Player Matchup

Thor
Thor
Krispy7554
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,421 Elo+
Solo
Kukulkan
Kukulkan
MeCe_GaMeRS_BR
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,441 Elo+
Solo
Hercules
Hercules
TheMetalDNA
Hercules
Level 23
God Stats
15W - 9L
1,651 SR
Queue Stats
39W - 29L
1,599 Elo+
Solo
Bakasura
Bakasura
jusjoaquin
Bakasura
Level 4
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 1
Nox
Nox
policia_malvado1
Nox
Level 88
God Stats
16W - 16L
1,593 SR
Queue Stats
187W - 185L
1,602 Elo+
Party 1
Team Averages
Level 26
1,546 SR
1,488 Elo+

VS

Team Averages
Level 14
1,555 SR
1,561 Elo+
Tsukuyomi
Tsukuyomi
BleakHorizons45
Tsukuyomi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,565 Elo+
Solo
Thoth
Thoth
CowboySuckz
Thoth
Level 8
God Stats
4W - 1L
1,754 SR
Queue Stats
153W - 122L
1,653 Elo+
Solo
Odin
Odin
LordRayNation
Odin
Level 26
God Stats
7W - 4L
1,403 SR
Queue Stats
124W - 107L
1,507 Elo+
Solo
Ra
Ra
Luh_Banks
Ra
Level 13
God Stats
4W - 2L
1,617 SR
Queue Stats
72W - 50L
1,620 Elo+
Solo
Artemis
Artemis
seros027
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 15 / 7
10,470
952
9,639
22,793
8,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
16
3 / 9 / 4
10,739
976
9,474
18,720
7,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TheMetalDNA
Hercules
19
6 / 0 / 7
12,869
1,170
11,095
15,152
13,848
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
jusjoaquin
Bakasura
16
0 / 15 / 4
9,635
876
3,075
22,126
9,231
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 3 / 7
12,839
1,167
12,043
14,754
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BleakHorizons45
Tsukuyomi
19
13 / 4 / 15
11,797
1,072
16,989
11,870
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 0 / 15
12,120
1,102
14,119
2,224
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 23
12,307
1,119
19,258
13,801
16,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 2 / 21
12,014
1,092
17,175
10,322
4,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
seros027
Artemis
19
6 / 5 / 19
11,823
1,075
18,425
14,189
6,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
135
13
Kills
42
42
Deaths
13
29
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BleakHorizons45
Tsukuyomi
13
4
15
5.13
W
7
0
15
14.5
L
0
15
7
0.23
W
6
2
23
8.75
W
10
2
21
10.25
L
Kukulkan
3
9
4
0.56
L
Hercules
TheMetalDNA
Hercules
6
0
7
9.5
L
Bakasura
jusjoaquin
Bakasura
0
15
4
0.13
L
4
3
7
2.5
W
Artemis
seros027
Artemis
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
85,966
93,545
Taken
52,406
44,447
Mitigated
35,738
4,175
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BleakHorizons45
Tsukuyomi
16,989
4,289
0
1,387
11,870
7,499
0
3,709
6,869
0
28,269
W
14,119
186
0
325
2,224
794
0
1,290
934
35,570
0
L
9,639
4,010
0
0
22,793
8,415
0
10,784
11,472
0
21,125
W
19,258
2,684
0
0
13,801
16,712
0
7,087
6,162
16,022
25,745
W
17,175
3,778
5,522
4,075
10,322
4,625
0
3,246
7,076
32,658
0
L
Kukulkan
9,474
1,622
0
271
18,720
7,047
0
7,306
11,149
27,190
0
L
Hercules
TheMetalDNA
Hercules
11,095
2,267
0
2,673
15,152
13,848
0
5,596
9,156
8,009
20,834
L
Bakasura
jusjoaquin
Bakasura
3,075
2,145
0
1,207
22,126
9,231
0
8,129
13,290
0
12,421
L
12,043
1,162
0
24
14,754
5,906
0
4,562
9,876
48,864
0
W
Artemis
seros027
Artemis
18,425
11,278
0
1,380
14,189
6,108
0
8,647
5,502
0
41,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,552
Gold Earned
60,061
228
Minions Killed
228
6
Camps Cleared
4
990,132
Distance Traveled
985,355
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,797
1,072
35
3
0
192,755
0
W
Thoth
12,120
1,102
61
6
0
202,725
0
L
Thor
10,470
952
24
2
1
185,359
0
W
Odin
12,307
1,119
40
4
0
198,454
0
W
Ra
12,014
1,092
45
4
4
208,963
0
L
Kukulkan
10,739
976
50
5
1
190,888
1
L
Hercules
12,869
1,170
39
4
0
240,419
0
L
Bakasura
9,635
876
25
2
1
164,336
0
L
Nox
12,839
1,167
90
8
3
209,130
0
W
Artemis
11,823
1,075
47
4
0
182,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role