Player Matchup

Loki
Loki
Byaakuz
Loki
Level 112
God Stats
6W - 1L
1,921 SR
Queue Stats
270W - 196L
1,616 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sebas9991
Cu Chulainn
Level 65
God Stats
1W - 0L
1,757 SR
Queue Stats
7W - 9L
1,481 Elo+
Solo
Aphrodite
Aphrodite
aChurch
Aphrodite
Level 115
God Stats
21W - 7L
1,845 SR
Queue Stats
312W - 220L
1,620 Elo+
Party 1
Team Averages
Level 97
1,841 SR
1,572 Elo+

VS

Team Averages
Level 97
1,429 SR
1,474 Elo+
Charybdis
Charybdis
StuartTussPot
Charybdis
Level 69
God Stats
0W - 2L
1,347 SR
Queue Stats
8W - 18L
1,368 Elo+
Party 2
Khepri
Khepri
Zhuryel
Khepri
Level 77
God Stats
1W - 2L
1,489 SR
Queue Stats
4W - 7L
1,477 Elo+
Party 2
Anubis
Anubis
mathicool
Anubis
Level 145
God Stats
0W - 2L
1,452 SR
Queue Stats
114W - 76L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Byaakuz
Loki
16
4 / 7 / 18
12,972
683
13,723
17,805
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Sebas9991
Cu Chulainn
18
10 / 1 / 14
14,281
752
20,964
27,850
27,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
aChurch
Aphrodite
18
12 / 4 / 9
14,049
739
22,726
22,778
10,035
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
StuartTussPot
Charybdis
15
8 / 14 / 2
14,053
740
22,333
21,708
8,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Zhuryel
Khepri
14
1 / 7 / 9
11,953
629
8,367
27,161
38,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
mathicool
Anubis
16
3 / 5 / 8
12,237
644
21,531
15,340
8,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
26
Kills
12
12
Deaths
26
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
Byaakuz
Loki
4
7
18
1.86
W
Cu Chulainn
Sebas9991
Cu Chulainn
10
1
14
17
L
Charybdis
StuartTussPot
Charybdis
8
14
2
0.64
L
Khepri
Zhuryel
Khepri
1
7
9
0.79
W
Aphrodite
aChurch
Aphrodite
12
4
9
4.13
L
Anubis
mathicool
Anubis
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,413
Damage
52,231
68,433
Taken
64,209
43,302
Mitigated
55,923
30,915
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Byaakuz
Loki
13,723
3,756
0
817
17,805
6,189
1,007
8,997
8,584
0
40,017
W
Cu Chulainn
Sebas9991
Cu Chulainn
20,964
4,590
0
2,890
27,850
27,078
857
11,798
16,052
5,123
45,647
L
Charybdis
StuartTussPot
Charybdis
22,333
14,453
0
1,472
21,708
8,892
0
8,883
12,165
0
50,181
L
Khepri
Zhuryel
Khepri
8,367
470
0
1,049
27,161
38,233
0
9,949
16,184
17,677
0
W
Aphrodite
aChurch
Aphrodite
22,726
1,636
11,795
15,413
22,778
10,035
1,158
9,589
13,189
59,933
0
L
Anubis
mathicool
Anubis
21,531
505
219
2,634
15,340
8,798
0
5,035
9,980
77,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
38,243
213
Minions Killed
195
8
Camps Cleared
7
959,041
Distance Traveled
846,778
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,972
683
47
2
4
307,399
2
W
Cu Chulainn
14,281
752
60
3
1
320,202
7
L
Charybdis
14,053
740
69
4
1
234,419
3
L
Khepri
11,953
629
16
1
0
297,736
4
W
Aphrodite
14,049
739
106
6
3
331,440
2
L
Anubis
12,237
644
110
6
6
314,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role