Player Matchup

Agni
Agni
MoulinàCoudre420
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,787 Elo+
Party 1
Athena
Athena
Muertos123
Athena
Level 17
God Stats
11W - 10L
1,651 SR
Queue Stats
20W - 25L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
Nectaz
Amaterasu
Level 16
God Stats
4W - 0L
1,849 SR
Queue Stats
7W - 7L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shazlam
Tsukuyomi
Level 47
God Stats
2W - 4L
1,288 SR
Queue Stats
50W - 52L
1,525 Elo+
Party 1
Artemis
Artemis
dkcrisstamere
Artemis
Level 68
God Stats
2W - 3L
1,716 SR
Queue Stats
31W - 36L
1,635 Elo+
Party 1
Team Averages
Level 31
1,601 SR
1,620 Elo+

VS

Team Averages
Level 20
1,503 SR
1,591 Elo+
Ra
Ra
Asuna4564
Ra
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 1L
1,806 Elo+
Party 2
Sobek
Sobek
AwesomeAidan758
Sobek
Level 27
God Stats
7W - 12L
1,414 SR
Queue Stats
94W - 83L
1,584 Elo+
Solo
Kali
Kali
DasBrotIstLost
Kali
Level 13
God Stats
3W - 5L
1,378 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 2
Janus
Janus
GuyWithFeelings
Janus
Level 29
God Stats
35W - 47L
1,467 SR
Queue Stats
143W - 115L
1,633 Elo+
Solo
Sol
Sol
whoisjaydo
Sol
Level 28
God Stats
8W - 8L
1,557 SR
Queue Stats
79W - 97L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,536
503
1,702
4,645
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Muertos123
Athena
9
1 / 1 / 14
6,456
587
3,090
8,212
4,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Nectaz
Amaterasu
12
9 / 2 / 1
7,328
666
4,834
8,509
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Shazlam
Tsukuyomi
12
9 / 3 / 3
7,484
680
6,851
7,142
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
11
10 / 2 / 5
6,883
626
10,919
6,820
2,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
5,330
485
1,541
6,208
1,425
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 6 / 4
4,922
447
3,132
11,086
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 6 / 2
6,432
585
3,854
7,600
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 2
6,418
583
3,966
6,434
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 6 / 1
5,852
532
6,783
6,883
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
30
Kills
9
9
Deaths
30
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
0
6
4
0.33
L
3
6
2
0.67
L
2
4
2
0.75
W
1
1
1
1.5
W
Athena
Muertos123
Athena
1
1
14
8
W
Amaterasu
Nectaz
Amaterasu
9
2
1
4.75
W
Tsukuyomi
Shazlam
Tsukuyomi
9
3
3
3.5
W
Artemis
10
2
5
6.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
19,276
35,328
Taken
38,211
16,370
Mitigated
13,515
10,093
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,541
805
0
377
6,208
1,425
125
0
6,167
15,146
0
L
3,132
443
0
2,185
11,086
6,537
0
1,736
9,350
8,672
0
L
3,854
2,084
0
1,348
7,600
2,601
0
939
6,589
0
21,841
L
3,966
47
0
1,123
6,434
1,598
0
992
5,442
35,715
0
W
1,702
123
0
0
4,645
1,326
0
1,902
2,505
17,858
0
W
Athena
Muertos123
Athena
3,090
1,240
0
2,500
8,212
4,521
84
5,356
2,649
12,247
0
W
Amaterasu
Nectaz
Amaterasu
4,834
1,466
0
2,794
8,509
5,932
858
1,473
7,036
0
28,357
W
Tsukuyomi
Shazlam
Tsukuyomi
6,851
2,350
0
2,652
7,142
2,344
0
1,828
5,246
0
34,534
W
Artemis
10,919
5,834
0
2,147
6,820
2,247
228
4,196
2,470
0
35,588
L
6,783
2,543
0
1,682
6,883
1,354
0
1,125
5,758
24,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
28,954
245
Minions Killed
209
0
Camps Cleared
0
1,002,671
Distance Traveled
899,251
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,330
485
38
3
0
147,743
2
L
Sobek
4,922
447
8
1
0
176,832
1
L
Kali
6,432
585
43
4
0
184,597
0
L
Janus
6,418
583
80
7
0
208,149
4
W
Agni
5,536
503
45
4
0
175,902
1
W
Athena
6,456
587
22
2
0
212,701
2
W
Amaterasu
7,328
666
68
6
0
201,191
2
W
Tsukuyomi
7,484
680
58
5
0
214,023
2
W
Artemis
6,883
626
52
5
0
198,854
0
L
Sol
5,852
532
40
4
0
181,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role