Player Matchup

Thanatos
Thanatos
CSP_Caesar
Thanatos
Level 25
God Stats
11W - 17L
1,680 SR
Queue Stats
73W - 96L
1,394 Elo+
Party 1
Mulan
Mulan
NayRaTomik
Mulan
Level 14
God Stats
14W - 20L
1,416 SR
Queue Stats
29W - 49L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nazashina_
Tsukuyomi
Level 8
God Stats
8W - 19L
1,482 SR
Queue Stats
11W - 27L
1,284 Elo+
Party 1
Ganesha
Ganesha
Siebenhayn
Ganesha
Level 29
God Stats
27W - 22L
1,648 SR
Queue Stats
35W - 47L
1,374 Elo+
Solo
Cerberus
Cerberus
gigi_Moskito07
Cerberus
Level 18
God Stats
19W - 20L
1,427 SR
Queue Stats
56W - 81L
1,287 Elo+
Party 1
Team Averages
Level 19
1,531 SR
1,321 Elo+

VS

Team Averages
Level 28
1,402 SR
1,384 Elo+
Anubis
Anubis
Bastii1809
Anubis
Level 30
God Stats
2W - 4L
1,051 SR
Queue Stats
48W - 43L
1,453 Elo+
Party 3
Neith
Neith
Fercam_57
Neith
Level 22
God Stats
9W - 17L
1,541 SR
Queue Stats
68W - 107L
1,366 Elo+
Party 2
Thanatos
Thanatos
LENIER_12
Thanatos
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
177W - 218L
1,368 Elo+
Party 2
Poseidon
Poseidon
WeissbierWilly
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,382 Elo+
Party 3
Amaterasu
Amaterasu
ivancito_69_
Amaterasu
Level 35
God Stats
18W - 21L
1,417 SR
Queue Stats
219W - 296L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CSP_Caesar
Thanatos
16
8 / 12 / 3
12,045
524
11,152
19,370
5,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
12
0 / 20 / 2
8,183
356
9,911
26,852
18,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Nazashina_
Tsukuyomi
16
3 / 5 / 2
10,378
451
6,037
16,716
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Siebenhayn
Ganesha
11
1 / 6 / 2
8,284
360
3,834
10,890
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
15
4 / 16 / 4
9,822
427
8,385
30,397
12,933
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bastii1809
Anubis
17
5 / 4 / 21
11,778
512
6,962
17,031
8,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Neith
Fercam_57
Neith
17
10 / 2 / 22
12,793
556
19,610
11,448
4,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
LENIER_12
Thanatos
20
17 / 4 / 10
14,341
624
17,206
17,246
7,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
17
20 / 5 / 15
13,748
598
28,487
14,007
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ivancito_69_
Amaterasu
19
7 / 1 / 7
13,262
577
10,194
14,679
9,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
134
16
Kills
59
59
Deaths
16
13
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bastii1809
Anubis
5
4
21
3.88
L
Thanatos
CSP_Caesar
Thanatos
8
12
3
0.79
W
Neith
Fercam_57
Neith
10
2
22
10.5
W
Thanatos
LENIER_12
Thanatos
17
4
10
5.5
L
Mulan
0
20
2
0.05
L
Tsukuyomi
Nazashina_
Tsukuyomi
3
5
2
0.8
L
Ganesha
Siebenhayn
Ganesha
1
6
2
0.33
W
Poseidon
20
5
15
5.5
L
Cerberus
4
16
4
0.38
W
Amaterasu
ivancito_69_
Amaterasu
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,319
Damage
82,459
104,225
Taken
74,411
47,475
Mitigated
33,620
18,647
Healing
31,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bastii1809
Anubis
6,962
1,643
435
6,039
17,031
8,831
2,500
4,290
12,741
39,058
0
L
Thanatos
CSP_Caesar
Thanatos
11,152
2,619
0
6,542
19,370
5,485
0
7,306
11,795
0
39,887
W
Neith
Fercam_57
Neith
19,610
11,919
0
906
11,448
4,383
2,602
2,934
8,514
0
46,125
W
Thanatos
LENIER_12
Thanatos
17,206
8,149
0
15,707
17,246
7,264
0
2,103
15,143
0
93,707
L
Mulan
9,911
1,346
0
1,744
26,852
18,954
0
7,771
18,755
1,745
37,072
L
Tsukuyomi
Nazashina_
Tsukuyomi
6,037
1,539
0
4,451
16,716
5,046
0
4,595
12,003
0
69,402
L
Ganesha
Siebenhayn
Ganesha
3,834
167
0
1,976
10,890
5,057
0
2,505
8,181
13,976
0
W
Poseidon
28,487
5,020
233
1,757
14,007
4,084
3,138
3,006
11,001
62,154
0
L
Cerberus
8,385
373
0
3,934
30,397
12,933
0
11,655
18,042
36,250
0
W
Amaterasu
ivancito_69_
Amaterasu
10,194
3,833
0
6,486
14,679
9,058
9,008
778
13,901
0
88,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
65,922
279
Minions Killed
460
0
Camps Cleared
0
1,785,906
Distance Traveled
2,113,762
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,778
512
51
2
0
397,674
0
L
Thanatos
12,045
524
56
2
0
367,487
0
W
Neith
12,793
556
79
3
0
407,863
0
W
Thanatos
14,341
624
129
6
0
442,469
0
L
Mulan
8,183
356
44
2
0
353,255
0
L
Tsukuyomi
10,378
451
125
5
0
440,244
0
L
Ganesha
8,284
360
7
0
0
261,204
0
W
Poseidon
13,748
598
73
3
0
446,110
7
L
Cerberus
9,822
427
47
2
0
363,716
4
W
Amaterasu
13,262
577
128
6
0
419,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role