Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Princess20xx
Ah Muzen Cab
Level 79
God Stats
1W - 1L
1,661 SR
Queue Stats
48W - 63L
1,323 Elo+
Party 1
Achilles
Achilles
PudgeHutt
Achilles
Level 63
God Stats
12W - 20L
1,428 SR
Queue Stats
35W - 53L
1,327 Elo+
Solo
Olorun
Olorun
Thirtytech2990
Olorun
Level 58
God Stats
1W - 1L
1,379 SR
Queue Stats
38W - 61L
1,330 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,327 Elo+

VS

Team Averages
Level 44
1,583 SR
1,369 Elo+
Fenrir
Fenrir
BornOfOsiris712
Fenrir
Level 19
God Stats
192W - 241L
1,474 SR
Queue Stats
670W - 795L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Ocean77 is boss
Cthulhu
Level 67
God Stats
1W - 0L
1,719 SR
Queue Stats
18W - 16L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YSB Clumsy
Morgan Le Fay
Level 47
God Stats
7W - 11L
1,557 SR
Queue Stats
146W - 178L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Princess20xx
Ah Muzen Cab
10
2 / 5 / 3
7,227
657
6,983
8,716
3,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
PudgeHutt
Achilles
12
4 / 5 / 3
8,276
752
7,302
11,039
9,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 8 / 4
7,393
672
5,045
9,736
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 9
8,937
812
10,522
11,446
4,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
2 / 3 / 10
8,174
743
5,816
11,066
7,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
YSB Clumsy
Morgan Le Fay
13
9 / 1 / 5
9,169
834
9,953
5,926
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
18
18
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
W
2
3
10
2.33
L
Ah Muzen Cab
Princess20xx
Ah Muzen Cab
2
5
3
0.7
L
Achilles
PudgeHutt
Achilles
4
5
3
1.1
L
2
8
4
0.5
W
Morgan Le Fay
YSB Clumsy
Morgan Le Fay
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
26,291
29,491
Taken
28,438
16,071
Mitigated
14,211
4,377
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,522
4,885
84
3,641
11,446
4,490
1,217
2,939
8,507
0
23,553
W
5,816
1,052
300
1,207
11,066
7,416
341
2,640
8,426
22,246
0
L
Ah Muzen Cab
Princess20xx
Ah Muzen Cab
6,983
2,556
0
1,515
8,716
3,019
0
5,117
3,377
0
25,938
L
Achilles
PudgeHutt
Achilles
7,302
2,339
136
830
11,039
9,652
0
6,384
4,263
0
11,606
L
5,045
2,296
624
1,272
9,736
3,400
0
3,958
5,709
14,471
0
W
Morgan Le Fay
YSB Clumsy
Morgan Le Fay
9,953
1,528
0
1,215
5,926
2,305
343
570
5,356
26,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
26,280
86
Minions Killed
101
4
Camps Cleared
5
549,232
Distance Traveled
561,662
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,937
812
27
2
2
196,397
0
W
Cthulhu
8,174
743
29
3
1
188,234
2
L
Ah Muzen Cab
7,227
657
41
4
2
197,311
0
L
Achilles
8,276
752
16
1
1
196,986
1
L
Olorun
7,393
672
29
3
1
154,935
0
W
Morgan Le Fay
9,169
834
45
4
2
177,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role