Player Matchup

Mulan
Mulan
Am DUDE 990
Mulan
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 85L
1,464 Elo+
Party 1
Chaac
Chaac
DEAD DUDE 933
Chaac
Level 64
God Stats
3W - 1L
1,640 SR
Queue Stats
223W - 203L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
HadleySaurus
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 32
1,547 SR
1,462 Elo+

VS

Team Averages
Level 36
1,490 SR
1,366 Elo+
Hel
Hel
Lord_Koolikoff
Hel
Level 28
God Stats
4W - 3L
1,302 SR
Queue Stats
9W - 8L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
MKanova
Cthulhu
Level 73
God Stats
1W - 0L
1,891 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 2
Hachiman
Hachiman
dark_koolikoff
Hachiman
Level 6
God Stats
3W - 1L
1,277 SR
Queue Stats
3W - 2L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
8,991
692
11,702
12,556
15,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 3 / 5
8,095
623
12,363
17,882
11,050
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
HadleySaurus
Kukulkan
9
2 / 12 / 3
7,959
612
1,222
11,353
4,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
9,986
768
9,203
6,996
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
MKanova
Cthulhu
14
9 / 1 / 7
10,779
829
19,363
20,359
23,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
10
0 / 5 / 10
7,923
609
3,875
6,513
1,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
17
18
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
1
3
5
1.17
L
Kukulkan
HadleySaurus
Kukulkan
2
12
3
0.29
W
8
2
8
6
W
Cthulhu
MKanova
Cthulhu
9
1
7
12.5
W
Hachiman
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
32,441
41,791
Taken
33,868
31,065
Mitigated
29,834
11,702
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,702
2,784
0
2,374
12,556
15,975
112
8,523
4,033
0
24,610
L
12,363
2,672
808
7,898
17,882
11,050
43
13,414
4,468
0
30,250
L
Kukulkan
HadleySaurus
Kukulkan
1,222
1,222
0
622
11,353
4,040
370
7,078
4,275
7,837
0
W
9,203
1,212
7,011
3,805
6,996
4,617
603
40
6,868
19,026
0
W
Cthulhu
MKanova
Cthulhu
19,363
3,271
344
5,064
20,359
23,256
92
1,125
18,574
40,893
0
W
Hachiman
3,875
2,145
0
434
6,513
1,961
0
229
6,101
0
9,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,045
Gold Earned
28,688
95
Minions Killed
81
2
Camps Cleared
2
643,611
Distance Traveled
684,954
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,991
692
38
3
0
223,513
1
L
Chaac
8,095
623
39
3
2
252,288
3
L
Kukulkan
7,959
612
18
1
0
167,810
0
W
Hel
9,986
768
27
2
0
227,288
0
W
Cthulhu
10,779
829
44
3
2
254,793
2
W
Hachiman
7,923
609
10
1
0
202,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role