Player Matchup

Fenrir
Fenrir
Hatobito
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,667 Elo+
Party 2
Ares
Ares
Tremos74
Ares
Level 8
God Stats
7W - 3L
1,688 SR
Queue Stats
8W - 7L
1,787 Elo+
Party 2
Baron Samedi
Baron Samedi
TzuyuStan
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,667 Elo+
Party 2
Team Averages
Level 40
1,563 SR
1,707 Elo+

VS

Team Averages
Level 58
1,555 SR
1,459 Elo+
Gilgamesh
Gilgamesh
Alex Gi0vanni
Gilgamesh
Level 93
God Stats
3W - 3L
1,355 SR
Queue Stats
90W - 101L
1,443 Elo+
Party 1
Hachiman
Hachiman
KinEntropy
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Eset
Eset
Sacrumdemone
Eset
Level 72
God Stats
14W - 13L
1,810 SR
Queue Stats
120W - 134L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hatobito
Fenrir
15
7 / 4 / 11
12,552
661
13,786
14,466
10,550
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
16
5 / 2 / 16
12,363
651
13,999
23,258
30,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TzuyuStan
Baron Samedi
17
11 / 0 / 10
13,359
703
21,038
15,114
16,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alex Gi0vanni
Gilgamesh
14
4 / 4 / 2
11,764
619
11,632
20,575
28,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
KinEntropy
Hachiman
13
0 / 10 / 3
10,634
560
8,258
17,604
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 9 / 3
11,235
591
14,482
16,457
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
23
Kills
6
6
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alex Gi0vanni
Gilgamesh
4
4
2
1.25
W
Fenrir
Hatobito
Fenrir
7
4
11
3.13
L
Hachiman
KinEntropy
Hachiman
0
10
3
0.15
L
2
9
3
0.39
W
Ares
5
2
16
6.5
W
Baron Samedi
TzuyuStan
Baron Samedi
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,823
Damage
34,372
52,838
Taken
54,636
57,648
Mitigated
38,546
15,404
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alex Gi0vanni
Gilgamesh
11,632
1,883
0
166
20,575
28,059
0
12,362
8,213
0
28,607
W
Fenrir
Hatobito
Fenrir
13,786
3,863
0
1,620
14,466
10,550
542
3,589
9,077
0
26,119
L
Hachiman
KinEntropy
Hachiman
8,258
3,694
0
1,385
17,604
5,501
30
10,781
6,823
0
46,874
L
14,482
1,352
1,270
1,345
16,457
4,986
0
12,701
3,756
39,030
0
W
Ares
13,999
1,345
0
1,743
23,258
30,769
386
7,868
14,586
38,207
0
W
Baron Samedi
TzuyuStan
Baron Samedi
21,038
2,020
6,597
5,444
15,114
16,329
2,084
4,313
10,801
65,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
33,633
166
Minions Killed
166
5
Camps Cleared
10
943,313
Distance Traveled
883,717
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,764
619
28
1
3
338,152
0
W
Fenrir
12,552
661
32
2
1
313,610
2
L
Hachiman
10,634
560
71
4
5
249,046
1
L
Eset
11,235
591
67
4
2
296,519
2
W
Ares
12,363
651
31
2
1
333,377
0
W
Baron Samedi
13,359
703
103
5
3
296,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role