Player Matchup

Izanami
Izanami
DiplexHat98304
Izanami
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 145L
1,546 Elo+
Solo
Cerberus
Cerberus
DunderxMifflin
Cerberus
Level 25
God Stats
1W - 2L
1,152 SR
Queue Stats
123W - 125L
1,567 Elo+
Solo
Kukulkan
Kukulkan
SalixTree
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Smitenoob1499
Cthulhu
Level 27
God Stats
8W - 12L
1,448 SR
Queue Stats
74W - 77L
1,529 Elo+
Solo
Set
Set
VXTVX
Set
Level 8
God Stats
4W - 5L
1,420 SR
Queue Stats
8W - 6L
1,600 Elo+
Party 2
Team Averages
Level 43
1,404 SR
1,552 Elo+

VS

Team Averages
Level 18
1,510 SR
1,574 Elo+
Serqet
Serqet
Craiginator7458
Serqet
Level 14
God Stats
2W - 6L
1,572 SR
Queue Stats
12W - 14L
1,503 Elo+
Party 1
Hera
Hera
Deh Lacroix
Hera
Level 22
God Stats
1W - 4L
1,465 SR
Queue Stats
70W - 72L
1,486 Elo+
Solo
Fafnir
Fafnir
EmptyArtist9429
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,751 Elo+
Solo
Hachiman
Hachiman
TDrage16
Hachiman
Level 24
God Stats
2W - 3L
1,236 SR
Queue Stats
95W - 73L
1,553 Elo+
Solo
Hercules
Hercules
llZAYDEll
Hercules
Level 25
God Stats
3W - 2L
1,775 SR
Queue Stats
117W - 99L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,635
442
3,188
8,521
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
6 / 0 / 2
9,117
608
6,156
8,158
7,210
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SalixTree
Kukulkan
14
2 / 2 / 6
8,566
571
7,226
6,244
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
13
2 / 0 / 0
7,229
482
5,107
8,643
7,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
VXTVX
Set
13
7 / 1 / 1
8,271
551
3,681
7,539
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,272
418
437
9,371
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 7 / 1
7,878
525
4,614
9,044
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 0
6,313
421
3,421
8,691
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
TDrage16
Hachiman
13
0 / 2 / 1
7,303
487
8,494
8,801
2,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
llZAYDEll
Hercules
12
1 / 3 / 1
7,311
487
2,312
8,612
4,594
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
4
4
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
7
1
0.36
W
0
1
0
0
W
Cerberus
6
0
2
7
L
1
1
0
1
W
Kukulkan
SalixTree
Kukulkan
2
2
6
2.5
W
Cthulhu
2
0
0
2
L
Hachiman
TDrage16
Hachiman
0
2
1
0.25
W
Set
VXTVX
Set
7
1
1
7.5
L
Hercules
llZAYDEll
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,358
Damage
19,278
39,105
Taken
44,519
22,654
Mitigated
18,155
10,894
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
437
0
0
0
9,371
2,597
0
3,293
6,078
0
38,815
L
4,614
1,668
0
713
9,044
2,781
526
5,566
3,478
45,034
0
W
3,188
1,564
0
3,902
8,521
2,776
532
1,697
6,824
0
43,868
W
Cerberus
6,156
343
0
2,881
8,158
7,210
857
507
7,611
52,501
0
L
3,421
712
0
2,074
8,691
5,370
6
2,133
6,558
15,527
0
W
Kukulkan
SalixTree
Kukulkan
7,226
428
0
712
6,244
2,124
0
3,153
2,971
57,160
0
W
Cthulhu
5,107
192
478
1,962
8,643
7,926
132
1,296
7,347
36,576
0
L
Hachiman
TDrage16
Hachiman
8,494
2,768
0
3,201
8,801
2,813
0
3,698
5,103
0
62,362
W
Set
VXTVX
Set
3,681
1,090
0
959
7,539
2,618
0
1,168
6,317
0
44,661
L
Hercules
llZAYDEll
Hercules
2,312
788
0
1,829
8,612
4,594
0
3,799
4,813
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
35,077
459
Minions Killed
369
0
Camps Cleared
0
1,533,150
Distance Traveled
1,414,539
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,272
418
72
5
0
285,320
0
L
Hera
7,878
525
91
6
0
249,271
5
W
Izanami
6,635
442
81
5
0
276,750
1
W
Cerberus
9,117
608
135
9
0
291,304
1
L
Fafnir
6,313
421
21
1
0
308,667
4
W
Kukulkan
8,566
571
107
7
0
306,242
6
W
Cthulhu
7,229
482
64
4
0
322,946
4
L
Hachiman
7,303
487
109
7
0
239,223
1
W
Set
8,271
551
72
5
0
335,908
3
L
Hercules
7,311
487
76
5
0
332,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role