Player Matchup

Medusa
Medusa
GXGE2000
Medusa
Level 18
God Stats
0W - 2L
1,283 SR
Queue Stats
23W - 26L
982 Elo+
Party 4
Ares
Ares
Gamerborn 3
Ares
Level 19
God Stats
19W - 25L
1,410 SR
Queue Stats
21W - 26L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
PepsiSauce
Cthulhu
Level 17
God Stats
13W - 15L
1,425 SR
Queue Stats
26W - 32L
1,397 Elo+
Party 2
Ra
Ra
RidleysDong
Ra
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 17L
1,162 Elo+
Party 4
Thanatos
Thanatos
WickedImpulse
Thanatos
Level 29
God Stats
2W - 2L
1,799 SR
Queue Stats
14W - 12L
1,490 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,282 Elo+

VS

Team Averages
Level 43
1,386 SR
1,378 Elo+
Artemis
Artemis
LuNaTiCrAyON
Artemis
Level 11
God Stats
1W - 3L
1,367 SR
Queue Stats
17W - 33L
1,304 Elo+
Solo
Chaac
Chaac
OMGFEMALE
Chaac
Level 144
God Stats
2W - 2L
1,176 SR
Queue Stats
43W - 50L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
Rakknut
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,663 Elo+
Party 1
Bastet
Bastet
TheeLeesusChrist
Bastet
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 27L
1,009 Elo+
Party 3
Merlin
Merlin
jackreynolds12
Merlin
Level 29
God Stats
7W - 6L
1,389 SR
Queue Stats
10W - 8L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GXGE2000
Medusa
17
1 / 5 / 8
10,541
1,054
17,267
16,298
7,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 10 / 5
9,706
971
2,372
21,064
13,552
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
PepsiSauce
Cthulhu
17
3 / 10 / 6
11,032
1,103
14,776
25,361
15,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 9 / 3
9,621
962
8,613
13,766
5,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
WickedImpulse
Thanatos
16
5 / 8 / 3
10,688
1,069
10,174
14,018
5,969
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LuNaTiCrAyON
Artemis
18
7 / 2 / 27
11,637
1,164
19,261
7,191
3,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
OMGFEMALE
Chaac
19
9 / 0 / 29
12,409
1,241
19,270
12,486
17,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Rakknut
Cthulhu
19
6 / 3 / 27
11,048
1,105
13,414
19,359
14,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 3 / 19
11,863
1,186
12,908
10,492
4,970
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
10 / 2 / 23
12,140
1,214
19,698
8,212
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
167
10
Kills
42
42
Deaths
10
25
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Medusa
GXGE2000
Medusa
1
5
8
1
L
0
10
5
0.25
W
Artemis
LuNaTiCrAyON
Artemis
7
2
27
10.25
W
Chaac
OMGFEMALE
Chaac
9
0
29
23.5
L
Cthulhu
PepsiSauce
Cthulhu
3
10
6
0.6
W
Cthulhu
Rakknut
Cthulhu
6
3
27
6.5
L
1
9
3
0.28
W
10
3
19
6.5
L
Thanatos
WickedImpulse
Thanatos
5
8
3
0.81
W
10
2
23
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,202
Damage
84,551
90,507
Taken
57,740
47,917
Mitigated
42,784
7,980
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GXGE2000
Medusa
17,267
6,840
0
952
16,298
7,184
0
5,975
10,207
0
51,440
L
2,372
1,262
62
264
21,064
13,552
0
5,982
14,810
9,157
0
W
Artemis
LuNaTiCrAyON
Artemis
19,261
8,848
0
1,431
7,191
3,124
0
3,688
3,503
0
26,697
W
Chaac
OMGFEMALE
Chaac
19,270
5,865
0
4,900
12,486
17,101
0
4,962
7,524
0
30,006
L
Cthulhu
PepsiSauce
Cthulhu
14,776
1,978
1,088
1,116
25,361
15,744
0
9,741
15,322
27,423
0
W
Cthulhu
Rakknut
Cthulhu
13,414
1,603
285
5,308
19,359
14,497
0
7,440
11,919
33,928
0
L
8,613
474
952
651
13,766
5,468
0
5,374
8,170
25,634
0
W
12,908
4,114
0
0
10,492
4,970
0
5,446
5,046
0
18,627
L
Thanatos
WickedImpulse
Thanatos
10,174
3,335
0
2,895
14,018
5,969
0
4,998
8,886
0
15,502
W
19,698
1,911
0
0
8,212
3,092
0
4,225
3,987
44,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,588
Gold Earned
59,097
156
Minions Killed
199
4
Camps Cleared
3
868,439
Distance Traveled
1,000,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,541
1,054
79
8
2
187,716
0
L
Ares
9,706
971
8
1
0
161,375
0
W
Artemis
11,637
1,164
18
2
0
159,860
0
W
Chaac
12,409
1,241
31
3
1
215,567
0
L
Cthulhu
11,032
1,103
23
2
1
188,010
2
W
Cthulhu
11,048
1,105
53
5
1
200,637
1
L
Ra
9,621
962
37
4
1
149,668
0
W
Bastet
11,863
1,186
17
2
0
226,149
0
L
Thanatos
10,688
1,069
9
1
0
181,670
0
W
Merlin
12,140
1,214
80
8
1
198,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role