Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Lorenzo543
Ra
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 34L
1,294 Elo+
Party 1
Guan Yu
Guan Yu
Luke144
Guan Yu
Level 17
God Stats
2W - 4L
1,502 SR
Queue Stats
6W - 20L
1,240 Elo+
Solo
Team Averages
Level 40
1,501 SR
1,345 Elo+

VS

Team Averages
Level 11
1,563 SR
1,165 Elo+
Chaac
Chaac
Fataiho
Chaac
Level 13
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 16L
969 Elo+
Party 2
Medusa
Medusa
luisehlx
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
myafussus
Baron Samedi
Level 13
God Stats
0W - 3L
1,701 SR
Queue Stats
0W - 14L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
14 / 1 / 3
12,533
836
23,640
14,852
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 11
10,191
679
8,177
10,354
4,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Luke144
Guan Yu
13
1 / 6 / 12
9,740
649
4,352
14,759
15,470
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fataiho
Chaac
14
4 / 6 / 4
10,096
673
11,724
18,045
12,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
luisehlx
Medusa
13
5 / 5 / 4
10,090
673
16,537
12,099
4,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
myafussus
Baron Samedi
11
1 / 7 / 7
9,064
604
4,145
12,687
13,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
10
10
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
14
1
3
15.5
L
Chaac
Fataiho
Chaac
4
6
4
1
W
3
3
11
2.83
W
Guan Yu
Luke144
Guan Yu
1
6
12
1.17
L
Medusa
luisehlx
Medusa
5
5
4
1.4
L
Baron Samedi
myafussus
Baron Samedi
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,169
Damage
32,406
39,965
Taken
42,831
28,427
Mitigated
30,449
14,698
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
23,640
13,492
0
4,934
14,852
8,846
1,741
1,671
13,181
0
79,402
L
Chaac
Fataiho
Chaac
11,724
1,636
0
1,281
18,045
12,591
0
2,184
15,834
0
21,753
W
8,177
1,850
3,174
2,627
10,354
4,111
627
1,338
9,016
27,555
0
W
Guan Yu
Luke144
Guan Yu
4,352
709
1,192
2,771
14,759
15,470
0
1,734
13,025
0
14,098
L
Medusa
luisehlx
Medusa
16,537
7,610
0
1,241
12,099
4,613
0
3,126
8,973
0
45,509
L
Baron Samedi
myafussus
Baron Samedi
4,145
771
311
472
12,687
13,245
0
3,443
9,244
12,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,464
Gold Earned
29,250
179
Minions Killed
125
8
Camps Cleared
2
819,024
Distance Traveled
827,172
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,533
836
108
7
3
267,346
0
L
Chaac
10,096
673
28
2
0
271,898
5
W
Ra
10,191
679
49
3
4
275,697
0
W
Guan Yu
9,740
649
22
1
1
275,981
0
L
Medusa
10,090
673
71
5
2
288,797
0
L
Baron Samedi
9,064
604
26
2
0
266,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role