Player Matchup

Olorun
Olorun
Gold I
Aspide
Olorun
Gold I
Level 123
God Stats
1W - 0L
1,724 SR
Queue Stats
158W - 142L
1,540 MMR
Party 2
Vulcan
Vulcan
Silver I
L4stBull3t
Vulcan
Silver I
Level 84
God Stats
5W - 3L
1,586 SR
Queue Stats
27W - 33L
1,360 MMR
Party 2
Ares
Ares
Gold V
Sharkie932208
Ares
Gold V
Level 121
God Stats
2W - 2L
1,414 SR
Queue Stats
50W - 54L
1,404 MMR
Solo
Rama
Rama
Gold II
SimbaBeer
Rama
Gold II
Level 125
God Stats
33W - 34L
1,606 SR
Queue Stats
82W - 88L
1,534 MMR
Party 1
Bellona
Bellona
Silver I
fulfather
Bellona
Silver I
Level 128
God Stats
33W - 28L
1,640 SR
Queue Stats
594W - 584L
1,254 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,594 SR
1,418 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,588 SR
1,418 MMR
Nemesis
Nemesis
Gold V
ImUrStepBra
Nemesis
Gold V
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 68L
1,441 MMR
Solo
Neith
Neith
Gold V
Kolkhoz
Neith
Gold V
Level 133
God Stats
2W - 7L
1,544 SR
Queue Stats
42W - 53L
1,414 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Mammothtank101
Jormungandr
Gold IV
Level 133
God Stats
0W - 1L
1,722 SR
Queue Stats
202W - 212L
1,431 MMR
Solo
Horus
Horus
Silver I
boynuzluAlagavat
Horus
Silver I
Level 69
God Stats
8W - 15L
1,675 SR
Queue Stats
35W - 37L
1,378 MMR
Solo
Zeus
Zeus
Silver III
jesmurflol
Zeus
Silver III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aspide
Olorun
20
15 / 3 / 8
16,158
703
26,028
19,018
9,015
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
L4stBull3t
Vulcan
19
9 / 3 / 8
14,276
621
14,746
11,507
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 0 / 13
12,065
525
5,755
24,713
30,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
18
6 / 1 / 9
13,422
584
10,499
12,560
4,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
fulfather
Bellona
20
4 / 0 / 9
14,450
628
12,167
22,682
27,848
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Morgan Le FayAthenaTiamatGilgameshPersephone

VS

Bans
ArtemisArachneJanusOsirisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImUrStepBra
Nemesis
18
0 / 5 / 1
10,948
476
3,380
17,063
7,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kolkhoz
Neith
17
3 / 6 / 0
10,565
459
7,672
19,103
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Mammothtank101
Jormungandr
18
1 / 4 / 0
11,448
498
8,456
18,634
21,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 9 / 3
8,990
391
6,500
24,067
28,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 10 / 2
10,610
461
21,186
16,868
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
34
Kills
6
7
Deaths
34
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aspide
Olorun
15
3
8
6.33
L
Nemesis
ImUrStepBra
Nemesis
0
5
1
0.1
L
Neith
Kolkhoz
Neith
3
6
0
0.5
W
Vulcan
L4stBull3t
Vulcan
9
3
8
4.33
L
Jormungandr
Mammothtank101
Jormungandr
1
4
0
0.25
W
0
0
13
6.5
W
Rama
6
1
9
10.5
L
0
9
3
0.17
W
Bellona
fulfather
Bellona
4
0
9
8.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,195
Damage
47,194
90,480
Taken
95,735
75,930
Mitigated
69,309
44,112
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aspide
Olorun
26,028
15,224
2,381
14,446
19,018
9,015
4,035
8,399
10,619
134,530
15,679
L
Nemesis
ImUrStepBra
Nemesis
3,380
926
0
1,776
17,063
7,252
0
5,526
11,429
0
100,583
L
Neith
Kolkhoz
Neith
7,672
3,945
0
3,765
19,103
7,054
0
9,074
9,947
0
82,896
W
Vulcan
L4stBull3t
Vulcan
14,746
2,563
0
2,759
11,507
4,247
1,718
7,771
3,736
79,522
0
L
Jormungandr
Mammothtank101
Jormungandr
8,456
2,160
0
2,000
18,634
21,427
639
7,362
11,238
79,142
0
W
5,755
320
142
7,445
24,713
30,592
721
4,995
19,718
38,635
0
W
Rama
10,499
8,011
0
6,393
12,560
4,228
7,933
3,690
8,870
0
104,600
L
6,500
2,310
841
4,243
24,067
28,201
0
13,166
10,657
0
26,820
W
Bellona
fulfather
Bellona
12,167
3,856
0
10,546
22,682
27,848
3,058
9,135
13,547
15,054
75,127
L
21,186
1,369
0
2,038
16,868
5,375
636
11,246
5,274
82,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,371
Gold Earned
52,561
615
Minions Killed
652
0
Camps Cleared
0
2,346,383
Distance Traveled
1,936,650
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,158
703
171
7
0
477,377
3
L
Nemesis
10,948
476
167
7
0
497,942
4
L
Neith
10,565
459
142
6
0
358,934
2
W
Vulcan
14,276
621
121
5
0
498,824
10
L
Jormungandr
11,448
498
163
7
0
307,403
1
W
Ares
12,065
525
29
1
0
458,088
10
W
Rama
13,422
584
140
6
0
443,940
4
L
Horus
8,990
391
39
2
0
419,492
6
W
Bellona
14,450
628
154
7
0
468,154
4
L
Zeus
10,610
461
141
6
0
352,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role