Player Matchup

Thoth
Thoth
FANTMGHOST
Thoth
Level 142
God Stats
3W - 2L
1,333 SR
Queue Stats
66W - 77L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Rae Despair
Jing Wei
Level 136
God Stats
5W - 5L
1,402 SR
Queue Stats
327W - 325L
1,559 Elo+
Solo
Terra
Terra
Swift_GamerID
Terra
Level 126
God Stats
1W - 4L
1,246 SR
Queue Stats
133W - 129L
1,567 Elo+
Solo
Nox
Nox
pezsez2
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,566 Elo+
Solo
Skadi
Skadi
sirwalruslord
Skadi
Level 103
God Stats
2W - 1L
1,707 SR
Queue Stats
70W - 58L
1,557 Elo+
Solo
Team Averages
Level 127
1,438 SR
1,557 Elo+

VS

Team Averages
Level 129
1,561 SR
1,590 Elo+
Ah Puch
Ah Puch
FlashYmir
Ah Puch
Level 105
God Stats
2W - 0L
1,837 SR
Queue Stats
19W - 7L
1,671 Elo+
Party 1
Sylvanus
Sylvanus
MBobat
Sylvanus
Level 160
God Stats
16W - 3L
1,662 SR
Queue Stats
340W - 351L
1,528 Elo+
Party 1
Zeus
Zeus
Micur
Zeus
Level 148
God Stats
2W - 1L
1,714 SR
Queue Stats
85W - 70L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
TricardoT
Heimdallr
Level 75
God Stats
1W - 4L
1,088 SR
Queue Stats
388W - 381L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
consolen00b
Zhong Kui
Level 158
God Stats
4W - 2L
1,504 SR
Queue Stats
113W - 93L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
4 / 6 / 9
12,248
680
19,319
19,034
14,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Rae Despair
Jing Wei
19
2 / 7 / 15
11,279
627
16,974
21,070
8,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 10 / 9
10,485
583
10,862
25,180
31,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
20
6 / 5 / 12
12,626
701
12,564
17,595
16,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 8 / 10
13,025
724
23,894
21,306
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FlashYmir
Ah Puch
20
9 / 4 / 19
13,939
774
28,034
19,334
9,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MBobat
Sylvanus
20
0 / 5 / 21
12,660
703
10,055
31,018
49,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Micur
Zeus
20
15 / 4 / 13
14,838
824
33,869
17,017
8,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TricardoT
Heimdallr
19
5 / 2 / 14
12,808
712
9,085
11,130
5,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Zhong Kui
consolen00b
Zhong Kui
19
6 / 6 / 23
12,632
702
17,219
25,094
34,340
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
125
21
Kills
35
36
Deaths
21
55
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thoth
4
6
9
1.42
W
Ah Puch
FlashYmir
Ah Puch
9
4
19
4.63
W
Sylvanus
MBobat
Sylvanus
0
5
21
2.1
W
Zeus
Micur
Zeus
15
4
13
5.38
L
Jing Wei
Rae Despair
Jing Wei
2
7
15
1.36
L
2
10
9
0.65
W
Heimdallr
TricardoT
Heimdallr
5
2
14
6
W
Zhong Kui
consolen00b
Zhong Kui
6
6
23
2.92
L
Nox
6
5
12
2.4
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,613
Damage
98,262
104,185
Taken
103,593
79,185
Mitigated
107,525
36,741
Healing
47,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
19,319
437
1,191
2,866
19,034
14,191
0
16,674
2,360
41,716
0
W
Ah Puch
FlashYmir
Ah Puch
28,034
1,389
471
5,954
19,334
9,783
1,412
9,288
9,802
54,521
0
W
Sylvanus
MBobat
Sylvanus
10,055
1,076
7,756
9,364
31,018
49,171
436
10,165
20,357
19,344
0
W
Zeus
Micur
Zeus
33,869
1,411
2,493
4,692
17,017
8,525
692
9,344
7,333
69,090
0
L
Jing Wei
Rae Despair
Jing Wei
16,974
9,543
3,045
4,206
21,070
8,366
148
18,641
2,429
0
31,961
L
10,862
1,148
11,380
4,198
25,180
31,908
0
20,422
4,758
19,766
0
W
Heimdallr
TricardoT
Heimdallr
9,085
962
2,875
3,352
11,130
5,706
1,930
5,427
5,663
0
24,657
W
Zhong Kui
consolen00b
Zhong Kui
17,219
1,280
3,432
7,263
25,094
34,340
1,049
7,171
17,693
25,743
0
L
Nox
12,564
927
3,811
3,686
17,595
16,252
371
14,932
2,663
26,328
0
L
23,894
12,367
514
1,844
21,306
8,468
2,044
18,508
2,798
0
43,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,663
Gold Earned
66,877
221
Minions Killed
187
0
Camps Cleared
0
1,585,088
Distance Traveled
1,465,180
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,248
680
64
4
0
311,719
5
W
Ah Puch
13,939
774
61
3
0
323,189
0
W
Sylvanus
12,660
703
21
1
0
310,110
0
W
Zeus
14,838
824
61
3
0
314,166
0
L
Jing Wei
11,279
627
48
3
0
325,418
4
L
Terra
10,485
583
8
0
0
307,064
0
W
Heimdallr
12,808
712
28
2
0
228,396
0
W
Zhong Kui
12,632
702
16
1
0
289,319
6
L
Nox
12,626
701
42
2
0
365,328
0
L
Skadi
13,025
724
59
3
0
275,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role