Player Matchup

Anubis
Anubis
JAJA2701
Anubis
Level 25
God Stats
20W - 7L
1,581 SR
Queue Stats
211W - 161L
1,461 Elo+
Party 1
Fenrir
Fenrir
Silverth567
Fenrir
Level 25
God Stats
3W - 2L
1,452 SR
Queue Stats
22W - 28L
1,336 Elo+
Party 2
Cerberus
Cerberus
WET-Nefarious
Cerberus
Level 29
God Stats
2W - 1L
1,519 SR
Queue Stats
16W - 16L
1,430 Elo+
Party 2
Sol
Sol
fxnius
Sol
Level 29
God Stats
4W - 1L
1,610 SR
Queue Stats
32W - 28L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
maeldelbinks
Cthulhu
Level 24
God Stats
9W - 3L
1,613 SR
Queue Stats
203W - 143L
1,471 Elo+
Party 1
Team Averages
Level 26
1,555 SR
1,425 Elo+

VS

Team Averages
Level 23
1,496 SR
1,422 Elo+
Anubis
Anubis
Dunder90
Anubis
Level 16
God Stats
9W - 8L
1,485 SR
Queue Stats
32W - 32L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Masti Fox 59
Kukulkan
Level 29
God Stats
27W - 23L
1,526 SR
Queue Stats
32W - 28L
1,404 Elo+
Solo
Loki
Loki
Mischief IV
Loki
Level 14
God Stats
21W - 19L
1,573 SR
Queue Stats
22W - 22L
1,567 Elo+
Solo
Hades
Hades
Tiaanking
Hades
Level 29
God Stats
33W - 35L
1,469 SR
Queue Stats
270W - 335L
1,348 Elo+
Solo
Thanatos
Thanatos
macasar
Thanatos
Level 28
God Stats
28W - 39L
1,427 SR
Queue Stats
167W - 181L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JAJA2701
Anubis
19
10 / 3 / 8
12,092
576
17,929
18,216
9,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
5 / 3 / 7
10,083
480
8,331
14,958
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
WET-Nefarious
Cerberus
15
6 / 4 / 13
10,104
481
9,784
18,231
14,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
fxnius
Sol
18
9 / 1 / 6
11,855
565
13,632
14,860
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
maeldelbinks
Cthulhu
18
5 / 3 / 2
11,324
539
5,887
17,328
12,116
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dunder90
Anubis
15
6 / 9 / 1
10,036
478
14,039
14,135
4,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Masti Fox 59
Kukulkan
12
1 / 4 / 1
8,212
391
6,629
9,909
1,590
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 3
8,001
381
5,667
9,607
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Tiaanking
Hades
14
1 / 9 / 2
8,642
412
11,789
20,849
8,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
macasar
Thanatos
13
5 / 9 / 0
9,087
433
8,700
15,200
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
35
Kills
14
14
Deaths
35
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dunder90
Anubis
6
9
1
0.72
W
Anubis
JAJA2701
Anubis
10
3
8
4.67
L
Kukulkan
Masti Fox 59
Kukulkan
1
4
1
0.38
L
1
4
3
0.63
W
Fenrir
5
3
7
2.83
L
Hades
Tiaanking
Hades
1
9
2
0.22
W
Cerberus
WET-Nefarious
Cerberus
6
4
13
3.13
W
Sol
fxnius
Sol
9
1
6
12
L
Thanatos
macasar
Thanatos
5
9
0
0.56
W
Cthulhu
maeldelbinks
Cthulhu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,563
Damage
46,824
83,593
Taken
69,700
48,406
Mitigated
21,546
30,076
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dunder90
Anubis
14,039
541
117
2,038
14,135
4,341
1,103
12,553
1,582
56,743
0
W
Anubis
JAJA2701
Anubis
17,929
692
0
10,744
18,216
9,664
682
7,001
11,215
85,957
0
L
Kukulkan
Masti Fox 59
Kukulkan
6,629
1,032
0
0
9,909
1,590
574
8,406
1,503
36,091
0
L
5,667
1,445
0
2,960
9,607
3,369
0
2,466
7,141
0
33,543
W
Fenrir
8,331
3,206
0
5,374
14,958
7,495
215
3,317
11,641
0
60,994
L
Hades
Tiaanking
Hades
11,789
2,005
195
5,198
20,849
8,688
0
13,573
7,276
55,982
0
W
Cerberus
WET-Nefarious
Cerberus
9,784
1,218
42
3,795
18,231
14,535
443
8,041
10,190
30,280
0
W
Sol
fxnius
Sol
13,632
5,896
0
5,800
14,860
4,596
3,915
7,185
7,675
82,426
0
L
Thanatos
macasar
Thanatos
8,700
1,418
0
4,721
15,200
3,558
0
10,234
4,966
0
27,735
W
Cthulhu
maeldelbinks
Cthulhu
5,887
554
0
4,321
17,328
12,116
1,008
6,913
10,415
65,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
43,978
523
Minions Killed
340
0
Camps Cleared
0
1,915,127
Distance Traveled
1,539,158
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,036
478
105
5
0
310,189
1
W
Anubis
12,092
576
129
6
0
344,909
0
L
Kukulkan
8,212
391
83
4
0
325,489
1
L
Loki
8,001
381
36
2
0
207,677
3
W
Fenrir
10,083
480
92
4
0
422,564
1
L
Hades
8,642
412
84
4
0
325,787
0
W
Cerberus
10,104
481
50
2
0
402,430
0
W
Sol
11,855
565
127
6
0
380,635
0
L
Thanatos
9,087
433
32
2
0
370,016
0
W
Cthulhu
11,324
539
125
6
0
364,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role