Player Matchup

Sylvanus
Sylvanus
Silver I
BLACKHEART2418
Sylvanus
Silver I
Level 149
God Stats
14W - 11L
1,494 SR
Queue Stats
122W - 131L
1,482 MMR
Party 1
Artemis
Artemis
Silver III
Krazycab710
Artemis
Silver III
Level 69
God Stats
10W - 10L
1,608 SR
Queue Stats
45W - 49L
1,441 MMR
Party 1
Thoth
Thoth
Gold III
VeNoMxYeAnLinG
Thoth
Gold III
Level 146
God Stats
2W - 3L
1,516 SR
Queue Stats
106W - 118L
1,599 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,539 SR
1,508 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,587 SR
1,133 MMR
Cabrakan
Cabrakan
Gold V
ConvexCougar89
Cabrakan
Gold V
Level 109
God Stats
11W - 13L
1,697 SR
Queue Stats
44W - 46L
1,463 MMR
Solo
Merlin
Merlin
Silver II
GheekGoddess
Merlin
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,046 MMR
Party 2
Hou Yi
Hou Yi
Silver III
whodatt2016
Hou Yi
Silver III
Level 160
God Stats
5W - 13L
1,564 SR
Queue Stats
373W - 440L
891 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
10 / 0 / 8
9,252
841
7,483
10,160
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Krazycab710
Artemis
12
4 / 1 / 11
8,595
781
6,767
8,338
3,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 14
8,726
793
10,308
5,535
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayGilgameshAthenaTiamatPersephone

VS

Bans
DanzaburouOdinNeithChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 8 / 0
6,492
590
2,480
13,978
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Merlin
8
0 / 4 / 0
6,194
563
5,053
8,001
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
9
1 / 6 / 0
6,547
595
4,874
9,252
3,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
18
Kills
1
1
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
10
0
8
14
L
Cabrakan
0
8
0
0
L
Merlin
0
4
0
0
W
Artemis
Krazycab710
Artemis
4
1
11
9.5
W
4
0
14
11
L
Hou Yi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,558
Damage
12,407
24,033
Taken
31,231
12,878
Mitigated
15,483
10,420
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,483
1,563
1,952
3,749
10,160
7,871
518
2,678
7,272
14,879
2,873
L
Cabrakan
2,480
209
0
2,966
13,978
10,046
0
7,060
6,918
11,755
0
L
Merlin
5,053
148
97
1,920
8,001
2,395
0
4,805
3,196
15,467
0
W
Artemis
Krazycab710
Artemis
6,767
2,393
0
3,283
8,338
3,219
1,087
3,100
4,996
0
24,322
W
10,308
405
0
1,436
5,535
1,788
311
1,567
3,648
38,232
0
L
Hou Yi
4,874
1,065
0
443
9,252
3,042
0
5,471
3,781
0
18,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
19,233
125
Minions Killed
74
9
Camps Cleared
0
599,124
Distance Traveled
548,387
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,252
841
14
1
1
185,147
1
L
Cabrakan
6,492
590
23
2
0
187,889
4
L
Merlin
6,194
563
25
2
0
191,810
2
W
Artemis
8,595
781
48
4
6
200,527
1
W
Thoth
8,726
793
63
6
2
213,450
2
L
Hou Yi
6,547
595
26
2
0
168,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role