Player Matchup

Ra
Ra
JewelKeeper
Ra
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 41L
1,171 Elo+
Party 1
Charybdis
Charybdis
LordJashin650
Charybdis
Level 26
God Stats
123W - 115L
1,519 SR
Queue Stats
240W - 258L
1,368 Elo+
Solo
Anubis
Anubis
Shadowking41333
Anubis
Level 17
God Stats
3W - 3L
1,514 SR
Queue Stats
32W - 34L
1,353 Elo+
Solo
Nu Wa
Nu Wa
actuallyreg
Nu Wa
Level 16
God Stats
23W - 22L
1,500 SR
Queue Stats
30W - 29L
1,460 Elo+
Party 1
Medusa
Medusa
candrade218
Medusa
Level 29
God Stats
24W - 29L
1,341 SR
Queue Stats
40W - 56L
1,358 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,342 Elo+

VS

Team Averages
Level 18
1,392 SR
1,352 Elo+
Loki
Loki
ALCaponeZ98
Loki
Level 18
God Stats
8W - 11L
1,407 SR
Queue Stats
47W - 62L
1,322 Elo+
Solo
Neith
Neith
Hollywood185863
Neith
Level 5
God Stats
1W - 2L
1,324 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
Lance6277
Gilgamesh
Level 16
God Stats
23W - 24L
1,461 SR
Queue Stats
42W - 52L
1,353 Elo+
Solo
Cernunnos
Cernunnos
Okimby
Cernunnos
Level 21
God Stats
2W - 3L
1,323 SR
Queue Stats
5W - 7L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
R00K1181
Zhong Kui
Level 29
God Stats
19W - 19L
1,444 SR
Queue Stats
95W - 116L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 17
13,910
994
12,853
11,621
11,000
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Charybdis
LordJashin650
Charybdis
20
11 / 2 / 14
15,983
1,142
44,175
27,111
11,596
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 23
13,230
945
13,572
21,594
9,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 14
13,871
991
27,766
15,515
8,232
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
8 / 0 / 17
14,633
1,045
24,534
7,261
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 3
12,553
897
19,001
19,388
10,794
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 10 / 3
11,623
830
3,118
17,050
4,748
Gilgamesh
Lance6277
Gilgamesh
19
1 / 10 / 3
12,502
893
13,886
40,912
22,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Okimby
Cernunnos
19
3 / 7 / 2
12,989
928
18,249
25,673
9,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
R00K1181
Zhong Kui
19
2 / 4 / 6
12,745
910
26,200
28,900
31,678
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
28
38
Kills
11
11
Deaths
38
85
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
0
10
3
0.15
W
6
1
17
14.5
L
Gilgamesh
Lance6277
Gilgamesh
1
10
3
0.25
W
Charybdis
LordJashin650
Charybdis
11
2
14
9
L
Cernunnos
Okimby
Cernunnos
3
7
2
0.57
L
Zhong Kui
R00K1181
Zhong Kui
2
4
6
1.25
W
3
6
23
2.42
W
10
2
14
8.5
W
Medusa
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,900
Damage
80,454
83,102
Taken
131,923
43,495
Mitigated
78,881
23,100
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,001
5,119
0
1,816
19,388
10,794
0
9,251
10,137
210
30,111
L
3,118
956
0
310
17,050
4,748
0
11,208
5,842
0
17,808
W
12,853
1,694
3,419
5,098
11,621
11,000
0
3,695
7,926
17,730
0
L
Gilgamesh
Lance6277
Gilgamesh
13,886
2,963
0
3,364
40,912
22,110
0
16,886
24,026
5,676
51,306
W
Charybdis
LordJashin650
Charybdis
44,175
27,972
0
6,281
27,111
11,596
0
10,046
17,065
0
97,694
L
Cernunnos
Okimby
Cernunnos
18,249
8,567
0
3,575
25,673
9,551
0
6,398
19,275
0
70,295
L
Zhong Kui
R00K1181
Zhong Kui
26,200
1,142
0
2,888
28,900
31,678
0
10,448
18,452
50,568
0
W
13,572
2,525
0
3,549
21,594
9,023
0
5,905
15,689
30,330
0
W
27,766
10,162
345
3,808
15,515
8,232
0
5,287
10,228
38,441
0
W
Medusa
24,534
15,726
506
94
7,261
3,644
0
3,162
4,099
0
55,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,627
Gold Earned
62,412
281
Minions Killed
297
8
Camps Cleared
3
1,209,612
Distance Traveled
1,206,680
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,553
897
14
1
1
264,911
0
L
Neith
11,623
830
33
2
1
205,330
1
W
Ra
13,910
994
10
1
0
263,901
0
L
Gilgamesh
12,502
893
101
7
1
233,933
1
W
Charybdis
15,983
1,142
116
8
7
245,933
1
L
Cernunnos
12,989
928
106
8
0
234,199
0
L
Zhong Kui
12,745
910
43
3
0
268,307
0
W
Anubis
13,230
945
40
3
1
208,943
0
W
Nu Wa
13,871
991
23
2
0
227,396
0
W
Medusa
14,633
1,045
92
7
0
263,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role