Player Matchup

Fenrir
Fenrir
Silver I
BrY3Ch
Fenrir
Silver I
Level 60
God Stats
5W - 9L
1,504 SR
Queue Stats
82W - 90L
1,218 MMR
Solo
Hel
Hel
Gold V
PanzerOfTheDeep
Hel
Gold V
Level 119
God Stats
9W - 5L
1,663 SR
Queue Stats
427W - 437L
1,300 MMR
Solo
Hou Yi
Hou Yi
Silver I
SpartAzul
Hou Yi
Silver I
Level 156
God Stats
2W - 1L
1,323 SR
Queue Stats
56W - 59L
1,226 MMR
Solo
Geb
Geb
Silver II
merlinsbong
Geb
Silver II
Level 104
God Stats
1W - 2L
1,503 SR
Queue Stats
124W - 143L
1,046 MMR
Solo
Chaac
Chaac
Silver II
stugamer
Chaac
Silver II
Level 158
God Stats
7W - 9L
1,554 SR
Queue Stats
278W - 298L
997 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,509 SR
1,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,650 SR
1,160 MMR
Tyr
Tyr
Silver III
Kevinasotloz
Tyr
Silver III
Level 101
God Stats
3W - 2L
1,469 SR
Queue Stats
119W - 132L
977 MMR
Solo
Bakasura
Bakasura
Silver II
ObsidianStreamz
Bakasura
Silver II
Level 62
God Stats
4W - 0L
1,737 SR
Queue Stats
21W - 30L
1,146 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
WentBack
Cu Chulainn
Silver V
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 121L
1,014 MMR
Solo
Ah Puch
Ah Puch
Gold V
ZaBandido
Ah Puch
Gold V
Level 111
God Stats
12W - 2L
1,929 SR
Queue Stats
132W - 133L
1,344 MMR
Solo
Chernobog
Chernobog
Silver I
cozyboyzae
Chernobog
Silver I
Level 125
God Stats
17W - 15L
1,616 SR
Queue Stats
33W - 35L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrY3Ch
Fenrir
20
7 / 6 / 9
15,589
472
16,933
31,588
24,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 4 / 9
15,962
484
25,246
31,738
27,465
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
SpartAzul
Hou Yi
20
9 / 5 / 9
17,331
525
32,275
28,115
14,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 15
14,180
430
9,940
43,450
64,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
stugamer
Chaac
20
8 / 4 / 13
15,954
483
20,541
41,622
54,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Morgan Le FayArtemisGilgameshTiamatAthena

VS

Bans
ArtioSobekErlang ShenCerberusOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 9
16,644
504
13,735
33,993
45,187
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
20
5 / 8 / 5
16,008
485
13,899
29,276
12,915
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
WentBack
Cu Chulainn
20
1 / 5 / 12
14,654
444
16,829
32,620
37,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
ZaBandido
Ah Puch
20
5 / 1 / 7
16,668
505
54,478
19,745
10,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
cozyboyzae
Chernobog
20
8 / 10 / 8
18,096
548
29,936
29,603
12,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
63
33
Kills
22
22
Deaths
34
55
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BrY3Ch
Fenrir
7
6
9
1.92
W
3
10
9
0.75
W
Bakasura
5
8
5
0.94
L
6
4
9
2.63
L
Hou Yi
SpartAzul
Hou Yi
9
5
9
2.7
W
Cu Chulainn
WentBack
Cu Chulainn
1
5
12
1.4
W
Ah Puch
ZaBandido
Ah Puch
5
1
7
8.5
W
Chernobog
cozyboyzae
Chernobog
8
10
8
1.2
L
3
3
15
3.5
L
Chaac
stugamer
Chaac
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,935
Damage
128,877
176,513
Taken
145,237
186,009
Mitigated
118,868
66,893
Healing
42,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BrY3Ch
Fenrir
16,933
3,375
0
5,493
31,588
24,458
1,665
10,809
19,708
0
118,900
W
13,735
567
0
8,642
33,993
45,187
0
6,519
27,310
8,656
83,786
W
Bakasura
13,899
8,515
0
5,148
29,276
12,915
1,352
8,885
20,033
0
96,215
L
25,246
829
16,091
17,062
31,738
27,465
2,195
14,369
16,628
140,078
0
L
Hou Yi
SpartAzul
Hou Yi
32,275
20,082
0
5,712
28,115
14,763
2,566
8,123
19,852
0
149,893
W
Cu Chulainn
WentBack
Cu Chulainn
16,829
1,399
255
3,845
32,620
37,600
446
11,999
20,393
18,290
57,075
W
Ah Puch
ZaBandido
Ah Puch
54,478
1,305
568
17,174
19,745
10,645
1,806
5,479
14,202
148,415
0
W
Chernobog
cozyboyzae
Chernobog
29,936
18,336
0
7,362
29,603
12,521
8,844
6,926
22,529
0
167,668
L
9,940
936
0
7,192
43,450
64,829
487
19,914
22,327
29,883
0
L
Chaac
stugamer
Chaac
20,541
1,788
0
15,343
41,622
54,494
1,018
15,758
25,074
20,047
81,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,016
Gold Earned
82,070
780
Minions Killed
802
0
Camps Cleared
0
3,254,764
Distance Traveled
3,015,225
41
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,589
472
144
4
0
640,907
5
W
Tyr
16,644
504
168
5
0
643,629
1
W
Bakasura
16,008
485
152
5
0
573,461
11
L
Hel
15,962
484
213
6
0
639,134
7
L
Hou Yi
17,331
525
228
7
0
587,228
12
W
Cu Chulainn
14,654
444
79
2
0
592,937
13
W
Ah Puch
16,668
505
193
6
0
658,188
18
W
Chernobog
18,096
548
210
6
0
547,010
7
L
Geb
14,180
430
36
1
0
742,859
14
L
Chaac
15,954
483
159
5
0
644,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role