Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NechoXZ
Cthulhu
Level 15
God Stats
3W - 2L
1,491 SR
Queue Stats
12W - 13L
1,234 Elo+
Solo
Poseidon
Poseidon
Octopops69
Poseidon
Level 5
God Stats
2W - 0L
1,445 SR
Queue Stats
7W - 3L
1,701 Elo+
Party 1
Odin
Odin
TrevMerc
Odin
Level 18
God Stats
3W - 2L
1,725 SR
Queue Stats
58W - 73L
1,356 Elo+
Solo
Danzaburou
Danzaburou
mamillaeffect
Danzaburou
Level 5
God Stats
8W - 3L
1,278 SR
Queue Stats
16W - 14L
1,561 Elo+
Party 1
Team Averages
Level 33
1,488 SR
1,470 Elo+

VS

Team Averages
Level 15
1,499 SR
1,472 Elo+
Ra
Ra
IvoK21
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
PsalminDu
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
rockkiller39
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,359 Elo+
Solo
Neith
Neith
sacj123
Neith
Level 18
God Stats
1W - 2L
1,403 SR
Queue Stats
14W - 15L
1,476 Elo+
Solo
Bellona
Bellona
vagtackler69
Bellona
Level 24
God Stats
9W - 6L
1,591 SR
Queue Stats
180W - 153L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 0 / 0
5,636
705
3,997
5,551
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
NechoXZ
Cthulhu
7
0 / 1 / 1
4,110
514
787
3,218
887
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Octopops69
Poseidon
8
2 / 2 / 1
5,037
630
2,194
4,100
2,126
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
7
3 / 1 / 0
4,634
579
1,906
3,671
2,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
mamillaeffect
Danzaburou
7
0 / 1 / 3
4,624
578
2,392
3,240
950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
6
1 / 4 / 0
4,221
528
2,324
4,176
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
1
0 / 0 / 0
3,114
389
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 3 / 2
4,424
553
2,176
5,871
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
sacj123
Neith
7
2 / 1 / 1
4,680
585
4,049
4,805
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
vagtackler69
Bellona
8
1 / 1 / 1
4,996
625
2,497
3,966
1,655
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
5
5
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
L
Ra
1
4
0
0.25
W
Cthulhu
NechoXZ
Cthulhu
0
1
1
0.5
W
Poseidon
Octopops69
Poseidon
2
2
1
1.25
L
Ymir
0
0
0
0
W
Odin
3
1
0
3
W
Danzaburou
mamillaeffect
Danzaburou
0
1
3
1.5
L
1
3
2
0.67
L
Neith
sacj123
Neith
2
1
1
2.5
L
Bellona
vagtackler69
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,276
Damage
11,046
19,780
Taken
18,818
7,455
Mitigated
5,595
5,807
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,997
1,156
0
2,527
5,551
1,437
0
114
5,437
0
30,272
L
Ra
2,324
331
0
433
4,176
983
0
1,550
2,626
12,014
0
W
Cthulhu
NechoXZ
Cthulhu
787
130
0
820
3,218
887
132
0
3,218
10,922
0
W
Poseidon
Octopops69
Poseidon
2,194
411
0
972
4,100
2,126
130
1,274
2,826
16,787
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Odin
1,906
514
0
924
3,671
2,055
0
375
3,296
1,799
10,664
W
Danzaburou
mamillaeffect
Danzaburou
2,392
1,276
0
564
3,240
950
577
561
2,679
0
17,055
L
2,176
961
0
1,943
5,871
1,792
0
603
5,268
0
14,821
L
Neith
sacj123
Neith
4,049
2,003
0
2,401
4,805
1,165
0
914
3,891
0
16,755
L
Bellona
vagtackler69
Bellona
2,497
840
0
1,040
3,966
1,655
0
325
3,641
0
19,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
21,435
179
Minions Killed
137
0
Camps Cleared
0
731,925
Distance Traveled
613,288
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,636
705
65
8
0
155,875
3
L
Ra
4,221
528
18
2
0
131,997
0
W
Cthulhu
4,110
514
26
3
0
151,648
0
W
Poseidon
5,037
630
36
5
0
147,734
1
L
Ymir
3,114
389
0
0
0
1,638
0
W
Odin
4,634
579
18
2
0
128,892
1
W
Danzaburou
4,624
578
34
4
0
147,776
0
L
Pele
4,424
553
27
3
0
176,607
2
L
Neith
4,680
585
37
5
0
140,881
3
L
Bellona
4,996
625
55
7
0
162,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role