Player Matchup

Charybdis
Charybdis
BofaWut
Charybdis
Level 119
God Stats
4W - 4L
1,584 SR
Queue Stats
108W - 86L
1,555 Elo+
Party 1
Thanatos
Thanatos
jacked up909
Thanatos
Level 98
God Stats
0W - 6L
1,447 SR
Queue Stats
177W - 185L
1,583 Elo+
Party 1
Vamana
Vamana
lilmacho911
Vamana
Level 107
God Stats
2W - 5L
1,415 SR
Queue Stats
94W - 78L
1,634 Elo+
Party 1
Team Averages
Level 108
1,482 SR
1,591 Elo+

VS

Team Averages
Level 113
1,651 SR
1,654 Elo+
Izanami
Izanami
DaddyHadez
Izanami
Level 103
God Stats
12W - 3L
1,771 SR
Queue Stats
300W - 199L
1,721 Elo+
Party 2
Cerberus
Cerberus
DaddyRealist
Cerberus
Level 127
God Stats
14W - 7L
1,537 SR
Queue Stats
419W - 342L
1,674 Elo+
Party 2
Ah Puch
Ah Puch
Issa Thicky
Ah Puch
Level 108
God Stats
3W - 1L
1,644 SR
Queue Stats
16W - 19L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BofaWut
Charybdis
11
0 / 1 / 1
6,680
607
5,209
8,731
2,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
jacked up909
Thanatos
9
0 / 6 / 1
6,444
586
4,681
8,134
2,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
10
2 / 6 / 0
7,061
642
3,183
11,061
7,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyHadez
Izanami
14
5 / 0 / 6
9,041
822
9,549
5,509
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DaddyRealist
Cerberus
13
6 / 0 / 6
9,256
841
5,165
10,181
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Issa Thicky
Ah Puch
12
2 / 2 / 9
8,080
735
8,655
5,881
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BofaWut
Charybdis
0
1
1
0.5
W
Izanami
DaddyHadez
Izanami
5
0
6
8
W
Cerberus
DaddyRealist
Cerberus
6
0
6
9
W
Ah Puch
Issa Thicky
Ah Puch
2
2
9
3.25
L
Thanatos
jacked up909
Thanatos
0
6
1
0.08
L
Vamana
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,073
Damage
23,369
27,926
Taken
21,571
12,170
Mitigated
13,952
5,091
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BofaWut
Charybdis
5,209
3,648
0
1,033
8,731
2,725
46
3,306
5,425
0
27,260
W
Izanami
DaddyHadez
Izanami
9,549
5,504
0
1,909
5,509
1,643
1,886
46
5,463
0
50,364
W
Cerberus
DaddyRealist
Cerberus
5,165
178
224
5,146
10,181
10,702
208
316
9,865
17,662
0
W
Ah Puch
Issa Thicky
Ah Puch
8,655
143
0
1,722
5,881
1,607
320
312
5,569
31,747
0
L
Thanatos
jacked up909
Thanatos
4,681
636
0
2,465
8,134
2,270
0
5,755
2,379
0
13,213
L
Vamana
3,183
1,949
27
1,566
11,061
7,175
0
5,089
5,972
0
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,185
Gold Earned
26,377
112
Minions Killed
179
2
Camps Cleared
10
619,872
Distance Traveled
626,086
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,680
607
64
6
0
209,204
2
W
Izanami
9,041
822
78
7
5
222,095
4
W
Cerberus
9,256
841
48
4
4
217,994
2
W
Ah Puch
8,080
735
53
5
1
185,997
3
L
Thanatos
6,444
586
28
3
2
209,348
1
L
Vamana
7,061
642
20
2
0
201,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role