Player Matchup

Merlin
Merlin
Icychiller
Merlin
Level 25
God Stats
2W - 1L
1,738 SR
Queue Stats
45W - 11L
1,825 Elo+
Party 1
Mulan
Mulan
PainfulVD
Mulan
Level 29
God Stats
6W - 1L
1,930 SR
Queue Stats
61W - 17L
1,803 Elo+
Party 1
Xing Tian
Xing Tian
RiskRunner
Xing Tian
Level 64
God Stats
3W - 0L
1,983 SR
Queue Stats
81W - 36L
1,716 Elo+
Party 1
Team Averages
Level 39
1,883 SR
1,781 Elo+

VS

Team Averages
Level 80
1,544 SR
1,509 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustinR6480
Morgan Le Fay
Level 144
God Stats
5W - 13L
1,419 SR
Queue Stats
168W - 172L
1,570 Elo+
Party 2
Chernobog
Chernobog
PeenInspector
Chernobog
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
10W - 11L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Icychiller
Merlin
14
5 / 3 / 7
9,416
785
10,635
7,885
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
PainfulVD
Mulan
13
4 / 2 / 7
8,874
740
10,838
10,425
7,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
RiskRunner
Xing Tian
12
3 / 2 / 9
8,979
748
4,631
9,660
6,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 6
8,628
719
4,885
10,581
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
JustinR6480
Morgan Le Fay
11
6 / 6 / 1
8,514
710
6,253
8,637
3,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
PeenInspector
Chernobog
11
0 / 3 / 6
7,364
614
8,197
10,601
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
12
Kills
7
7
Deaths
12
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
6
1.33
W
Merlin
Icychiller
Merlin
5
3
7
2.83
L
Morgan Le Fay
JustinR6480
Morgan Le Fay
6
6
1
1.08
W
Mulan
PainfulVD
Mulan
4
2
7
3.75
L
Chernobog
PeenInspector
Chernobog
0
3
6
1
W
Xing Tian
RiskRunner
Xing Tian
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
19,335
27,970
Taken
29,819
16,687
Mitigated
15,495
4,672
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,885
489
0
799
10,581
8,907
0
5,633
4,948
13,526
0
W
Merlin
Icychiller
Merlin
10,635
1,165
0
1,891
7,885
3,522
441
4,856
3,029
54,975
0
L
Morgan Le Fay
JustinR6480
Morgan Le Fay
6,253
125
0
520
8,637
3,120
0
3,823
4,814
27,667
0
W
Mulan
PainfulVD
Mulan
10,838
2,179
0
1,608
10,425
7,028
1,234
4,891
5,534
0
24,675
L
Chernobog
PeenInspector
Chernobog
8,197
4,131
0
3,566
10,601
3,468
0
6,120
4,481
0
22,957
W
Xing Tian
RiskRunner
Xing Tian
4,631
434
120
1,053
9,660
6,137
512
2,073
7,587
14,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,269
Gold Earned
24,506
148
Minions Killed
114
6
Camps Cleared
4
652,481
Distance Traveled
560,947
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,628
719
11
1
0
182,042
5
W
Merlin
9,416
785
106
9
3
197,323
0
L
Morgan Le Fay
8,514
710
53
4
3
196,324
2
W
Mulan
8,874
740
32
3
3
219,654
3
L
Chernobog
7,364
614
50
4
1
182,581
1
W
Xing Tian
8,979
748
10
1
0
235,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role