Player Matchup

Hades
Hades
Krissrocksx
Hades
Level 105
God Stats
54W - 54L
1,505 SR
Queue Stats
309W - 400L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Variandi
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,720 SR
Queue Stats
3W - 4L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
tenmei mikagami
Sun Wukong
Level 103
God Stats
12W - 9L
1,533 SR
Queue Stats
294W - 395L
1,346 Elo+
Party 1
Team Averages
Level 75
1,586 SR
1,443 Elo+

VS

Team Averages
Level 51
1,431 SR
1,367 Elo+
Nu Wa
Nu Wa
Davinson_R
Nu Wa
Level 103
God Stats
3W - 2L
1,706 SR
Queue Stats
23W - 16L
1,538 Elo+
Solo
Chaac
Chaac
KL Relief
Chaac
Level 29
God Stats
0W - 2L
1,162 SR
Queue Stats
4W - 7L
1,254 Elo+
Solo
Achilles
Achilles
SourDiesel316
Achilles
Level 22
God Stats
28W - 36L
1,425 SR
Queue Stats
98W - 136L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 6
16,278
708
20,751
26,393
16,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Variandi
Ah Muzen Cab
17
2 / 6 / 8
14,542
632
15,509
20,408
6,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
tenmei mikagami
Sun Wukong
18
6 / 5 / 6
15,612
679
13,198
27,783
23,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 5 / 7
16,753
728
31,173
17,103
8,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
KL Relief
Chaac
8
0 / 2 / 3
11,495
500
906
2,853
1,019
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SourDiesel316
Achilles
20
8 / 8 / 8
16,744
728
23,453
36,344
31,089
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
18
18
Deaths
15
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
10
5
7
2.7
L
Chaac
KL Relief
Chaac
0
2
3
0.75
W
7
7
6
1.43
L
Achilles
SourDiesel316
Achilles
8
8
8
1.5
W
Ah Muzen Cab
Variandi
Ah Muzen Cab
2
6
8
1
W
Sun Wukong
tenmei mikagami
Sun Wukong
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
55,532
74,584
Taken
56,300
46,785
Mitigated
40,166
21,865
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
31,173
4,201
169
5,597
17,103
8,058
1,446
6,531
10,572
106,708
0
L
Chaac
KL Relief
Chaac
906
132
18
445
2,853
1,019
0
1,250
1,603
0
2,338
W
20,751
717
1,164
12,999
26,393
16,379
669
9,673
16,720
84,259
0
L
Achilles
SourDiesel316
Achilles
23,453
7,629
259
4,164
36,344
31,089
1,268
13,036
23,308
0
57,001
W
Ah Muzen Cab
Variandi
Ah Muzen Cab
15,509
4,238
0
1,630
20,408
6,543
2,009
9,335
11,073
0
79,304
W
Sun Wukong
tenmei mikagami
Sun Wukong
13,198
2,104
200
5,872
27,783
23,863
1,469
13,386
14,397
0
56,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,432
Gold Earned
44,992
321
Minions Killed
266
16
Camps Cleared
3
1,124,341
Distance Traveled
801,664
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
16,753
728
192
8
2
373,439
7
L
Chaac
11,495
500
5
0
0
43,308
0
W
Hades
16,278
708
116
5
14
353,676
2
L
Achilles
16,744
728
69
3
1
384,917
1
W
Ah Muzen Cab
14,542
632
126
5
1
351,866
0
W
Sun Wukong
15,612
679
79
3
1
418,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role