Player Matchup

Jormungandr
Jormungandr
Chillingx
Jormungandr
Level 29
God Stats
14W - 13L
1,516 SR
Queue Stats
26W - 25L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
Sweatybanana894
Kukulkan
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 34L
1,244 Elo+
Party 1
Neith
Neith
youiswho5
Neith
Level 24
God Stats
11W - 17L
1,450 SR
Queue Stats
26W - 34L
1,207 Elo+
Solo
Team Averages
Level 30
1,488 SR
1,351 Elo+

VS

Team Averages
Level 10
1,628 SR
1,105 Elo+
Guan Yu
Guan Yu
GSFL_Lycanroc
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,070 Elo+
Party 2
Medusa
Medusa
goldendragon1102
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,052 Elo+
Party 2
Izanami
Izanami
rockdog_2019play
Izanami
Level 18
God Stats
4W - 1L
1,884 SR
Queue Stats
36W - 46L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chillingx
Jormungandr
14
5 / 5 / 17
11,521
720
10,782
14,892
10,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
14
8 / 1 / 16
11,911
744
15,457
5,128
1,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
youiswho5
Neith
16
17 / 5 / 10
13,938
871
20,399
14,241
5,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 16 / 6
10,344
647
4,777
25,165
16,034
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 11 / 3
9,324
583
5,815
15,138
6,408
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
9 / 3 / 1
12,647
790
12,185
22,007
7,502
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
30
Kills
11
11
Deaths
30
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chillingx
Jormungandr
5
5
17
2.7
L
Guan Yu
1
16
6
0.25
W
Kukulkan
8
1
16
16
L
1
11
3
0.23
L
9
3
1
3.17
W
Neith
youiswho5
Neith
17
5
10
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,638
Damage
22,777
34,261
Taken
62,310
16,904
Mitigated
29,944
6,813
Healing
980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chillingx
Jormungandr
10,782
3,918
0
1,481
14,892
10,052
404
612
14,280
37,391
0
L
Guan Yu
4,777
1,537
75
464
25,165
16,034
81
10,192
14,973
0
14,250
W
Kukulkan
15,457
3,602
0
397
5,128
1,719
384
242
4,886
38,895
0
L
5,815
4,196
0
0
15,138
6,408
0
7,974
7,164
0
18,897
L
12,185
7,970
20
421
22,007
7,502
0
8,818
13,189
0
45,724
W
Neith
youiswho5
Neith
20,399
16,238
0
4,935
14,241
5,133
1,681
0
14,241
0
48,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
32,315
163
Minions Killed
112
5
Camps Cleared
4
782,033
Distance Traveled
707,411
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,521
720
36
2
0
280,476
3
L
Guan Yu
10,344
647
18
1
0
217,767
0
W
Kukulkan
11,911
744
46
3
5
280,878
0
L
Medusa
9,324
583
28
2
1
174,516
0
L
Izanami
12,647
790
66
4
3
315,128
1
W
Neith
13,938
871
81
5
0
220,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role