Player Matchup

Pele
Pele
Kuuhaku_BF
Pele
Level 66
God Stats
12W - 6L
1,601 SR
Queue Stats
322W - 384L
1,389 Elo+
Party 1
Ares
Ares
OMEGAXIIIx
Ares
Level 99
God Stats
8W - 6L
1,151 SR
Queue Stats
305W - 298L
1,471 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Prime5_0_13
Ah Muzen Cab
Level 54
God Stats
9W - 7L
1,572 SR
Queue Stats
181W - 239L
1,313 Elo+
Party 1
Scylla
Scylla
RmM0NTOR0
Scylla
Level 81
God Stats
6W - 9L
1,434 SR
Queue Stats
72W - 73L
1,338 Elo+
Solo
King Arthur
King Arthur
Yenkesly
King Arthur
Level 120
God Stats
9W - 4L
1,693 SR
Queue Stats
239W - 215L
1,484 Elo+
Party 3
Team Averages
Level 84
1,490 SR
1,399 Elo+

VS

Team Averages
Level 108
1,451 SR
1,338 Elo+
Janus
Janus
Escanor989240
Janus
Level 82
God Stats
3W - 6L
1,729 SR
Queue Stats
703W - 786L
1,350 Elo+
Solo
Chang'e
Chang'e
I King Bjorn
Chang'e
Level 128
God Stats
1W - 8L
1,104 SR
Queue Stats
105W - 181L
1,271 Elo+
Party 2
Hou Yi
Hou Yi
LukasOwO
Hou Yi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,326 Elo+
Solo
Arachne
Arachne
MILKYTHEDOPEMAN
Arachne
Level 156
God Stats
11W - 9L
1,492 SR
Queue Stats
391W - 525L
1,332 Elo+
Party 2
Sun Wukong
Sun Wukong
Nosh93
Sun Wukong
Level 109
God Stats
29W - 36L
1,431 SR
Queue Stats
41W - 49L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,957
464
2,987
9,076
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 8
7,783
519
6,651
7,828
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Prime5_0_13
Ah Muzen Cab
13
6 / 2 / 3
7,920
528
6,111
6,681
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
RmM0NTOR0
Scylla
15
4 / 1 / 1
8,432
562
6,394
6,786
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Yenkesly
King Arthur
13
1 / 2 / 0
7,608
507
4,691
8,937
5,092
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,315
421
4,217
8,565
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
I King Bjorn
Chang'e
13
5 / 2 / 2
7,704
514
6,222
9,789
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
LukasOwO
Hou Yi
10
1 / 5 / 2
6,359
424
2,351
8,381
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 3
7,938
529
6,865
10,514
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Nosh93
Sun Wukong
12
1 / 1 / 2
7,320
488
5,457
10,120
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
15
Kills
11
11
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Chang'e
I King Bjorn
Chang'e
5
2
2
3
W
2
6
1
0.42
L
Hou Yi
LukasOwO
Hou Yi
1
5
2
0.4
L
3
1
3
4.5
L
Sun Wukong
Nosh93
Sun Wukong
1
1
2
2
W
2
0
8
6
W
Ah Muzen Cab
Prime5_0_13
Ah Muzen Cab
6
2
3
3.75
W
Scylla
RmM0NTOR0
Scylla
4
1
1
4.5
W
King Arthur
Yenkesly
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
25,112
39,308
Taken
47,369
18,128
Mitigated
22,969
10,184
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,217
451
374
1,842
8,565
2,367
0
2,651
5,914
29,922
0
L
Chang'e
I King Bjorn
Chang'e
6,222
355
385
4,307
9,789
3,373
42
4,617
5,172
40,875
0
W
2,987
205
0
1,960
9,076
2,776
0
2,240
6,791
0
23,114
L
Hou Yi
LukasOwO
Hou Yi
2,351
1,036
0
500
8,381
2,501
228
2,871
5,510
0
18,719
L
6,865
4,853
0
4,491
10,514
4,807
974
2,777
7,737
0
45,422
L
Sun Wukong
Nosh93
Sun Wukong
5,457
778
0
4,612
10,120
9,921
496
800
9,320
0
38,070
W
6,651
222
0
2,649
7,828
5,554
0
2,107
5,721
26,244
0
W
Ah Muzen Cab
Prime5_0_13
Ah Muzen Cab
6,111
2,597
0
2,384
6,681
2,531
980
2,155
4,526
0
38,088
W
Scylla
RmM0NTOR0
Scylla
6,394
378
0
1,411
6,786
2,175
0
3,937
2,849
56,714
0
W
King Arthur
Yenkesly
King Arthur
4,691
370
0
1,780
8,937
5,092
0
0
8,158
2,534
41,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
35,636
369
Minions Killed
327
0
Camps Cleared
0
1,420,511
Distance Traveled
1,356,160
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,315
421
56
4
0
251,947
2
L
Chang'e
7,704
514
64
4
0
256,521
4
W
Pele
6,957
464
41
3
0
304,212
2
L
Hou Yi
6,359
424
35
2
0
249,533
1
L
Arachne
7,938
529
87
6
0
334,123
4
L
Sun Wukong
7,320
488
85
6
0
264,036
3
W
Ares
7,783
519
34
2
0
287,884
1
W
Ah Muzen Cab
7,920
528
82
5
0
280,878
2
W
Scylla
8,432
562
114
8
0
269,926
1
W
King Arthur
7,608
507
98
7
0
277,611
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role