Player Matchup

Neith
Neith
Jakkaro
Neith
Level 48
God Stats
110W - 100L
1,443 SR
Queue Stats
306W - 372L
1,400 Elo+
Party 1
Anubis
Anubis
Poofit
Anubis
Level 64
God Stats
190W - 148L
1,552 SR
Queue Stats
401W - 475L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
Trinateiri
Gilgamesh
Level 129
God Stats
5W - 3L
1,667 SR
Queue Stats
47W - 52L
1,445 Elo+
Solo
Team Averages
Level 80
1,554 SR
1,434 Elo+

VS

Team Averages
Level 114
1,422 SR
1,433 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CaptainNesquick
Hercules
Level 108
God Stats
4W - 6L
1,445 SR
Queue Stats
351W - 425L
1,445 Elo+
Solo
Set
Set
Zalinio
Set
Level 125
God Stats
0W - 2L
1,320 SR
Queue Stats
22W - 41L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jakkaro
Neith
16
6 / 0 / 13
11,786
693
17,451
7,495
2,829
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Poofit
Anubis
15
4 / 2 / 14
11,317
666
13,125
10,659
5,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Trinateiri
Gilgamesh
15
10 / 3 / 7
12,974
763
10,726
18,627
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 5 / 2
10,204
600
9,790
9,781
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
13
1 / 6 / 2
9,429
555
5,936
21,866
24,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
12
1 / 9 / 3
9,356
550
9,037
14,793
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
4
5
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
2
0.6
L
Hercules
1
6
2
0.33
W
Neith
Jakkaro
Neith
6
0
13
12.5
W
Anubis
Poofit
Anubis
4
2
14
5.5
W
Gilgamesh
Trinateiri
Gilgamesh
10
3
7
4.5
L
Set
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,302
Damage
24,763
36,781
Taken
46,440
24,795
Mitigated
30,893
11,557
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,790
859
4,883
3,231
9,781
2,350
0
2,143
7,638
24,906
0
L
Hercules
5,936
1,526
0
3,528
21,866
24,840
0
4,320
17,546
0
25,249
W
Neith
Jakkaro
Neith
17,451
6,974
0
1,966
7,495
2,829
1,557
1,519
5,976
0
56,976
W
Anubis
Poofit
Anubis
13,125
961
0
3,557
10,659
5,872
593
3,230
7,429
53,922
0
W
Gilgamesh
Trinateiri
Gilgamesh
10,726
3,398
307
5,727
18,627
16,094
711
5,310
13,317
0
24,583
L
Set
9,037
2,586
0
371
14,793
3,703
0
7,104
7,689
0
30,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
28,989
198
Minions Killed
132
9
Camps Cleared
4
931,735
Distance Traveled
856,157
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,204
600
38
2
0
303,746
4
L
Hercules
9,429
555
47
3
0
302,008
4
W
Neith
11,786
693
98
6
5
308,119
1
W
Anubis
11,317
666
80
5
2
288,134
6
W
Gilgamesh
12,974
763
20
1
2
335,482
5
L
Set
9,356
550
47
3
4
250,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role