Player Matchup

Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold I
Bentenders
Scylla
Gold I
Level 152
God Stats
5W - 7L
1,553 SR
Queue Stats
114W - 99L
1,607 MMR
Party 1
Chaac
Chaac
Gold II
MartinoGandalf
Chaac
Gold II
Level 148
God Stats
110W - 97L
1,634 SR
Queue Stats
132W - 118L
1,429 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,562 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 78
1,697 SR
1,464 MMR
Vamana
Vamana
Gold V
Jump_LeXx
Vamana
Gold V
Level 64
God Stats
6W - 1L
1,760 SR
Queue Stats
8W - 5L
1,565 MMR
Party 2
Anubis
Anubis
Silver V
Mirdi_PS
Anubis
Silver V
Level 64
God Stats
3W - 1L
1,618 SR
Queue Stats
6W - 7L
1,349 MMR
Party 2
Odin
Odin
Gold V
Spotify_MaxStone
Odin
Gold V
Level 106
God Stats
7W - 1L
1,712 SR
Queue Stats
28W - 24L
1,479 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 7 / 17
13,382
608
17,993
28,357
43,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Bentenders
Scylla
18
12 / 4 / 6
15,728
715
23,658
11,781
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 4 / 14
14,529
660
15,531
23,181
17,741
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AphroditeCthulhuHeraAthenaSobek

VS

Bans
GilgameshThothHadesMorgan Le FayZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jump_LeXx
Vamana
18
5 / 7 / 7
14,372
653
22,895
28,493
21,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Mirdi_PS
Anubis
17
6 / 7 / 6
14,294
650
13,187
18,064
6,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 5 / 10
14,540
661
12,990
27,994
7,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
18
Kills
15
15
Deaths
19
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
17
1.36
L
Scylla
Bentenders
Scylla
12
4
6
3.75
W
Vamana
Jump_LeXx
Vamana
5
7
7
1.21
L
5
4
14
3
W
Anubis
Mirdi_PS
Anubis
6
7
6
1.29
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,182
Damage
49,072
63,319
Taken
74,551
65,597
Mitigated
36,130
12,906
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
17,993
1,559
0
4,983
28,357
43,619
546
5,491
22,866
36,573
0
L
Scylla
Bentenders
Scylla
23,658
1,702
0
1,835
11,781
4,237
1,669
2,226
9,555
61,151
0
W
Vamana
Jump_LeXx
Vamana
22,895
11,431
0
5,166
28,493
21,476
1,103
15,571
12,922
0
67,186
L
15,531
1,814
0
6,088
23,181
17,741
1,205
5,871
17,310
0
61,000
W
Anubis
Mirdi_PS
Anubis
13,187
573
0
3,669
18,064
6,672
1,103
8,006
10,058
74,298
0
W
12,990
2,383
0
6,450
27,994
7,982
914
18,710
9,284
0
49,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
43,206
215
Minions Killed
267
3
Camps Cleared
15
1,167,683
Distance Traveled
1,168,392
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,382
608
44
2
0
368,910
3
L
Scylla
15,728
715
85
4
3
380,166
1
W
Vamana
14,372
653
83
4
4
412,426
6
L
Chaac
14,529
660
86
4
0
418,607
6
W
Anubis
14,294
650
110
5
7
361,964
4
W
Odin
14,540
661
74
3
4
394,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role