Player Matchup

Bastet
Bastet
Aisteli0
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Daviado
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 2
Tyr
Tyr
NotaaPleb
Tyr
Level 16
God Stats
2W - 3L
1,547 SR
Queue Stats
5W - 10L
1,305 Elo+
Party 2
Artio
Artio
RaijinShadow
Artio
Level 27
God Stats
1W - 5L
1,372 SR
Queue Stats
69W - 87L
1,374 Elo+
Solo
Janus
Janus
Rhombuses
Janus
Level 26
God Stats
4W - 6L
1,314 SR
Queue Stats
24W - 20L
1,496 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,383 Elo+

VS

Team Averages
Level 28
1,519 SR
1,419 Elo+
Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BiscuitTheory
Sol
Level 26
God Stats
9W - 2L
1,391 SR
Queue Stats
81W - 95L
1,264 Elo+
Solo
Guan Yu
Guan Yu
Petruszkó
Guan Yu
Level 28
God Stats
12W - 6L
1,628 SR
Queue Stats
53W - 58L
1,446 Elo+
Solo
Sobek
Sobek
RadekZelenka
Sobek
Level 28
God Stats
3W - 1L
1,801 SR
Queue Stats
23W - 20L
1,473 Elo+
Solo
Agni
Agni
dracon2006
Agni
Level 29
God Stats
2W - 2L
1,276 SR
Queue Stats
99W - 130L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aisteli0
Bastet
8
3 / 6 / 0
5,528
461
3,822
6,792
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Daviado
Artemis
7
0 / 2 / 1
4,828
402
559
4,811
1,097
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 5 / 0
5,444
454
2,540
8,236
3,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 3 / 1
5,171
431
3,945
7,101
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Rhombuses
Janus
9
1 / 3 / 1
5,559
463
4,013
4,892
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 0 / 3
6,533
544
2,389
6,876
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 2
6,590
549
2,386
5,606
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Petruszkó
Guan Yu
12
5 / 2 / 0
7,252
604
4,819
7,687
6,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 4
5,711
476
2,704
8,244
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
9 / 3 / 1
6,946
579
6,525
5,362
1,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
19
19
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
3
5.5
L
Bastet
Aisteli0
Bastet
3
6
0
0.5
W
1
1
2
2
L
Artemis
Daviado
Artemis
0
2
1
0.25
L
2
5
0
0.4
W
Guan Yu
Petruszkó
Guan Yu
5
2
0
2.5
W
0
0
4
2
L
0
3
1
0.17
L
Janus
Rhombuses
Janus
1
3
1
0.5
W
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,879
Damage
18,823
31,832
Taken
33,775
12,425
Mitigated
15,949
6,170
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,389
687
0
1,751
6,876
1,876
844
1,599
5,125
0
31,750
L
Bastet
Aisteli0
Bastet
3,822
1,024
0
0
6,792
1,752
0
3,117
3,319
0
14,439
W
2,386
259
0
2,222
5,606
1,572
1,014
1,581
3,869
33,724
0
L
Artemis
Daviado
Artemis
559
406
0
954
4,811
1,097
180
1,004
3,751
0
16,592
L
2,540
1,278
0
1,371
8,236
3,229
0
755
7,425
0
18,269
W
Guan Yu
Petruszkó
Guan Yu
4,819
1,526
60
3,632
7,687
6,591
1,344
0
7,687
0
33,095
W
2,704
1,169
0
2,945
8,244
4,633
24
3,333
4,911
15,165
0
L
3,945
1,322
0
2,301
7,101
5,159
0
3,643
3,270
17,301
0
L
Janus
Rhombuses
Janus
4,013
587
0
1,544
4,892
1,188
0
2,329
2,452
24,885
0
W
6,525
1,469
0
1,098
5,362
1,277
698
1,041
4,225
26,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
33,032
160
Minions Killed
290
0
Camps Cleared
0
1,021,139
Distance Traveled
1,127,733
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,533
544
65
5
0
244,510
1
L
Bastet
5,528
461
29
2
0
231,845
0
W
Sol
6,590
549
82
7
0
199,716
5
L
Artemis
4,828
402
37
3
0
168,003
0
L
Tyr
5,444
454
25
2
0
192,221
0
W
Guan Yu
7,252
604
68
6
0
226,253
1
W
Sobek
5,711
476
24
2
0
229,235
6
L
Artio
5,171
431
24
2
0
208,102
1
L
Janus
5,559
463
45
4
0
220,968
4
W
Agni
6,946
579
51
4
0
228,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role