Player Matchup

Zhong Kui
Zhong Kui
Billmcbride
Zhong Kui
Level 41
God Stats
0W - 1L
1,397 SR
Queue Stats
98W - 107L
1,372 Elo+
Party 2
Xing Tian
Xing Tian
RobertRoundtree
Xing Tian
Level 32
God Stats
0W - 1L
1,271 SR
Queue Stats
70W - 84L
1,331 Elo+
Party 2
Ne Zha
Ne Zha
jcarter0108
Ne Zha
Level 60
God Stats
2W - 6L
1,223 SR
Queue Stats
70W - 82L
1,362 Elo+
Party 2
Team Averages
Level 44
1,297 SR
1,355 Elo+

VS

Team Averages
Level 61
1,599 SR
1,449 Elo+
Anhur
Anhur
AKAFramgo
Anhur
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,288 Elo+
Party 1
Ra
Ra
GutoNoga
Ra
Level 109
God Stats
2W - 0L
1,711 SR
Queue Stats
55W - 66L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
TheMetalDNA
Cabrakan
Level 23
God Stats
7W - 2L
1,587 SR
Queue Stats
48W - 37L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Billmcbride
Zhong Kui
12
2 / 10 / 0
8,848
632
17,057
22,237
11,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
RobertRoundtree
Xing Tian
11
0 / 9 / 3
7,964
569
4,363
19,809
17,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
11
1 / 8 / 1
7,915
565
3,198
11,976
4,910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AKAFramgo
Anhur
12
4 / 2 / 16
9,953
711
7,976
8,434
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 1 / 18
11,400
814
18,795
11,074
5,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
TheMetalDNA
Cabrakan
16
15 / 0 / 12
12,676
905
19,585
11,916
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
3
Kills
27
27
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
AKAFramgo
Anhur
4
2
16
6
L
Zhong Kui
Billmcbride
Zhong Kui
2
10
0
0.2
W
8
1
18
17
L
Xing Tian
RobertRoundtree
Xing Tian
0
9
3
0.17
W
Cabrakan
TheMetalDNA
Cabrakan
15
0
12
21
L
Ne Zha
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
46,356
54,022
Taken
31,424
34,428
Mitigated
24,333
6,331
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AKAFramgo
Anhur
7,976
4,534
0
1,266
8,434
3,540
774
6,706
1,728
0
15,599
L
Zhong Kui
Billmcbride
Zhong Kui
17,057
862
196
5,044
22,237
11,870
0
15,294
6,943
47,052
0
W
18,795
3,592
2,507
5,299
11,074
5,398
1,235
8,319
2,755
60,481
0
L
Xing Tian
RobertRoundtree
Xing Tian
4,363
988
0
608
19,809
17,648
0
13,949
5,860
10,413
0
W
Cabrakan
TheMetalDNA
Cabrakan
19,585
2,441
0
3,733
11,916
15,395
470
6,930
4,986
32,704
0
L
Ne Zha
3,198
911
0
483
11,976
4,910
0
9,263
2,713
0
12,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
34,029
98
Minions Killed
145
5
Camps Cleared
4
666,852
Distance Traveled
714,671
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,953
711
20
1
0
214,534
0
L
Zhong Kui
8,848
632
58
4
1
225,854
4
W
Ra
11,400
814
102
7
1
243,605
0
L
Xing Tian
7,964
569
14
1
2
204,232
1
W
Cabrakan
12,676
905
23
2
3
256,532
2
L
Ne Zha
7,915
565
26
2
2
236,766
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role