Player Matchup

Kukulkan
Kukulkan
Heko
Kukulkan
Level 66
God Stats
6W - 7L
1,700 SR
Queue Stats
32W - 45L
1,388 Elo+
Solo
Fenrir
Fenrir
NotProfessor13
Fenrir
Level 29
God Stats
8W - 10L
1,531 SR
Queue Stats
77W - 64L
1,520 Elo+
Party 2
Thor
Thor
ROY34
Thor
Level 134
God Stats
2W - 12L
1,232 SR
Queue Stats
212W - 223L
1,464 Elo+
Solo
Nox
Nox
VandSupozitoare
Nox
Level 42
God Stats
2W - 7L
1,507 SR
Queue Stats
57W - 61L
1,508 Elo+
Party 2
Neith
Neith
isengazz
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 46L
1,402 Elo+
Solo
Team Averages
Level 60
1,494 SR
1,457 Elo+

VS

Team Averages
Level 77
1,665 SR
1,555 Elo+
Geb
Geb
B0G4D4N
Geb
Level 25
God Stats
1W - 0L
1,667 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
ZEU1810
Chiron
Level 21
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
mielix76
Hercules
Level 147
God Stats
1W - 0L
1,648 SR
Queue Stats
52W - 40L
1,490 Elo+
Solo
Loki
Loki
padinrafa
Loki
Level 160
God Stats
4W - 2L
1,682 SR
Queue Stats
91W - 62L
1,674 Elo+
Party 1
Janus
Janus
shenruma
Janus
Level 34
God Stats
3W - 2L
1,697 SR
Queue Stats
58W - 23L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Heko
Kukulkan
16
1 / 5 / 7
9,641
603
11,449
11,684
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
14 / 2 / 6
12,981
811
18,874
11,516
12,990
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
ROY34
Thor
16
0 / 8 / 17
10,167
635
8,659
16,003
7,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 10
10,871
679
7,628
5,291
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
isengazz
Neith
16
3 / 6 / 11
10,480
655
8,028
12,494
5,495
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
0 / 2 / 7
10,641
665
5,997
15,255
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
ZEU1810
Chiron
17
1 / 6 / 6
10,759
672
4,816
14,189
6,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
mielix76
Hercules
17
2 / 3 / 4
11,562
723
4,987
16,354
19,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
14 / 4 / 4
14,928
933
14,965
11,812
4,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
shenruma
Janus
20
5 / 7 / 13
13,108
819
19,795
15,114
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
22
Kills
22
22
Deaths
22
51
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Geb
0
2
7
1.75
L
Kukulkan
Heko
Kukulkan
1
5
7
0.9
L
14
2
6
8.5
L
Thor
ROY34
Thor
0
8
17
1.06
L
4
1
10
9
W
Chiron
ZEU1810
Chiron
1
6
6
0.67
L
Neith
isengazz
Neith
3
6
11
1.42
W
Hercules
mielix76
Hercules
2
3
4
1.33
W
Loki
14
4
4
4
W
Janus
shenruma
Janus
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,638
Damage
50,560
56,988
Taken
72,724
32,628
Mitigated
50,598
6,824
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,997
527
0
2,101
15,255
13,582
368
4,044
9,429
15,456
0
L
Kukulkan
Heko
Kukulkan
11,449
838
0
1,411
11,684
5,121
0
4,862
6,420
42,307
0
L
18,874
6,916
0
1,453
11,516
12,990
0
4,142
7,165
0
33,644
L
Thor
ROY34
Thor
8,659
1,504
0
250
16,003
7,142
0
6,250
9,435
0
24,973
L
7,628
355
0
593
5,291
1,880
0
3,604
1,431
22,067
0
W
Chiron
ZEU1810
Chiron
4,816
599
897
2,695
14,189
6,430
3,170
3,654
9,832
0
36,071
L
Neith
isengazz
Neith
8,028
1,971
483
2,634
12,494
5,495
0
5,704
6,481
0
26,071
W
Hercules
mielix76
Hercules
4,987
881
136
6,588
16,354
19,878
0
4,674
11,680
0
22,907
W
Loki
14,965
7,532
0
1,031
11,812
4,532
1
2,045
9,132
0
53,379
W
Janus
shenruma
Janus
19,795
1,008
237
2,052
15,114
6,176
1,604
5,118
9,996
68,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
60,998
254
Minions Killed
341
6
Camps Cleared
10
1,254,499
Distance Traveled
1,404,430
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,641
665
19
1
0
315,718
1
L
Kukulkan
9,641
603
85
5
1
263,626
3
L
Fenrir
12,981
811
37
2
2
234,310
1
L
Thor
10,167
635
53
3
1
248,011
0
L
Nox
10,871
679
42
3
1
248,654
2
W
Chiron
10,759
672
85
5
1
253,030
1
L
Neith
10,480
655
37
2
1
259,898
3
W
Hercules
11,562
723
44
3
0
276,336
2
W
Loki
14,928
933
69
4
3
314,544
0
W
Janus
13,108
819
124
8
6
244,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role