Player Matchup

Kali
Kali
LUSSO1860
Kali
Level 34
God Stats
0W - 3L
1,195 SR
Queue Stats
75W - 85L
1,448 Elo+
Party 4
Achilles
Achilles
Pandi__Panda_
Achilles
Level 29
God Stats
12W - 10L
1,824 SR
Queue Stats
300W - 304L
1,468 Elo+
Party 4
Tiamat
Tiamat
Schneelowe
Tiamat
Level 31
God Stats
0W - 2L
1,415 SR
Queue Stats
8W - 8L
1,553 Elo+
Party 3
Skadi
Skadi
TE4SER
Skadi
Level 29
God Stats
20W - 15L
1,854 SR
Queue Stats
228W - 210L
1,518 Elo+
Party 4
Janus
Janus
Tamashineko
Janus
Level 28
God Stats
1W - 1L
1,788 SR
Queue Stats
8W - 8L
1,553 Elo+
Party 3
Team Averages
Level 30
1,615 SR
1,508 Elo+

VS

Team Averages
Level 23
1,542 SR
1,506 Elo+
Arachne
Arachne
KeiShi
Arachne
Level 24
God Stats
7W - 5L
1,663 SR
Queue Stats
66W - 52L
1,526 Elo+
Party 1
Vamana
Vamana
Lupacio
Vamana
Level 25
God Stats
3W - 5L
1,399 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 2
Rama
Rama
Magix200
Rama
Level 28
God Stats
3W - 2L
1,432 SR
Queue Stats
21W - 21L
1,513 Elo+
Party 2
Chronos
Chronos
na1ken
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,516 Elo+
Party 1
Ymir
Ymir
virtuoze30
Ymir
Level 17
God Stats
4W - 0L
1,715 SR
Queue Stats
23W - 13L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 11 / 3
8,215
411
5,359
15,951
5,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Pandi__Panda_
Achilles
14
3 / 5 / 1
8,942
447
10,442
19,472
23,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Schneelowe
Tiamat
12
2 / 11 / 4
8,182
409
13,635
15,702
10,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TE4SER
Skadi
11
3 / 11 / 5
8,078
404
14,587
17,643
8,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 11 / 5
7,567
378
6,767
13,071
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KeiShi
Arachne
17
15 / 3 / 11
12,494
625
15,424
17,121
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Lupacio
Vamana
17
8 / 2 / 9
10,969
548
13,196
22,989
19,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
18
18 / 0 / 14
12,605
630
21,799
18,853
7,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chronos
na1ken
Chronos
15
1 / 4 / 20
10,553
528
7,520
13,273
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 20
11,471
574
8,630
21,483
17,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
123
11
Kills
49
49
Deaths
12
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Arachne
KeiShi
Arachne
15
3
11
6.83
L
Kali
2
11
3
0.32
W
Vamana
Lupacio
Vamana
8
2
9
6.25
W
Rama
18
0
14
25
L
Achilles
Pandi__Panda_
Achilles
3
5
1
0.7
L
Tiamat
Schneelowe
Tiamat
2
11
4
0.36
L
Skadi
TE4SER
Skadi
3
11
5
0.5
L
1
11
5
0.32
W
Chronos
na1ken
Chronos
1
4
20
2.75
W
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,790
Damage
66,569
81,839
Taken
93,719
51,304
Mitigated
56,729
13,319
Healing
39,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
KeiShi
Arachne
15,424
10,569
0
7,678
17,121
7,480
2,156
4,332
12,432
0
94,890
L
Kali
5,359
2,699
0
3,053
15,951
5,974
0
3,077
12,874
0
31,490
W
Vamana
Lupacio
Vamana
13,196
5,756
0
10,090
22,989
19,086
1,229
3,228
18,614
14,333
40,197
W
Rama
21,799
18,819
0
12,597
18,853
7,211
3,790
5,325
12,969
0
104,400
L
Achilles
Pandi__Panda_
Achilles
10,442
1,995
0
5,228
19,472
23,281
448
4,619
14,853
0
39,554
L
Tiamat
Schneelowe
Tiamat
13,635
1,643
194
2,205
15,702
10,369
0
4,495
11,207
33,984
0
L
Skadi
TE4SER
Skadi
14,587
6,691
0
1,599
17,643
8,415
0
2,497
15,146
0
45,310
L
6,767
758
0
1,040
13,071
3,265
0
5,035
8,036
28,063
0
W
Chronos
na1ken
Chronos
7,520
1,112
0
1,675
13,273
5,184
1,868
4,620
8,123
47,753
0
W
8,630
1,035
0
7,214
21,483
17,768
435
8,206
12,699
27,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
58,092
272
Minions Killed
448
0
Camps Cleared
0
1,645,762
Distance Traveled
1,939,589
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,494
625
127
6
0
410,177
2
L
Kali
8,215
411
41
2
0
320,720
0
W
Vamana
10,969
548
72
4
0
403,857
2
W
Rama
12,605
630
127
6
0
363,894
2
L
Achilles
8,942
447
74
4
0
349,254
0
L
Tiamat
8,182
409
51
3
0
317,290
2
L
Skadi
8,078
404
62
3
0
334,511
0
L
Janus
7,567
378
44
2
0
323,987
4
W
Chronos
10,553
528
77
4
0
403,423
8
W
Ymir
11,471
574
45
2
0
358,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role