Player Matchup

Danzaburou
Danzaburou
BuckyBobLuigi
Danzaburou
Level 127
God Stats
2W - 4L
1,455 SR
Queue Stats
100W - 74L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
GearTechnique
Amaterasu
Level 41
God Stats
19W - 9L
1,643 SR
Queue Stats
104W - 91L
1,567 Elo+
Party 1
Ra
Ra
UnlitMatch13
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 62
1,533 SR
1,560 Elo+

VS

Team Averages
Level 72
1,446 SR
1,432 Elo+
Ah Puch
Ah Puch
BlockboyKSO
Ah Puch
Level 13
God Stats
5W - 4L
1,676 SR
Queue Stats
21W - 27L
1,465 Elo+
Solo
Osiris
Osiris
Dev_Rok
Osiris
Level 120
God Stats
1W - 4L
1,366 SR
Queue Stats
208W - 310L
1,348 Elo+
Solo
Chiron
Chiron
Tyburstt
Chiron
Level 84
God Stats
4W - 10L
1,295 SR
Queue Stats
110W - 143L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuckyBobLuigi
Danzaburou
15
9 / 0 / 4
10,164
782
19,240
9,860
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
GearTechnique
Amaterasu
13
6 / 2 / 6
9,516
732
7,010
9,114
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 3 / 3
7,728
594
3,709
5,803
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlockboyKSO
Ah Puch
11
3 / 5 / 2
7,860
605
8,179
10,036
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Dev_Rok
Osiris
9
0 / 3 / 3
7,034
541
5,220
15,257
9,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Tyburstt
Chiron
11
2 / 7 / 2
8,092
622
7,391
10,605
4,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
5
5
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BlockboyKSO
Ah Puch
3
5
2
0.8
W
Danzaburou
BuckyBobLuigi
Danzaburou
9
0
4
11
L
Osiris
Dev_Rok
Osiris
0
3
3
0.5
W
Amaterasu
GearTechnique
Amaterasu
6
2
6
4.5
L
Chiron
Tyburstt
Chiron
2
7
2
0.43
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
20,790
24,777
Taken
35,898
13,159
Mitigated
17,199
6,847
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BlockboyKSO
Ah Puch
8,179
327
0
432
10,036
3,016
0
1,365
8,671
16,864
0
W
Danzaburou
BuckyBobLuigi
Danzaburou
19,240
11,122
0
4,222
9,860
4,633
1,992
2,532
7,328
0
60,174
L
Osiris
Dev_Rok
Osiris
5,220
1,257
484
4,046
15,257
9,650
0
1,391
13,866
0
14,108
W
Amaterasu
GearTechnique
Amaterasu
7,010
3,244
0
2,447
9,114
5,673
673
3,110
6,004
0
15,395
L
Chiron
Tyburstt
Chiron
7,391
3,347
714
1,159
10,605
4,533
342
1,254
9,351
0
31,264
W
3,709
524
129
49
5,803
2,853
288
2,785
3,018
18,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
22,986
139
Minions Killed
108
7
Camps Cleared
2
723,920
Distance Traveled
618,293
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,860
605
23
2
1
227,544
3
W
Danzaburou
10,164
782
79
6
5
233,198
3
L
Osiris
7,034
541
18
1
0
208,862
0
W
Amaterasu
9,516
732
19
1
2
247,074
0
L
Chiron
8,092
622
67
5
1
181,887
1
W
Ra
7,728
594
41
3
0
243,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role