Player Matchup

Hercules
Hercules
Gold V
Magelodon
Hercules
Gold V
Level 120
God Stats
2W - 1L
1,632 SR
Queue Stats
29W - 19L
1,592 MMR
Party 1
Bastet
Bastet
Gold I
SforSimple
Bastet
Gold I
Level 109
God Stats
26W - 13L
1,618 SR
Queue Stats
381W - 379L
1,636 MMR
Solo
Artemis
Artemis
Platinum V
SixthLegion
Artemis
Platinum V
Level 126
God Stats
10W - 10L
1,698 SR
Queue Stats
124W - 131L
1,632 MMR
Party 1
Khepri
Khepri
Gold I
VegetaMAD
Khepri
Gold I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 71L
1,609 MMR
Solo
Hera
Hera
Gold I
coolkidsrus
Hera
Gold I
Level 128
God Stats
9W - 5L
1,757 SR
Queue Stats
310W - 288L
1,598 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,641 SR
1,613 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,455 SR
1,526 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
 
Agni
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
SergeNight
Loki
Platinum V
Level 59
God Stats
2W - 2L
1,277 SR
Queue Stats
127W - 140L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Magelodon
Hercules
10
2 / 2 / 1
5,590
559
3,882
6,900
3,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
SforSimple
Bastet
10
3 / 1 / 2
5,885
589
4,631
6,693
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SixthLegion
Artemis
11
3 / 0 / 0
6,332
633
4,179
3,532
995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
VegetaMAD
Khepri
10
0 / 0 / 4
5,691
569
1,904
5,476
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 2 / 2
6,730
673
4,165
4,020
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioMorgan Le FayPersephoneTiamatOdin

VS

Bans
FenrirSobekTerraAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 4 / 1
5,533
553
1,581
4,673
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
 
Agni
9
0 / 2 / 2
5,525
553
2,096
4,980
1,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
 
Izanami
8
0 / 2 / 0
4,844
484
1,985
4,530
946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
 
Chaac
8
0 / 1 / 0
4,585
459
2,065
6,341
2,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 1
6,517
652
5,498
7,098
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
1
0.38
L
Agni
 
Agni
0
2
2
0.5
L
Izanami
 
Izanami
0
2
0
0
L
Chaac
 
Chaac
0
1
0
0
W
Hercules
Magelodon
Hercules
2
2
1
1.25
L
4
3
1
1.5
W
Bastet
SforSimple
Bastet
3
1
2
4
W
Artemis
SixthLegion
Artemis
3
0
0
3
W
Khepri
VegetaMAD
Khepri
0
0
4
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
13,225
26,621
Taken
27,622
10,128
Mitigated
9,072
6,701
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,581
257
0
670
4,673
1,538
0
3,020
1,475
31,298
0
L
Agni
 
Agni
2,096
220
0
1,618
4,980
1,961
50
350
4,630
28,692
0
L
Izanami
 
Izanami
1,985
1,500
0
531
4,530
946
0
353
4,177
0
23,496
L
Chaac
 
Chaac
2,065
158
120
2,780
6,341
2,490
0
1,414
4,924
0
15,216
W
Hercules
Magelodon
Hercules
3,882
1,295
0
1,724
6,900
3,555
0
1,841
5,059
0
22,130
L
5,498
1,782
0
2,596
7,098
2,137
0
711
6,347
0
33,422
W
Bastet
SforSimple
Bastet
4,631
1,243
0
250
6,693
1,788
0
586
6,001
0
32,870
W
Artemis
SixthLegion
Artemis
4,179
2,201
0
2,062
3,532
995
360
0
3,532
0
39,521
W
Khepri
VegetaMAD
Khepri
1,904
260
16
2,034
5,476
2,609
0
255
5,221
19,778
0
W
4,165
1,038
0
615
4,020
1,181
0
831
3,131
36,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
27,004
332
Minions Killed
282
0
Camps Cleared
0
984,133
Distance Traveled
928,411
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,533
553
71
7
0
182,076
2
L
Agni
5,525
553
65
7
0
181,695
3
L
Izanami
4,844
484
59
6
0
144,950
2
L
Chaac
4,585
459
17
2
0
209,979
4
W
Hercules
5,590
559
54
5
0
179,083
2
L
Loki
6,517
652
70
7
0
209,711
2
W
Bastet
5,885
589
61
6
0
208,078
4
W
Artemis
6,332
633
94
9
0
183,398
0
W
Khepri
5,691
569
34
3
0
209,974
4
W
Hera
6,730
673
89
9
0
203,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role