Player Matchup

Jing Wei
Jing Wei
SalemTheWolf
Jing Wei
Level 68
God Stats
2W - 0L
1,785 SR
Queue Stats
107W - 85L
1,630 Elo+
Party 1
Pele
Pele
WhyDaFkMyPPHard
Pele
Level 88
God Stats
14W - 25L
1,382 SR
Queue Stats
771W - 778L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
Zlysium
Zhong Kui
Level 89
God Stats
2W - 1L
1,792 SR
Queue Stats
158W - 130L
1,639 Elo+
Party 1
Team Averages
Level 82
1,653 SR
1,628 Elo+

VS

Team Averages
Level 96
1,540 SR
1,565 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MalevolentOmen
Mercury
Level 55
God Stats
3W - 1L
1,644 SR
Queue Stats
164W - 130L
1,648 Elo+
Solo
Anubis
Anubis
Ruthlessbone
Anubis
Level 106
God Stats
21W - 23L
1,476 SR
Queue Stats
142W - 159L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SalemTheWolf
Jing Wei
15
3 / 5 / 17
11,847
697
14,638
14,842
4,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
14 / 6 / 7
14,122
831
19,194
18,333
17,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Zlysium
Zhong Kui
17
9 / 5 / 15
13,157
774
15,037
19,490
21,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
8 / 6 / 5
12,527
737
14,316
20,506
21,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 11 / 7
11,049
650
8,351
17,167
8,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
4 / 9 / 8
11,580
681
16,303
19,790
10,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
26
Kills
16
16
Deaths
26
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
8
6
5
1.75
L
4
11
7
0.68
L
Anubis
4
9
8
0.89
W
Jing Wei
SalemTheWolf
Jing Wei
3
5
17
2.3
W
14
6
7
2.92
W
Zhong Kui
Zlysium
Zhong Kui
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
38,970
52,665
Taken
57,463
43,211
Mitigated
39,945
11,922
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,316
4,719
313
2,698
20,506
21,049
0
6,410
14,096
80
31,274
L
8,351
3,517
0
278
17,167
8,875
0
5,289
11,878
0
21,202
L
Anubis
16,303
1,487
0
6,469
19,790
10,021
0
4,055
15,735
58,950
0
W
Jing Wei
SalemTheWolf
Jing Wei
14,638
12,349
0
4,474
14,842
4,192
1,078
4,873
9,969
0
40,398
W
19,194
3,641
0
2,060
18,333
17,114
700
6,595
11,738
661
51,640
W
Zhong Kui
Zlysium
Zhong Kui
15,037
1,322
0
5,388
19,490
21,905
895
5,177
14,313
47,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,126
Gold Earned
35,156
168
Minions Killed
159
7
Camps Cleared
7
923,219
Distance Traveled
875,977
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,527
737
26
2
2
305,905
1
L
Mercury
11,049
650
29
2
1
318,603
4
L
Anubis
11,580
681
104
6
4
251,469
3
W
Jing Wei
11,847
697
55
3
2
311,589
5
W
Pele
14,122
831
46
3
3
337,761
5
W
Zhong Kui
13,157
774
67
4
2
273,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role