Player Matchup

Hun Batz
Hun Batz
Ipae
Hun Batz
Level 45
God Stats
25W - 18L
1,635 SR
Queue Stats
30W - 32L
1,505 Elo+
Party 1
He Bo
He Bo
PExpert
He Bo
Level 35
God Stats
4W - 4L
1,661 SR
Queue Stats
386W - 376L
1,472 Elo+
Solo
Tiamat
Tiamat
Sobuc
Tiamat
Level 38
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 9L
1,492 Elo+
Party 1
Nemesis
Nemesis
adasia
Nemesis
Level 20
God Stats
0W - 2L
1,296 SR
Queue Stats
8W - 4L
1,615 Elo+
Party 1
Izanami
Izanami
xHamurabi
Izanami
Level 29
God Stats
21W - 14L
1,622 SR
Queue Stats
25W - 24L
1,539 Elo+
Party 1
Team Averages
Level 33
1,502 SR
1,525 Elo+

VS

Team Averages
Level 59
1,586 SR
1,448 Elo+
Fenrir
Fenrir
DavyjOones
Fenrir
Level 86
God Stats
1W - 0L
1,567 SR
Queue Stats
51W - 45L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
Don_HoXo
Heimdallr
Level 47
God Stats
5W - 1L
1,842 SR
Queue Stats
30W - 33L
1,446 Elo+
Party 3
Ra
Ra
Gread21
Ra
Level 17
God Stats
1W - 0L
1,540 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Orzam
Ymir
Level 17
God Stats
4W - 4L
1,408 SR
Queue Stats
15W - 19L
1,416 Elo+
Party 3
Hades
Hades
Друг
Hades
Level 126
God Stats
21W - 17L
1,572 SR
Queue Stats
30W - 27L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ipae
Hun Batz
18
2 / 6 / 8
12,109
1,009
10,570
17,012
6,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
PExpert
He Bo
17
0 / 12 / 6
10,749
896
11,509
19,299
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sobuc
Tiamat
18
1 / 9 / 5
11,110
926
6,190
17,631
10,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
adasia
Nemesis
17
0 / 8 / 4
9,763
814
1,857
14,481
4,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
xHamurabi
Izanami
18
8 / 7 / 3
14,133
1,178
26,596
19,317
6,794
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DavyjOones
Fenrir
20
11 / 2 / 20
12,902
1,075
16,578
16,258
10,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Don_HoXo
Heimdallr
20
11 / 3 / 24
13,537
1,128
21,718
13,029
6,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 4 / 26
12,341
1,028
11,546
8,613
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Orzam
Ymir
20
4 / 1 / 29
12,510
1,043
10,257
13,065
18,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Друг
Hades
20
9 / 1 / 23
13,662
1,139
21,815
12,744
10,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
164
11
Kills
42
42
Deaths
11
26
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DavyjOones
Fenrir
11
2
20
10.5
W
Heimdallr
Don_HoXo
Heimdallr
11
3
24
7.67
W
7
4
26
5
L
Hun Batz
Ipae
Hun Batz
2
6
8
1
W
Ymir
Orzam
Ymir
4
1
29
18.5
L
He Bo
PExpert
He Bo
0
12
6
0.25
L
Tiamat
Sobuc
Tiamat
1
9
5
0.39
L
Nemesis
adasia
Nemesis
0
8
4
0.25
L
Izanami
xHamurabi
Izanami
8
7
3
1.36
W
Hades
Друг
Hades
9
1
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,722
Damage
81,914
87,740
Taken
63,709
35,036
Mitigated
50,928
3,229
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DavyjOones
Fenrir
16,578
4,090
0
4,719
16,258
10,672
0
5,108
11,150
0
27,063
W
Heimdallr
Don_HoXo
Heimdallr
21,718
9,828
0
1,695
13,029
6,887
0
2,754
10,275
0
39,769
W
11,546
84
3,663
1,687
8,613
4,281
0
1,639
6,974
34,926
0
L
Hun Batz
Ipae
Hun Batz
10,570
1,675
0
136
17,012
6,469
0
7,348
9,431
0
27,927
W
Ymir
Orzam
Ymir
10,257
2,843
0
236
13,065
18,524
0
5,008
8,057
20,583
0
L
He Bo
PExpert
He Bo
11,509
829
0
418
19,299
6,754
0
10,071
9,084
25,300
0
L
Tiamat
Sobuc
Tiamat
6,190
1,052
198
758
17,631
10,301
0
7,962
9,383
20,899
0
L
Nemesis
adasia
Nemesis
1,857
323
0
590
14,481
4,718
0
9,047
5,323
0
4,656
L
Izanami
xHamurabi
Izanami
26,596
19,345
0
1,129
19,317
6,794
0
9,190
9,975
0
70,022
W
Hades
Друг
Hades
21,815
725
414
3,303
12,744
10,564
0
3,190
9,554
49,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,864
Gold Earned
64,952
202
Minions Killed
222
6
Camps Cleared
10
1,142,460
Distance Traveled
1,182,620
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,902
1,075
26
2
2
267,925
0
W
Heimdallr
13,537
1,128
48
4
3
236,734
0
W
Ra
12,341
1,028
55
5
0
227,592
0
L
Hun Batz
12,109
1,009
36
3
1
293,982
0
W
Ymir
12,510
1,043
27
2
0
219,474
0
L
He Bo
10,749
896
35
3
1
233,819
1
L
Tiamat
11,110
926
34
3
3
203,415
0
L
Nemesis
9,763
814
3
0
1
203,791
0
L
Izanami
14,133
1,178
94
8
0
207,453
0
W
Hades
13,662
1,139
66
6
5
230,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role