Player Matchup

King Arthur
King Arthur
Eusebus
King Arthur
Level 28
God Stats
27W - 27L
1,507 SR
Queue Stats
207W - 199L
1,563 Elo+
Solo
Hachiman
Hachiman
IWasTouchedOnce
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,458 Elo+
Party 1
Yemoja
Yemoja
Loremantes
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,512 Elo+
Solo
Hun Batz
Hun Batz
MangPls
Hun Batz
Level 29
God Stats
1W - 4L
1,640 SR
Queue Stats
83W - 79L
1,483 Elo+
Party 1
Merlin
Merlin
XxASTONxVILLAxX
Merlin
Level 8
God Stats
4W - 5L
1,151 SR
Queue Stats
186W - 171L
1,472 Elo+
Party 1
Team Averages
Level 16
1,459 SR
1,498 Elo+

VS

Team Averages
Level 15
1,475 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
BruceChetta
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HuskyyGR
Morgan Le Fay
Level 25
God Stats
3W - 3L
1,453 SR
Queue Stats
71W - 68L
1,502 Elo+
Party 2
Olorun
Olorun
Pignolaton
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,478 Elo+
Solo
Nemesis
Nemesis
RafTzou
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,497 Elo+
Party 2
Yemoja
Yemoja
balibalo28
Yemoja
Level 24
God Stats
3W - 0L
1,422 SR
Queue Stats
29W - 35L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eusebus
King Arthur
20
12 / 7 / 11
16,430
1,095
28,842
30,701
36,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
2 / 12 / 14
14,224
948
22,606
20,976
7,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
Loremantes
Yemoja
20
2 / 6 / 15
14,062
937
13,856
22,873
27,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
MangPls
Hun Batz
20
10 / 6 / 11
16,776
1,118
29,239
24,942
17,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 13 / 9
13,641
909
22,509
24,844
9,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BruceChetta
Tsukuyomi
20
6 / 10 / 19
14,811
987
20,185
28,811
15,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HuskyyGR
Morgan Le Fay
20
12 / 7 / 24
16,731
1,115
37,615
29,656
13,662
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Pignolaton
Olorun
20
9 / 8 / 19
15,905
1,060
22,531
29,267
14,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
RafTzou
Nemesis
20
13 / 3 / 17
16,242
1,083
23,413
24,748
13,559
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
balibalo28
Yemoja
20
4 / 0 / 26
14,514
968
11,552
12,134
16,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
149
28
Kills
44
44
Deaths
28
60
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BruceChetta
Tsukuyomi
6
10
19
1.55
L
King Arthur
Eusebus
King Arthur
12
7
11
2.5
W
Morgan Le Fay
HuskyyGR
Morgan Le Fay
12
7
24
3.43
L
Hachiman
2
12
14
0.75
L
Yemoja
Loremantes
Yemoja
2
6
15
1.58
L
Hun Batz
MangPls
Hun Batz
10
6
11
2.58
W
Olorun
Pignolaton
Olorun
9
8
19
2.31
W
Nemesis
RafTzou
Nemesis
13
3
17
7.17
L
2
13
9
0.5
W
Yemoja
balibalo28
Yemoja
4
0
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,052
Damage
115,296
124,336
Taken
124,616
98,077
Mitigated
73,810
3,303
Healing
28,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BruceChetta
Tsukuyomi
20,185
5,586
0
81
28,811
15,880
0
7,699
21,112
0
35,075
L
King Arthur
Eusebus
King Arthur
28,842
1,846
0
0
30,701
36,231
0
13,448
16,902
1,323
50,314
W
Morgan Le Fay
HuskyyGR
Morgan Le Fay
37,615
3,844
272
4,173
29,656
13,662
0
9,341
20,315
60,719
0
L
Hachiman
22,606
11,485
0
0
20,976
7,882
0
14,279
6,371
0
69,162
L
Yemoja
Loremantes
Yemoja
13,856
3,421
2,477
260
22,873
27,260
0
14,553
8,042
30,313
0
L
Hun Batz
MangPls
Hun Batz
29,239
7,877
0
0
24,942
17,199
0
13,158
11,484
0
51,668
W
Olorun
Pignolaton
Olorun
22,531
12,911
1,692
7,921
29,267
14,696
0
9,972
19,295
64,442
0
W
Nemesis
RafTzou
Nemesis
23,413
11,926
0
5,722
24,748
13,559
0
5,368
19,380
0
36,212
L
22,509
2,559
0
566
24,844
9,505
0
14,649
9,839
57,203
0
W
Yemoja
balibalo28
Yemoja
11,552
1,827
7,127
1,763
12,134
16,013
0
4,197
7,937
31,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,133
Gold Earned
78,203
304
Minions Killed
243
7
Camps Cleared
7
1,384,694
Distance Traveled
1,456,914
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,811
987
39
3
0
282,080
1
L
King Arthur
16,430
1,095
46
3
3
300,989
0
W
Morgan Le Fay
16,731
1,115
56
4
2
284,592
0
L
Hachiman
14,224
948
99
7
0
240,133
1
L
Yemoja
14,062
937
39
3
1
279,766
0
L
Hun Batz
16,776
1,118
45
3
3
314,281
0
W
Olorun
15,905
1,060
94
6
2
261,804
1
W
Nemesis
16,242
1,083
25
2
2
340,454
3
L
Merlin
13,641
909
75
5
0
249,525
1
W
Yemoja
14,514
968
29
2
1
287,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role