Player Matchup

Ymir
Ymir
CozZI9442
Ymir
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,542 Elo+
Solo
Ra
Ra
Lewiscm123
Ra
Level 58
God Stats
1W - 1L
1,168 SR
Queue Stats
20W - 26L
1,439 Elo+
Solo
Fenrir
Fenrir
tony77320
Fenrir
Level 117
God Stats
2W - 4L
1,439 SR
Queue Stats
64W - 64L
1,502 Elo+
Solo
Team Averages
Level 86
1,369 SR
1,494 Elo+

VS

Team Averages
Level 96
1,469 SR
1,419 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
panginjekont
Kukulkan
Level 66
God Stats
23W - 20L
1,362 SR
Queue Stats
26W - 27L
1,412 Elo+
Solo
Hel
Hel
skykiller016
Hel
Level 90
God Stats
3W - 4L
1,546 SR
Queue Stats
20W - 36L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 5
11,668
648
11,010
20,946
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 7
11,271
626
3,605
4,755
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
tony77320
Fenrir
14
6 / 3 / 3
11,251
625
11,285
10,685
4,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 1 / 0
10,903
606
9,886
12,768
4,943
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
panginjekont
Kukulkan
11
0 / 6 / 2
9,239
513
7,621
9,240
3,229
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 4
9,657
537
5,480
8,134
3,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
1
0
4
W
Ymir
2
1
5
4.5
W
1
0
7
4.5
L
Kukulkan
panginjekont
Kukulkan
0
6
2
0.17
L
0
2
4
1
W
Fenrir
tony77320
Fenrir
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
22,987
36,386
Taken
30,142
24,168
Mitigated
11,985
15,303
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,886
8,342
0
2,677
12,768
4,943
0
5,646
7,122
0
48,493
W
Ymir
11,010
465
0
6,134
20,946
17,914
0
6,607
14,339
39,421
0
W
3,605
0
4,496
2,367
4,755
1,996
338
3,355
1,400
67,119
0
L
Kukulkan
panginjekont
Kukulkan
7,621
197
0
0
9,240
3,229
0
3,237
6,003
27,114
0
L
5,480
62
3,313
3,855
8,134
3,813
0
5,732
2,402
19,238
0
W
Fenrir
tony77320
Fenrir
11,285
2,103
615
1,691
10,685
4,258
727
4,180
6,505
0
34,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
29,799
238
Minions Killed
182
15
Camps Cleared
0
983,991
Distance Traveled
964,373
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,903
606
89
5
0
357,036
10
W
Ymir
11,668
648
67
4
4
318,625
0
W
Ra
11,271
626
136
8
7
369,531
3
L
Kukulkan
9,239
513
53
3
0
283,140
3
L
Hel
9,657
537
40
2
0
324,197
0
W
Fenrir
11,251
625
35
2
4
295,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role