Player Matchup

Bastet
Bastet
HyperIntelligent
Bastet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 174L
1,660 Elo+
Party 1
Merlin
Merlin
Sqyid
Merlin
Level 123
God Stats
5W - 2L
1,537 SR
Queue Stats
269W - 197L
1,616 Elo+
Party 1
Kali
Kali
skunktank
Kali
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 169L
1,594 Elo+
Party 1
Team Averages
Level 112
1,512 SR
1,623 Elo+

VS

Team Averages
Level 87
1,547 SR
1,482 Elo+
Hel
Hel
Deasertiom
Hel
Level 125
God Stats
1W - 1L
1,685 SR
Queue Stats
201W - 220L
1,486 Elo+
Party 2
Anhur
Anhur
Micropenix
Anhur
Level 123
God Stats
0W - 1L
1,457 SR
Queue Stats
150W - 145L
1,521 Elo+
Party 2
Odin
Odin
MonsieurFail
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 16
10,306
937
10,416
9,618
7,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Sqyid
Merlin
14
10 / 2 / 16
9,963
906
11,232
9,674
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
12
9 / 2 / 13
9,954
905
12,408
15,429
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
8,244
749
8,170
11,585
3,191
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
1 / 9 / 3
7,045
640
8,019
12,820
3,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 12 / 3
8,175
743
4,978
14,718
5,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
30
Kills
6
6
Deaths
30
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
11
2
16
9.5
L
Anhur
1
9
3
0.28
L
3
12
3
0.38
W
Merlin
Sqyid
Merlin
10
2
16
9
W
Kali
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,056
Damage
21,167
34,721
Taken
39,123
16,580
Mitigated
11,632
13,463
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,170
407
1,743
2,425
11,585
3,191
0
3,266
8,319
23,127
0
W
10,416
4,857
0
995
9,618
7,064
461
2,060
7,558
0
22,733
L
Anhur
8,019
3,009
0
302
12,820
3,268
0
3,427
9,393
0
19,602
L
4,978
3,220
0
0
14,718
5,173
0
4,770
9,948
0
9,306
W
Merlin
Sqyid
Merlin
11,232
2,724
0
3,233
9,674
3,443
1,080
3,057
6,617
47,301
0
W
Kali
12,408
6,884
795
8,440
15,429
6,073
184
3,700
11,729
0
28,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
23,464
127
Minions Killed
77
7
Camps Cleared
2
644,521
Distance Traveled
497,359
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,244
749
41
4
0
185,463
1
W
Bastet
10,306
937
26
2
0
234,678
0
L
Anhur
7,045
640
27
2
2
171,411
2
L
Odin
8,175
743
9
1
0
140,485
2
W
Merlin
9,963
906
74
7
3
191,556
4
W
Kali
9,954
905
27
2
4
218,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role