Player Matchup

Heimdallr
Heimdallr
Quietly Hostile
Heimdallr
Level 88
God Stats
3W - 12L
1,257 SR
Queue Stats
154W - 314L
1,232 Elo+
Party 1
Scylla
Scylla
Sin_Of_Sloth04
Scylla
Level 101
God Stats
4W - 8L
1,607 SR
Queue Stats
84W - 71L
1,637 Elo+
Party 1
Ares
Ares
hathhornz
Ares
Level 86
God Stats
5W - 14L
1,485 SR
Queue Stats
157W - 269L
1,227 Elo+
Party 1
Team Averages
Level 92
1,450 SR
1,365 Elo+

VS

Team Averages
Level 106
1,437 SR
1,399 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DelicinhAa
Hera
Level 115
God Stats
8W - 9L
1,480 SR
Queue Stats
16W - 19L
1,417 Elo+
Solo
Artemis
Artemis
R3VDAMO
Artemis
Level 62
God Stats
9W - 18L
1,330 SR
Queue Stats
271W - 383L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Quietly Hostile
Heimdallr
9
1 / 3 / 2
6,134
613
3,250
8,306
2,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 1
7,039
704
6,421
4,676
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
0 / 6 / 4
6,139
614
3,686
9,839
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 7
6,880
688
5,464
7,552
7,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 7
7,146
715
5,533
3,711
1,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
R3VDAMO
Artemis
11
6 / 2 / 3
7,723
772
8,086
7,599
2,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
7
5.5
W
2
1
7
5.5
L
Heimdallr
Quietly Hostile
Heimdallr
1
3
2
0.67
W
Artemis
R3VDAMO
Artemis
6
2
3
3.75
L
3
1
1
3.5
L
Ares
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,357
Damage
19,083
22,821
Taken
18,862
11,904
Mitigated
12,152
3,781
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,464
519
0
1,183
7,552
7,964
56
3,280
3,773
9,369
0
W
5,533
604
63
1,190
3,711
1,192
16
1,638
1,920
29,157
0
L
Heimdallr
Quietly Hostile
Heimdallr
3,250
364
0
1,754
8,306
2,825
57
3,894
4,201
0
13,781
W
Artemis
R3VDAMO
Artemis
8,086
2,584
0
2,155
7,599
2,996
552
4,359
2,762
0
16,854
L
6,421
209
0
927
4,676
1,387
0
2,368
2,184
26,554
0
L
Ares
3,686
44
0
1,100
9,839
7,692
0
4,475
4,908
8,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,312
Gold Earned
21,749
87
Minions Killed
99
5
Camps Cleared
4
547,824
Distance Traveled
591,912
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,880
688
9
1
2
241,423
4
W
Hera
7,146
715
67
7
1
176,748
2
L
Heimdallr
6,134
613
19
2
1
188,887
5
W
Artemis
7,723
772
23
2
1
173,741
4
L
Scylla
7,039
704
61
6
3
182,479
3
L
Ares
6,139
614
7
1
1
176,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role