Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum IV
IzJuJu
Artio
Platinum IV
Level 137
God Stats
5W - 8L
1,636 SR
Queue Stats
107W - 107L
1,573 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
MokaV
Cu Chulainn
Platinum III
Level 129
God Stats
121W - 123L
1,563 SR
Queue Stats
523W - 508L
1,905 MMR
Solo
Discordia
Discordia
Platinum IV
PilotPete
Discordia
Platinum IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 69L
1,713 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,540 SR
1,638 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,448 SR
1,536 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold I
 
Persephone
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
AlexAmor
Ymir
Gold II
Level 129
God Stats
0W - 1L
1,319 SR
Queue Stats
81W - 83L
1,522 MMR
Solo
Apollo
Apollo
Gold I
killerEMO123
Apollo
Gold I
Level 122
God Stats
3W - 4L
1,420 SR
Queue Stats
178W - 191L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 1 / 2
8,516
655
6,956
6,950
2,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
 
Gilgamesh
12
2 / 2 / 5
7,150
550
4,361
10,735
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
IzJuJu
Artio
11
1 / 0 / 7
6,949
535
2,908
7,677
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
MokaV
Cu Chulainn
13
8 / 1 / 4
8,292
638
7,232
8,486
4,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
PilotPete
Discordia
12
1 / 1 / 9
7,558
581
6,946
5,180
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Morgan Le FayOdinArtemisTiamatOsiris

VS

Bans
AthenaRaijinAresHelFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 4 / 2
7,276
560
4,580
9,503
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
 
Hercules
12
1 / 4 / 1
7,057
543
4,120
7,569
4,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
 
Persephone
10
1 / 3 / 2
6,612
509
6,094
5,880
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
10
1 / 3 / 1
6,373
490
2,102
11,452
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
12
0 / 3 / 1
6,754
520
2,835
7,303
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
2
6
W
Gilgamesh
 
Gilgamesh
2
2
5
2.25
L
Thanatos
 
Thanatos
2
4
2
0.75
L
Hercules
 
Hercules
1
4
1
0.38
L
Persephone
 
Persephone
1
3
2
0.67
L
Ymir
1
3
1
0.5
W
Artio
IzJuJu
Artio
1
0
7
4.5
W
Cu Chulainn
MokaV
Cu Chulainn
8
1
4
10
W
Discordia
PilotPete
Discordia
1
1
9
5.5
L
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
19,731
39,028
Taken
41,707
21,295
Mitigated
20,606
12,900
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,956
4,239
408
3,360
6,950
2,375
370
806
6,048
0
65,923
W
Gilgamesh
 
Gilgamesh
4,361
1,206
0
2,885
10,735
5,776
0
1,311
9,251
0
52,996
L
Thanatos
 
Thanatos
4,580
1,324
0
7,859
9,503
4,063
0
2,112
7,391
0
50,105
L
Hercules
 
Hercules
4,120
1,064
0
2,248
7,569
4,786
0
406
7,163
3,706
32,941
L
Persephone
 
Persephone
6,094
522
40
1,724
5,880
1,722
0
3,049
2,828
37,984
0
L
Ymir
2,102
104
0
2,456
11,452
7,960
0
4,126
7,326
14,691
0
W
Artio
IzJuJu
Artio
2,908
244
263
2,572
7,677
6,661
0
2,826
4,617
11,316
0
W
Cu Chulainn
MokaV
Cu Chulainn
7,232
2,518
0
1,453
8,486
4,486
0
1,073
7,149
2,386
35,621
W
Discordia
PilotPete
Discordia
6,946
636
0
1,959
5,180
1,997
786
2,071
2,953
50,577
0
L
Apollo
2,835
1,851
0
1,490
7,303
2,075
0
830
6,473
0
46,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
34,072
423
Minions Killed
392
0
Camps Cleared
0
1,350,634
Distance Traveled
1,257,301
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,516
655
130
10
0
238,079
4
W
Gilgamesh
7,150
550
84
6
0
303,618
5
L
Thanatos
7,276
560
93
7
0
255,148
4
L
Hercules
7,057
543
80
6
0
239,830
5
L
Persephone
6,612
509
73
6
0
263,127
5
L
Ymir
6,373
490
42
3
0
247,074
4
W
Artio
6,949
535
16
1
0
271,220
4
W
Cu Chulainn
8,292
638
79
6
0
267,590
9
W
Discordia
7,558
581
114
9
0
270,127
4
L
Apollo
6,754
520
104
8
0
252,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role