Player Matchup

Nu Wa
Nu Wa
Silver V
 
Nu Wa
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver IV
A Cunning Rogue
Thor
Silver IV
Level 136
God Stats
1W - 1L
1,562 SR
Queue Stats
40W - 53L
817 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Doidawn
Cthulhu
Silver IV
Level 134
God Stats
1W - 3L
1,543 SR
Queue Stats
54W - 82L
565 MMR
Solo
Chiron
Chiron
Bronze IV
Isaias1504
Chiron
Bronze IV
Level 55
God Stats
3W - 11L
1,331 SR
Queue Stats
8W - 24L
973 MMR
Solo
Hercules
Hercules
Silver IV
JosephOwO
Hercules
Silver IV
Level 69
God Stats
9W - 12L
1,503 SR
Queue Stats
110W - 131L
548 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,488 SR
881 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,601 SR
739 MMR
Gilgamesh
Gilgamesh
Silver IV
AlphaVigor
Gilgamesh
Silver IV
Level 140
God Stats
2W - 0L
1,719 SR
Queue Stats
100W - 127L
540 MMR
Solo
Thanatos
Thanatos
Silver V
CALL ME MR FLY
Thanatos
Silver V
Level 127
God Stats
5W - 7L
1,399 SR
Queue Stats
62W - 85L
537 MMR
Solo
Izanami
Izanami
Silver II
Jon49er
Izanami
Silver II
Level 83
God Stats
13W - 4L
1,601 SR
Queue Stats
132W - 138L
999 MMR
Party 1
Cabrakan
Cabrakan
Silver III
RFGxTiger
Cabrakan
Silver III
Level 90
God Stats
16W - 8L
1,590 SR
Queue Stats
148W - 157L
919 MMR
Party 1
Ra
Ra
Silver IV
rafasilv
Ra
Silver IV
Level 134
God Stats
11W - 6L
1,694 SR
Queue Stats
154W - 188L
699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 7 / 3
9,300
465
9,641
13,683
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 0
8,632
432
3,568
13,096
4,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Doidawn
Cthulhu
15
2 / 4 / 1
8,613
431
7,639
13,929
11,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Isaias1504
Chiron
12
2 / 2 / 2
8,118
406
4,296
8,909
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JosephOwO
Hercules
16
5 / 3 / 1
10,228
511
9,435
15,345
17,374
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayNeithPersephoneAthenaArtemis

VS

Bans
YmirGaneshaArachneBacchusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaVigor
Gilgamesh
16
2 / 5 / 3
11,339
567
11,134
17,741
14,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
17
7 / 3 / 5
11,257
563
10,307
10,837
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Jon49er
Izanami
18
6 / 0 / 1
11,665
583
7,594
6,030
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
RFGxTiger
Cabrakan
15
2 / 3 / 6
10,165
508
4,603
14,654
14,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 3 / 5
11,048
552
10,937
12,811
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
14
Kills
20
20
Deaths
14
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
3
0.5
L
3
4
0
0.75
W
Gilgamesh
AlphaVigor
Gilgamesh
2
5
3
0.7
W
Thanatos
7
3
5
3.17
L
Cthulhu
Doidawn
Cthulhu
2
4
1
0.63
L
Chiron
Isaias1504
Chiron
2
2
2
1.5
W
Izanami
Jon49er
Izanami
6
0
1
6.5
L
Hercules
JosephOwO
Hercules
5
3
1
1.83
W
Cabrakan
RFGxTiger
Cabrakan
2
3
6
1.67
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
44,575
64,962
Taken
62,073
40,200
Mitigated
43,625
18,614
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,641
2,265
0
2,816
13,683
4,374
0
6,476
7,207
47,706
0
L
3,568
696
0
4,513
13,096
4,965
228
3,146
9,950
0
43,699
W
Gilgamesh
AlphaVigor
Gilgamesh
11,134
2,620
0
6,371
17,741
14,720
810
1,620
16,047
0
69,778
W
Thanatos
10,307
2,528
0
8,376
10,837
3,940
1,912
2,868
7,849
0
54,765
L
Cthulhu
Doidawn
Cthulhu
7,639
407
0
432
13,929
11,040
0
1,942
11,987
52,367
0
L
Chiron
Isaias1504
Chiron
4,296
2,250
355
3,712
8,909
2,447
0
2,658
6,242
0
36,866
W
Izanami
Jon49er
Izanami
7,594
5,497
0
282
6,030
2,143
5,769
2,182
3,799
0
90,646
L
Hercules
JosephOwO
Hercules
9,435
3,663
0
6,786
15,345
17,374
642
1,318
14,027
0
54,580
W
Cabrakan
RFGxTiger
Cabrakan
4,603
1,017
0
0
14,654
14,321
601
2,584
12,006
43,158
0
W
10,937
571
643
7,023
12,811
8,501
694
7,355
5,005
72,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
55,474
454
Minions Killed
568
0
Camps Cleared
0
1,651,407
Distance Traveled
1,788,664
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,300
465
105
5
0
281,202
4
L
Thor
8,632
432
92
5
0
323,020
0
W
Gilgamesh
11,339
567
129
6
0
345,696
0
W
Thanatos
11,257
563
98
5
0
383,015
1
L
Cthulhu
8,613
431
79
4
0
384,017
6
L
Chiron
8,118
406
74
4
0
268,812
0
W
Izanami
11,665
583
176
9
0
366,015
4
L
Hercules
10,228
511
104
5
0
394,356
1
W
Cabrakan
10,165
508
40
2
0
349,932
10
W
Ra
11,048
552
125
6
0
344,006
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role