Player Matchup

Ravana
Ravana
 
Ravana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Dakpix
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Iamfrigide
Yemoja
Level 4
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 2L
1,357 Elo+
Solo
Sylvanus
Sylvanus
maskedmonkey21
Sylvanus
Level 28
God Stats
26W - 24L
1,491 SR
Queue Stats
44W - 60L
1,279 Elo+
Solo
Odin
Odin
xGot3nkS
Odin
Level 27
God Stats
23W - 23L
1,629 SR
Queue Stats
85W - 123L
1,327 Elo+
Solo
Team Averages
Level 43
1,576 SR
1,393 Elo+

VS

Team Averages
Level 14
1,340 SR
1,477 Elo+
Arachne
Arachne
COTFKilgannon
Arachne
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
Falcogamer24
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Persephone
Persephone
TheCatGodd3ss
Persephone
Level 27
God Stats
7W - 4L
1,110 SR
Queue Stats
104W - 102L
1,463 Elo+
Solo
Terra
Terra
krookid
Terra
Level 11
God Stats
1W - 0L
1,159 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
xTrueChaos
Erlang Shen
Level 27
God Stats
16W - 7L
1,430 SR
Queue Stats
41W - 32L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
6 / 3 / 0
8,360
523
8,092
8,857
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Dakpix
Artemis
9
2 / 5 / 1
6,280
393
8,171
7,239
2,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Iamfrigide
Yemoja
10
2 / 3 / 2
7,079
442
6,577
10,639
9,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
9
0 / 3 / 3
6,256
391
2,123
12,078
8,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
12
1 / 4 / 1
6,608
413
3,745
10,617
8,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
5 / 2 / 2
9,226
577
9,769
12,683
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Falcogamer24
Hachiman
11
0 / 6 / 3
6,732
421
3,314
8,932
2,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
TheCatGodd3ss
Persephone
14
4 / 2 / 7
8,740
546
12,649
7,358
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
krookid
Terra
11
2 / 0 / 9
7,600
475
2,835
10,630
8,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
xTrueChaos
Erlang Shen
15
7 / 1 / 5
9,239
577
10,775
10,802
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
11
Kills
18
18
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
3
0
2
W
Arachne
5
2
2
3
L
Artemis
Dakpix
Artemis
2
5
1
0.5
W
Hachiman
Falcogamer24
Hachiman
0
6
3
0.25
L
Yemoja
Iamfrigide
Yemoja
2
3
2
1
W
Persephone
TheCatGodd3ss
Persephone
4
2
7
3.75
W
Terra
krookid
Terra
2
0
9
6.5
L
Sylvanus
0
3
3
0.5
L
Odin
1
4
1
0.38
W
Erlang Shen
xTrueChaos
Erlang Shen
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
39,342
49,430
Taken
50,405
33,462
Mitigated
28,048
9,556
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,092
2,655
0
1,890
8,857
4,358
0
1,066
7,659
0
45,808
W
Arachne
9,769
6,412
0
5,235
12,683
5,667
809
808
11,875
0
68,423
L
Artemis
Dakpix
Artemis
8,171
5,335
0
830
7,239
2,447
101
2,152
5,011
0
26,603
W
Hachiman
Falcogamer24
Hachiman
3,314
2,426
0
1,399
8,932
2,614
920
2,533
6,399
0
23,918
L
Yemoja
Iamfrigide
Yemoja
6,577
2,394
1,411
439
10,639
9,628
373
4,216
6,291
22,466
0
W
Persephone
TheCatGodd3ss
Persephone
12,649
1,085
52
2,899
7,358
2,358
1,454
1,351
6,005
51,900
0
W
Terra
krookid
Terra
2,835
673
1,073
2,896
10,630
8,133
438
2,665
7,965
7,501
0
L
Sylvanus
2,123
740
1,452
1,367
12,078
8,364
0
5,569
6,101
13,784
0
L
Odin
3,745
590
0
2,167
10,617
8,665
0
1,689
8,884
0
27,051
W
Erlang Shen
xTrueChaos
Erlang Shen
10,775
5,225
0
2,697
10,802
9,276
1,152
1,343
9,459
0
52,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
41,537
263
Minions Killed
354
0
Camps Cleared
0
1,325,473
Distance Traveled
1,568,517
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,360
523
92
6
0
327,050
1
W
Arachne
9,226
577
106
7
0
366,283
4
L
Artemis
6,280
393
48
3
0
215,541
0
W
Hachiman
6,732
421
59
4
0
250,663
0
L
Yemoja
7,079
442
35
2
0
259,064
3
W
Persephone
8,740
546
79
5
0
298,108
4
W
Terra
7,600
475
13
1
0
333,320
0
L
Sylvanus
6,256
391
24
2
0
260,044
0
L
Odin
6,608
413
64
4
0
263,774
2
W
Erlang Shen
9,239
577
97
6
0
320,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role