Player Matchup

Neith
Neith
GoogleArtOfZoo
Neith
Level 16
God Stats
24W - 12L
1,610 SR
Queue Stats
71W - 79L
1,359 Elo+
Solo
Mulan
Mulan
JayPup7375
Mulan
Level 40
God Stats
66W - 84L
1,435 SR
Queue Stats
250W - 336L
1,461 Elo+
Solo
Raijin
Raijin
StudentBodyPres
Raijin
Level 63
God Stats
2W - 4L
1,416 SR
Queue Stats
127W - 148L
1,392 Elo+
Solo
Team Averages
Level 40
1,487 SR
1,404 Elo+

VS

Team Averages
Level 72
1,332 SR
1,342 Elo+
Kukulkan
Kukulkan
PudgeHutt
Kukulkan
Level 63
God Stats
1W - 1L
1,312 SR
Queue Stats
35W - 53L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Xx_DopeBoySwagg_
Cthulhu
Level 116
God Stats
26W - 24L
1,584 SR
Queue Stats
242W - 305L
1,344 Elo+
Party 1
Izanami
Izanami
xxBUTT_STALLIONx
Izanami
Level 38
God Stats
5W - 6L
1,101 SR
Queue Stats
131W - 180L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
8,985
562
5,651
11,916
4,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
12
0 / 6 / 3
8,446
528
6,087
20,294
13,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 9 / 0
9,559
597
5,609
16,418
6,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PudgeHutt
Kukulkan
15
5 / 3 / 14
11,085
693
13,004
6,195
2,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 0 / 10
11,532
721
15,454
17,368
21,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 2 / 11
11,834
740
15,683
10,669
3,817
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
24
24
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Mulan
0
6
3
0.25
W
Kukulkan
PudgeHutt
Kukulkan
5
3
14
4
L
3
9
0
0.33
W
9
0
10
14
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
44,141
48,628
Taken
34,232
23,996
Mitigated
27,463
2,824
Healing
964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,651
3,094
18
1,583
11,916
4,266
0
7,370
4,546
0
19,697
L
Mulan
6,087
885
0
696
20,294
13,286
0
12,166
8,128
0
10,576
W
Kukulkan
PudgeHutt
Kukulkan
13,004
1,943
25
439
6,195
2,453
523
2,404
3,749
44,141
0
L
5,609
530
0
527
16,418
6,444
0
9,702
6,716
46,662
0
W
15,454
565
0
0
17,368
21,193
48
1,866
14,976
38,768
0
W
15,683
11,536
0
500
10,669
3,817
1,803
1,893
8,653
0
50,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
34,451
128
Minions Killed
207
4
Camps Cleared
9
637,376
Distance Traveled
810,779
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,985
562
22
1
2
148,522
0
L
Mulan
8,446
528
12
1
0
269,401
0
W
Kukulkan
11,085
693
79
5
4
258,471
1
L
Raijin
9,559
597
94
6
2
219,453
0
W
Cthulhu
11,532
721
47
3
0
283,484
1
W
Izanami
11,834
740
81
5
5
268,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role