Player Matchup

Bastet
Bastet
JaySide1980
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,258 Elo+
Solo
Neith
Neith
KitanaHalls
Neith
Level 25
God Stats
3W - 3L
1,392 SR
Queue Stats
11W - 14L
1,221 Elo+
Solo
Scylla
Scylla
barry0812alan
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,317 Elo+
Solo
Hercules
Hercules
lexluger21
Hercules
Level 29
God Stats
85W - 89L
1,411 SR
Queue Stats
236W - 274L
1,297 Elo+
Solo
Sol
Sol
zone kidtrok
Sol
Level 26
God Stats
30W - 15L
1,702 SR
Queue Stats
88W - 58L
1,372 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,293 Elo+

VS

Team Averages
Level 16
1,438 SR
1,348 Elo+
Anubis
Anubis
CHUY1197208
Anubis
Level 16
God Stats
2W - 1L
1,429 SR
Queue Stats
9W - 12L
1,464 Elo+
Solo
Kukulkan
Kukulkan
VELOX1TY
Kukulkan
Level 7
God Stats
6W - 3L
1,528 SR
Queue Stats
33W - 25L
1,484 Elo+
Solo
Charybdis
Charybdis
bugottiboy
Charybdis
Level 24
God Stats
2W - 1L
1,446 SR
Queue Stats
17W - 13L
1,362 Elo+
Solo
Cthulhu
Cthulhu
clecleeee
Cthulhu
Level 17
God Stats
8W - 7L
1,424 SR
Queue Stats
14W - 28L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
zykarouo1
Danzaburou
Level 16
God Stats
7W - 9L
1,362 SR
Queue Stats
9W - 19L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 2 / 3
12,851
756
2,345
4,374
1,052
20
7 / 2 / 4
15,790
929
13,349
22,962
13,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
2 / 8 / 12
16,069
945
15,893
19,395
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
lexluger21
Hercules
17
0 / 0 / 0
11,930
702
0
0
0
20
8 / 8 / 5
16,562
974
34,803
33,939
7,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
1 / 4 / 10
15,522
913
16,731
16,993
8,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
VELOX1TY
Kukulkan
20
9 / 0 / 7
16,657
980
29,604
6,570
3,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
bugottiboy
Charybdis
20
7 / 11 / 6
16,346
962
19,756
23,308
10,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
clecleeee
Cthulhu
19
0 / 0 / 1
12,385
729
340
2,113
1,039
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
zykarouo1
Danzaburou
20
3 / 3 / 7
15,415
907
8,923
22,880
9,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
18
Kills
20
20
Deaths
18
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
4
10
1.5
L
Bastet
1
2
3
1.25
L
7
2
4
4.5
W
Kukulkan
VELOX1TY
Kukulkan
9
0
7
12.5
L
2
8
12
1
W
Charybdis
bugottiboy
Charybdis
7
11
6
0.91
W
Cthulhu
clecleeee
Cthulhu
0
0
1
0.5
L
Hercules
lexluger21
Hercules
0
0
0
0
L
8
8
5
1.31
W
Danzaburou
zykarouo1
Danzaburou
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,390
Damage
75,354
80,670
Taken
71,864
27,509
Mitigated
31,702
8,179
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,731
4,172
0
1,610
16,993
8,469
0
11,030
5,963
37,750
0
L
Bastet
2,345
1,057
0
0
4,374
1,052
0
1,637
2,737
0
7,084
L
13,349
3,060
0
3,267
22,962
13,292
0
13,335
9,627
0
44,747
W
Kukulkan
VELOX1TY
Kukulkan
29,604
1,956
0
886
6,570
3,118
0
4,190
2,380
52,935
0
L
15,893
662
0
0
19,395
5,982
0
10,071
9,324
49,815
0
W
Charybdis
bugottiboy
Charybdis
19,756
12,906
0
0
23,308
10,008
0
16,377
6,931
0
55,078
W
Cthulhu
clecleeee
Cthulhu
340
0
0
0
2,113
1,039
0
1,414
699
1,860
0
L
Hercules
lexluger21
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
34,803
13,755
0
4,912
33,939
7,183
0
21,632
12,307
71,375
0
W
Danzaburou
zykarouo1
Danzaburou
8,923
163
0
1,710
22,880
9,068
0
17,685
5,195
0
50,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,202
Gold Earned
76,325
270
Minions Killed
310
6
Camps Cleared
4
897,353
Distance Traveled
1,214,220
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,522
913
55
3
1
282,024
0
L
Bastet
12,851
756
5
0
0
77,238
2
L
Neith
15,790
929
66
4
1
285,114
0
W
Kukulkan
16,657
980
48
3
1
293,026
1
L
Scylla
16,069
945
107
6
2
268,687
0
W
Charybdis
16,346
962
90
5
0
267,570
0
W
Cthulhu
12,385
729
7
0
1
32,898
0
L
Hercules
11,930
702
0
0
0
0
0
L
Sol
16,562
974
92
5
3
266,314
0
W
Danzaburou
15,415
907
110
6
1
338,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role