Player Matchup

Scylla
Scylla
F4stSK1lls
Scylla
Level 60
God Stats
1W - 0L
1,648 SR
Queue Stats
7W - 3L
1,760 Elo+
Party 2
Hachiman
Hachiman
KentaRyuu
Hachiman
Level 22
God Stats
3W - 0L
1,906 SR
Queue Stats
10W - 2L
1,897 Elo+
Party 2
Ymir
Ymir
SlepeFumaChepe
Ymir
Level 22
God Stats
1W - 0L
1,696 SR
Queue Stats
7W - 1L
1,754 Elo+
Party 2
Team Averages
Level 35
1,750 SR
1,804 Elo+

VS

Team Averages
Level 102
1,582 SR
1,485 Elo+
Artemis
Artemis
Armendall
Artemis
Level 129
God Stats
14W - 5L
1,617 SR
Queue Stats
161W - 190L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
Drakarma12
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,411 Elo+
Solo
Nox
Nox
Lesbionage
Nox
Level 111
God Stats
5W - 5L
1,630 SR
Queue Stats
228W - 250L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
F4stSK1lls
Scylla
17
5 / 6 / 9
13,517
751
14,899
12,620
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
KentaRyuu
Hachiman
16
6 / 6 / 6
12,842
713
11,560
14,305
3,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 6 / 8
13,543
752
11,077
23,812
22,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Armendall
Artemis
18
6 / 5 / 12
13,004
722
26,448
18,181
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Drakarma12
Amaterasu
8
2 / 5 / 4
9,854
547
3,939
9,196
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 5 / 8
13,336
741
12,845
14,514
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
15
Kills
18
18
Deaths
15
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
Armendall
Artemis
6
5
12
2.4
L
Amaterasu
Drakarma12
Amaterasu
2
5
4
0.8
W
Scylla
F4stSK1lls
Scylla
5
6
9
1.58
W
Hachiman
KentaRyuu
Hachiman
6
6
6
1.5
L
10
5
8
2.8
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
43,232
50,737
Taken
41,891
29,583
Mitigated
19,276
10,131
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Armendall
Artemis
26,448
12,220
0
5,033
18,181
7,577
509
11,851
5,875
0
63,162
L
Amaterasu
Drakarma12
Amaterasu
3,939
1,458
0
2,057
9,196
5,695
0
4,560
4,406
0
8,040
W
Scylla
F4stSK1lls
Scylla
14,899
719
59
2,772
12,620
3,246
900
3,715
8,787
52,000
0
W
Hachiman
KentaRyuu
Hachiman
11,560
5,134
0
4,231
14,305
3,796
782
3,067
11,072
0
62,236
L
12,845
1,231
0
611
14,514
6,004
556
8,841
5,427
39,598
0
W
11,077
2,453
0
3,069
23,812
22,541
365
6,588
17,036
28,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
36,194
200
Minions Killed
177
11
Camps Cleared
4
883,883
Distance Traveled
716,076
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,004
722
82
5
3
276,198
3
L
Amaterasu
9,854
547
5
0
0
119,361
0
W
Scylla
13,517
751
76
4
6
316,680
4
W
Hachiman
12,842
713
93
5
5
293,878
0
L
Nox
13,336
741
90
5
1
320,517
2
W
Ymir
13,543
752
31
2
0
273,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role