Player Matchup

Arachne
Arachne
Alvidola
Arachne
Level 8
God Stats
51W - 58L
1,379 SR
Queue Stats
282W - 330L
1,440 Elo+
Solo
Kukulkan
Kukulkan
CblP797
Kukulkan
Level 8
God Stats
3W - 4L
1,362 SR
Queue Stats
17W - 17L
1,485 Elo+
Solo
Vamana
Vamana
Lupacio
Vamana
Level 25
God Stats
3W - 5L
1,451 SR
Queue Stats
12W - 14L
1,478 Elo+
Party 2
Rama
Rama
Magix200
Rama
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
21W - 21L
1,533 Elo+
Party 2
Ares
Ares
YoneromY
Ares
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 114L
1,381 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,463 Elo+

VS

Team Averages
Level 18
1,562 SR
1,449 Elo+
Arachne
Arachne
KeiShi
Arachne
Level 23
God Stats
7W - 5L
1,611 SR
Queue Stats
66W - 52L
1,516 Elo+
Party 1
Artemis
Artemis
THE3003
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,234 Elo+
Solo
Cerberus
Cerberus
na1ken
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
toHe11
Amaterasu
Level 16
God Stats
3W - 2L
1,700 SR
Queue Stats
17W - 18L
1,490 Elo+
Solo
Discordia
Discordia
virtuoze30
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alvidola
Arachne
6
4 / 3 / 0
5,233
523
3,206
4,634
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
CblP797
Kukulkan
8
1 / 5 / 1
5,288
529
2,335
4,719
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Lupacio
Vamana
8
1 / 2 / 1
5,345
535
2,373
6,743
2,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
9
2 / 2 / 2
5,445
545
2,984
6,184
2,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
1 / 3 / 3
4,795
480
892
5,527
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KeiShi
Arachne
11
11 / 1 / 1
7,168
717
7,243
5,838
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
THE3003
Artemis
8
2 / 4 / 2
5,249
525
2,496
5,831
1,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
na1ken
Cerberus
7
0 / 1 / 4
4,445
445
1,465
2,947
1,505
Amaterasu
toHe11
Amaterasu
9
1 / 2 / 1
5,062
506
1,580
4,756
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
virtuoze30
Discordia
8
1 / 1 / 3
4,786
479
2,101
3,012
885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
15
15
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alvidola
Arachne
4
3
0
1.33
L
Kukulkan
CblP797
Kukulkan
1
5
1
0.3
W
Arachne
KeiShi
Arachne
11
1
1
11.5
L
Vamana
Lupacio
Vamana
1
2
1
0.75
L
Rama
2
2
2
1.5
W
Artemis
THE3003
Artemis
2
4
2
0.75
L
Ares
1
3
3
0.83
W
Cerberus
na1ken
Cerberus
0
1
4
2
W
Amaterasu
toHe11
Amaterasu
1
2
1
0.75
W
Discordia
virtuoze30
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,790
Damage
14,885
27,807
Taken
22,384
10,986
Mitigated
7,950
7,770
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alvidola
Arachne
3,206
1,910
0
1,359
4,634
1,758
39
18
4,616
0
18,461
L
Kukulkan
CblP797
Kukulkan
2,335
219
0
87
4,719
1,441
602
0
4,719
21,268
0
W
Arachne
KeiShi
Arachne
7,243
4,919
0
2,799
5,838
2,355
1,137
218
5,580
0
40,854
L
Vamana
Lupacio
Vamana
2,373
1,037
0
2,397
6,743
2,703
0
0
6,743
0
18,470
L
Rama
2,984
2,469
0
3,020
6,184
2,250
607
2,224
3,960
0
24,503
W
Artemis
THE3003
Artemis
2,496
1,184
0
402
5,831
1,335
0
2,079
3,624
0
14,158
L
Ares
892
0
161
746
5,527
2,834
0
1,324
4,203
10,623
0
W
Cerberus
na1ken
Cerberus
1,465
130
0
402
2,947
1,505
0
377
2,570
6,821
0
W
Amaterasu
toHe11
Amaterasu
1,580
677
0
599
4,756
1,870
540
0
4,756
0
17,680
W
Discordia
virtuoze30
Discordia
2,101
164
0
870
3,012
885
0
385
2,627
21,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
26,710
183
Minions Killed
202
0
Camps Cleared
0
859,485
Distance Traveled
889,414
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,233
523
36
4
0
145,393
1
L
Kukulkan
5,288
529
48
5
0
169,579
3
W
Arachne
7,168
717
74
7
0
217,456
0
L
Vamana
5,345
535
35
4
0
198,279
1
L
Rama
5,445
545
51
5
0
179,083
3
W
Artemis
5,249
525
33
3
0
140,755
1
L
Ares
4,795
480
13
1
0
167,151
2
W
Cerberus
4,445
445
14
1
0
183,300
4
W
Amaterasu
5,062
506
40
4
0
179,938
0
W
Discordia
4,786
479
41
4
0
167,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role