Player Matchup

Scylla
Scylla
Farasus
Scylla
Level 22
God Stats
2W - 2L
1,448 SR
Queue Stats
55W - 49L
1,539 Elo+
Party 1
Mercury
Mercury
Gwyn1993
Mercury
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 64L
1,677 Elo+
Party 1
Medusa
Medusa
Paranoidownd
Medusa
Level 26
God Stats
6W - 5L
1,673 SR
Queue Stats
123W - 94L
1,554 Elo+
Party 1
Odin
Odin
Zerope
Odin
Level 18
God Stats
4W - 2L
1,305 SR
Queue Stats
42W - 47L
1,464 Elo+
Party 1
Sobek
Sobek
lolsuckss
Sobek
Level 26
God Stats
9W - 6L
1,615 SR
Queue Stats
118W - 106L
1,531 Elo+
Party 1
Team Averages
Level 27
1,508 SR
1,553 Elo+

VS

Team Averages
Level 27
1,599 SR
1,489 Elo+
Arachne
Arachne
AlexZhabin
Arachne
Level 26
God Stats
92W - 70L
1,587 SR
Queue Stats
98W - 85L
1,500 Elo+
Party 2
Anhur
Anhur
DOLKO22
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
DisTheOrk69
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
KingSasu
Anubis
Level 26
God Stats
2W - 2L
1,492 SR
Queue Stats
2W - 2L
1,540 Elo+
Solo
Cabrakan
Cabrakan
fugoleep
Cabrakan
Level 26
God Stats
5W - 1L
1,917 SR
Queue Stats
74W - 78L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Farasus
Scylla
19
10 / 0 / 5
12,019
572
17,277
6,648
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Gwyn1993
Mercury
17
4 / 2 / 14
10,951
521
8,109
12,561
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
19
9 / 0 / 7
12,155
579
16,439
9,503
4,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
Zerope
Odin
14
2 / 4 / 8
9,656
460
7,369
11,002
8,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
lolsuckss
Sobek
13
1 / 1 / 12
9,325
444
3,702
13,831
11,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexZhabin
Arachne
17
5 / 6 / 0
10,898
519
7,570
15,081
8,313
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
DOLKO22
Anhur
15
1 / 6 / 0
9,273
442
5,341
15,796
4,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
DisTheOrk69
Erlang Shen
14
0 / 3 / 4
8,695
414
9,086
16,381
16,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
KingSasu
Anubis
12
0 / 4 / 0
7,603
362
3,736
8,045
4,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
fugoleep
Cabrakan
11
0 / 7 / 1
7,800
371
2,594
17,634
19,241
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
26
Kills
6
7
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexZhabin
Arachne
5
6
0
0.83
L
Anhur
DOLKO22
Anhur
1
6
0
0.17
L
Erlang Shen
DisTheOrk69
Erlang Shen
0
3
4
0.67
W
Scylla
Farasus
Scylla
10
0
5
12.5
W
Mercury
Gwyn1993
Mercury
4
2
14
5.5
L
Anubis
KingSasu
Anubis
0
4
0
0
W
Medusa
9
0
7
12.5
W
Odin
Zerope
Odin
2
4
8
1.5
L
Cabrakan
fugoleep
Cabrakan
0
7
1
0.07
W
Sobek
lolsuckss
Sobek
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,896
Damage
28,327
53,545
Taken
72,937
32,472
Mitigated
53,658
10,959
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexZhabin
Arachne
7,570
4,646
0
5,314
15,081
8,313
1,829
3,705
10,989
0
89,295
L
Anhur
DOLKO22
Anhur
5,341
2,421
0
2,752
15,796
4,894
0
3,336
12,196
0
71,909
L
Erlang Shen
DisTheOrk69
Erlang Shen
9,086
2,548
0
3,120
16,381
16,958
1,104
1,367
14,649
13,944
32,308
W
Scylla
Farasus
Scylla
17,277
1,848
494
2,820
6,648
2,258
1,498
1,457
5,075
84,140
0
W
Mercury
Gwyn1993
Mercury
8,109
2,595
0
515
12,561
5,358
1,988
1,512
10,969
0
85,366
L
Anubis
KingSasu
Anubis
3,736
244
0
532
8,045
4,252
0
4,015
3,671
29,723
0
W
Medusa
16,439
7,214
0
3,614
9,503
4,049
4,310
1,204
8,157
0
93,168
W
Odin
Zerope
Odin
7,369
2,243
0
1,603
11,002
8,839
446
1,948
8,512
2,339
31,434
L
Cabrakan
fugoleep
Cabrakan
2,594
481
0
1,395
17,634
19,241
0
7,751
9,015
17,159
0
W
Sobek
lolsuckss
Sobek
3,702
228
0
1,913
13,831
11,968
600
2,785
10,763
13,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,106
Gold Earned
44,269
481
Minions Killed
458
0
Camps Cleared
0
2,102,766
Distance Traveled
1,806,901
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,898
519
154
7
0
420,937
1
L
Anhur
9,273
442
130
6
0
341,077
0
L
Erlang Shen
8,695
414
74
4
0
362,854
1
W
Scylla
12,019
572
148
7
0
428,666
5
W
Mercury
10,951
521
108
5
0
473,925
2
L
Anubis
7,603
362
75
4
0
348,118
0
W
Medusa
12,155
579
142
7
0
416,395
4
W
Odin
9,656
460
63
3
0
369,023
5
L
Cabrakan
7,800
371
25
1
0
333,915
3
W
Sobek
9,325
444
20
1
0
414,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role