Player Matchup

Aphrodite
Aphrodite
huckleberryw2921
Aphrodite
Level 43
God Stats
1W - 3L
1,307 SR
Queue Stats
253W - 272L
1,368 Elo+
Party 1
Izanami
Izanami
isabella25p
Izanami
Level 14
God Stats
1W - 1L
1,651 SR
Queue Stats
1W - 4L
1,234 Elo+
Solo
Hercules
Hercules
snavely13
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,312 Elo+
Party 1
Team Averages
Level 24
1,486 SR
1,305 Elo+

VS

Team Averages
Level 68
1,502 SR
1,442 Elo+
Cthulhu
Cthulhu
MOST_DOPE77
Cthulhu
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 157L
1,488 Elo+
Party 2
Scylla
Scylla
Young_Saint1
Scylla
Level 116
God Stats
18W - 15L
1,576 SR
Queue Stats
690W - 743L
1,440 Elo+
Party 2
Skadi
Skadi
rachbaby_25
Skadi
Level 22
God Stats
63W - 64L
1,431 SR
Queue Stats
157W - 184L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
1 / 9 / 8
11,635
582
12,137
19,735
9,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
isabella25p
Izanami
16
9 / 6 / 0
13,542
677
17,841
17,314
6,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
snavely13
Hercules
13
0 / 7 / 6
10,643
532
5,549
28,082
25,399
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MOST_DOPE77
Cthulhu
16
3 / 2 / 17
12,822
641
10,390
20,028
22,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
18
16 / 2 / 6
14,378
719
35,316
14,293
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 12
12,411
621
8,873
14,762
6,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
22
22
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MOST_DOPE77
Cthulhu
3
2
17
5.75
W
Scylla
16
2
6
9.5
L
Aphrodite
1
9
8
0.56
L
Izanami
isabella25p
Izanami
9
6
0
1.5
W
3
6
12
1.5
L
Hercules
snavely13
Hercules
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
54,579
65,131
Taken
49,083
41,055
Mitigated
35,226
22,984
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MOST_DOPE77
Cthulhu
10,390
1,115
205
1,320
20,028
22,809
692
4,685
14,691
28,294
0
W
Scylla
35,316
1,001
244
4,346
14,293
5,488
776
3,880
10,133
78,579
0
L
Aphrodite
12,137
612
5,551
8,177
19,735
9,246
218
16,110
3,625
46,561
0
L
Izanami
isabella25p
Izanami
17,841
11,749
0
2,149
17,314
6,410
1,160
12,410
4,904
0
41,159
W
8,873
4,054
0
483
14,762
6,929
783
3,046
11,440
0
32,477
L
Hercules
snavely13
Hercules
5,549
1,858
0
7,107
28,082
25,399
22
17,543
10,539
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
39,611
164
Minions Killed
187
7
Camps Cleared
6
953,156
Distance Traveled
957,072
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,822
641
36
2
1
317,800
0
W
Scylla
14,378
719
113
6
3
345,455
0
L
Aphrodite
11,635
582
86
4
6
307,090
3
L
Izanami
13,542
677
58
3
1
309,450
1
W
Skadi
12,411
621
38
2
2
293,817
0
L
Hercules
10,643
532
20
1
0
336,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role