Player Matchup

Fenrir
Fenrir
AlquienHD
Fenrir
Level 46
God Stats
2W - 6L
1,134 SR
Queue Stats
28W - 70L
1,237 Elo+
Party 1
Mulan
Mulan
CamperZone_
Mulan
Level 56
God Stats
8W - 20L
1,249 SR
Queue Stats
31W - 76L
1,258 Elo+
Party 1
Nu Wa
Nu Wa
Pidoneiacc
Nu Wa
Level 61
God Stats
2W - 2L
1,692 SR
Queue Stats
11W - 23L
1,309 Elo+
Party 1
Neith
Neith
S-A-N-T-I_4635
Neith
Level 31
God Stats
2W - 8L
1,078 SR
Queue Stats
8W - 35L
1,164 Elo+
Party 1
Ah Puch
Ah Puch
Zz-Murilo_L-zZ
Ah Puch
Level 45
God Stats
6W - 5L
1,245 SR
Queue Stats
229W - 249L
1,382 Elo+
Solo
Team Averages
Level 48
1,280 SR
1,270 Elo+

VS

Team Averages
Level 43
1,397 SR
1,322 Elo+
Scylla
Scylla
FireStormszz
Scylla
Level 36
God Stats
1W - 4L
1,287 SR
Queue Stats
124W - 139L
1,377 Elo+
Solo
Guan Yu
Guan Yu
Nearlesss
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,271 Elo+
Party 3
Thanatos
Thanatos
Zeco905
Thanatos
Level 68
God Stats
19W - 16L
1,533 SR
Queue Stats
453W - 549L
1,375 Elo+
Party 2
Nox
Nox
fefogouva
Nox
Level 44
God Stats
27W - 43L
1,343 SR
Queue Stats
116W - 155L
1,347 Elo+
Party 2
Xbalanque
Xbalanque
lautiezep361
Xbalanque
Level 52
God Stats
2W - 6L
1,324 SR
Queue Stats
81W - 132L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlquienHD
Fenrir
15
7 / 2 / 4
10,342
575
4,713
14,194
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 14
10,768
598
6,532
13,344
7,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
15
8 / 3 / 13
10,324
574
12,936
7,917
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 0 / 8
11,937
663
8,991
8,533
3,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
14 / 2 / 12
11,592
644
13,093
11,297
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 6 / 1
6,486
360
2,538
8,817
2,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Nearlesss
Guan Yu
5
0 / 7 / 0
5,322
296
659
9,097
3,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Zeco905
Thanatos
13
3 / 13 / 2
9,085
505
5,559
16,981
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 12 / 3
8,725
485
7,705
13,835
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
lautiezep361
Xbalanque
7
1 / 5 / 2
6,211
345
1,535
7,582
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
43
Kills
7
8
Deaths
43
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlquienHD
Fenrir
7
2
4
4.5
W
5
1
14
12
L
Scylla
1
6
1
0.25
L
Guan Yu
Nearlesss
Guan Yu
0
7
0
0
W
Nu Wa
8
3
13
4.83
W
9
0
8
13
L
Thanatos
Zeco905
Thanatos
3
13
2
0.31
W
14
2
12
10
L
2
12
3
0.29
L
Xbalanque
lautiezep361
Xbalanque
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,265
Damage
17,996
55,285
Taken
56,312
24,180
Mitigated
16,889
19,130
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlquienHD
Fenrir
4,713
723
0
2,933
14,194
6,053
439
643
13,551
0
75,435
W
6,532
652
0
5,841
13,344
7,704
620
2,751
10,553
348
49,933
L
Scylla
2,538
472
0
585
8,817
2,060
0
5,170
3,453
14,942
0
L
Guan Yu
Nearlesss
Guan Yu
659
56
0
645
9,097
3,663
0
5,668
3,081
0
4,396
W
Nu Wa
12,936
2,039
81
998
7,917
2,690
2,480
1,497
6,263
45,724
0
W
8,991
5,773
0
5,426
8,533
3,310
8,291
1,468
7,065
0
63,300
L
Thanatos
Zeco905
Thanatos
5,559
2,153
0
4,294
16,981
5,634
403
6,864
9,834
0
25,269
W
13,093
1,842
0
3,851
11,297
4,423
1,650
4,210
7,087
75,397
0
L
7,705
518
239
820
13,835
4,215
361
3,686
9,985
36,096
0
L
Xbalanque
lautiezep361
Xbalanque
1,535
658
0
820
7,582
1,317
0
3,570
3,818
0
8,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,963
Gold Earned
35,829
495
Minions Killed
158
0
Camps Cleared
0
1,570,431
Distance Traveled
1,149,731
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,342
575
94
5
0
346,116
1
W
Mulan
10,768
598
86
5
0
354,193
0
L
Scylla
6,486
360
19
1
0
168,426
2
L
Guan Yu
5,322
296
4
0
0
261,657
5
W
Nu Wa
10,324
574
72
4
0
281,937
1
W
Neith
11,937
663
135
8
0
309,201
0
L
Thanatos
9,085
505
45
3
0
274,429
0
W
Ah Puch
11,592
644
108
6
0
278,984
0
L
Nox
8,725
485
65
4
0
264,253
1
L
Xbalanque
6,211
345
25
1
0
180,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role