Player Matchup

Rama
Rama
 
Rama
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Jorge_Bestia
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,400 Elo+
Party 2
Anubis
Anubis
Mateikos
Anubis
Level 126
God Stats
2W - 1L
1,599 SR
Queue Stats
150W - 145L
1,461 Elo+
Party 1
Fenrir
Fenrir
TeTzu0o0oO
Fenrir
Level 109
God Stats
6W - 7L
1,412 SR
Queue Stats
413W - 428L
1,453 Elo+
Party 2
Team Averages
Level 106
1,502 SR
1,463 Elo+

VS

Team Averages
Level 103
1,441 SR
1,478 Elo+
Thoth
Thoth
 
Thoth
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Happy_Creature
Susano
Level 105
God Stats
1W - 5L
1,276 SR
Queue Stats
622W - 633L
1,485 Elo+
Solo
Ymir
Ymir
Infernizado
Ymir
Level 33
God Stats
5W - 5L
1,527 SR
Queue Stats
159W - 183L
1,546 Elo+
Solo
Charybdis
Charybdis
MizuPhantom
Charybdis
Level 125
God Stats
13W - 14L
1,435 SR
Queue Stats
421W - 427L
1,470 Elo+
Solo
Nox
Nox
Roberto406
Nox
Level 116
God Stats
9W - 17L
1,465 SR
Queue Stats
299W - 327L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 0 / 3
9,341
623
9,833
6,107
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
11
0 / 1 / 10
7,330
489
3,042
10,981
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
3
0 / 1 / 0
5,030
335
0
703
198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
Mateikos
Anubis
14
3 / 2 / 5
8,665
578
7,702
8,460
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TeTzu0o0oO
Fenrir
16
9 / 0 / 3
9,615
641
10,086
9,133
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 4 / 1
7,883
526
4,714
8,640
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 1
7,279
485
2,145
9,560
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
6,314
421
3,435
13,208
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
MizuPhantom
Charybdis
12
1 / 5 / 0
7,586
506
5,570
9,467
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 1
6,939
463
2,639
4,705
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
4
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
3
8.5
W
Khepri
 
Khepri
0
1
10
5
L
Thoth
 
Thoth
2
4
1
0.63
L
0
4
1
0.13
L
0
4
1
0.13
W
Vamana
0
1
0
0
W
Anubis
Mateikos
Anubis
3
2
5
2.75
L
Charybdis
MizuPhantom
Charybdis
1
5
0
0.2
L
1
2
1
0.75
W
Fenrir
TeTzu0o0oO
Fenrir
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
18,503
35,384
Taken
45,580
21,068
Mitigated
16,060
12,141
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,833
7,769
0
2,800
6,107
2,201
2,041
1,823
4,258
0
71,165
W
Khepri
 
Khepri
3,042
744
0
2,958
10,981
9,494
0
3,141
7,696
20,531
0
L
Thoth
 
Thoth
4,714
215
0
1,968
8,640
2,162
453
2,120
6,520
46,125
0
L
2,145
232
0
517
9,560
2,926
0
1,720
7,840
0
53,058
L
3,435
1,070
0
2,580
13,208
6,277
0
4,335
8,873
15,904
0
W
Vamana
0
0
0
0
703
198
0
479
224
0
1,332
W
Anubis
Mateikos
Anubis
7,702
140
0
4,794
8,460
4,492
727
3,584
4,646
56,221
0
L
Charybdis
MizuPhantom
Charybdis
5,570
2,827
0
2,916
9,467
3,321
736
1,330
8,137
0
49,296
L
2,639
355
0
1,161
4,705
1,374
2,086
1,292
3,413
31,132
0
W
Fenrir
TeTzu0o0oO
Fenrir
10,086
3,049
0
1,589
9,133
4,683
305
1,287
7,772
53
60,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
36,001
385
Minions Killed
404
0
Camps Cleared
0
1,207,162
Distance Traveled
1,312,225
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,341
623
131
9
0
300,868
3
W
Khepri
7,330
489
33
2
0
287,376
8
L
Thoth
7,883
526
95
6
0
288,806
2
L
Susano
7,279
485
103
7
0
316,241
4
L
Ymir
6,314
421
31
2
0
276,145
1
W
Vamana
5,030
335
5
0
0
24,817
0
W
Anubis
8,665
578
120
8
0
263,343
3
L
Charybdis
7,586
506
99
7
0
238,465
5
L
Nox
6,939
463
76
5
0
192,568
6
W
Fenrir
9,615
641
96
6
0
330,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role