Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DigitalRod56
Cerberus
Level 61
God Stats
1W - 5L
1,414 SR
Queue Stats
264W - 280L
1,439 Elo+
Party 4
Merlin
Merlin
SirDThe3rd
Merlin
Level 58
God Stats
2W - 6L
1,482 SR
Queue Stats
244W - 244L
1,425 Elo+
Party 4
Hou Yi
Hou Yi
Zephyrile
Hou Yi
Level 27
God Stats
0W - 3L
1,179 SR
Queue Stats
30W - 53L
1,394 Elo+
Party 2
King Arthur
King Arthur
fluxi7
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,516 Elo+
Party 4
Team Averages
Level 53
1,415 SR
1,455 Elo+

VS

Team Averages
Level 45
1,553 SR
1,366 Elo+
Sol
Sol
Lorsay
Sol
Level 87
God Stats
68W - 39L
1,637 SR
Queue Stats
600W - 604L
1,528 Elo+
Party 3
Ymir
Ymir
NamelessRose
Ymir
Level 16
God Stats
4W - 1L
1,524 SR
Queue Stats
13W - 11L
1,447 Elo+
Party 3
Baba Yaga
Baba Yaga
Shadow-Mast8r-Pt
Baba Yaga
Level 66
God Stats
1W - 0L
1,765 SR
Queue Stats
27W - 45L
1,308 Elo+
Party 1
Da Ji
Da Ji
SpokePlusL2
Da Ji
Level 25
God Stats
1W - 2L
1,356 SR
Queue Stats
87W - 104L
1,097 Elo+
Party 1
Amaterasu
Amaterasu
rubix27
Amaterasu
Level 29
God Stats
1W - 4L
1,481 SR
Queue Stats
12W - 13L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 7 / 0
7,333
407
4,927
15,470
8,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DigitalRod56
Cerberus
14
4 / 4 / 2
8,786
488
7,479
16,839
18,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
SirDThe3rd
Merlin
12
0 / 3 / 3
7,433
413
5,871
6,216
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Zephyrile
Hou Yi
12
1 / 3 / 2
7,566
420
6,118
11,572
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
fluxi7
King Arthur
12
0 / 9 / 0
7,298
405
3,890
19,990
9,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lorsay
Sol
16
9 / 2 / 4
10,975
610
20,114
14,904
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 9
9,668
537
3,325
12,543
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
16
4 / 1 / 5
10,586
588
8,166
8,191
2,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 7
9,936
552
8,094
9,715
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
rubix27
Amaterasu
18
7 / 0 / 7
11,518
640
10,584
10,642
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
26
26
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
7
0
0.14
L
Cerberus
DigitalRod56
Cerberus
4
4
2
1.25
W
Sol
Lorsay
Sol
9
2
4
5.5
W
3
3
9
2.5
W
Baba Yaga
4
1
5
6.5
L
Merlin
SirDThe3rd
Merlin
0
3
3
0.5
W
3
1
7
6.5
L
Hou Yi
Zephyrile
Hou Yi
1
3
2
0.67
L
King Arthur
fluxi7
King Arthur
0
9
0
0
W
Amaterasu
rubix27
Amaterasu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
50,283
70,087
Taken
55,995
42,500
Mitigated
30,464
15,304
Healing
21,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,927
641
0
4,027
15,470
8,441
0
7,541
7,895
39,620
0
L
Cerberus
DigitalRod56
Cerberus
7,479
378
0
3,970
16,839
18,203
14
10,387
6,452
37,004
0
W
Sol
Lorsay
Sol
20,114
10,684
0
10,859
14,904
5,518
3,030
6,023
8,615
88,215
12,131
W
3,325
409
0
859
12,543
10,687
135
5,704
6,660
13,734
0
W
Baba Yaga
8,166
829
0
4,262
8,191
2,801
2,387
3,512
4,337
56,924
0
L
Merlin
SirDThe3rd
Merlin
5,871
385
0
970
6,216
2,091
93
3,410
2,806
36,766
0
W
8,094
1,421
0
0
9,715
3,774
1,855
1,290
8,327
0
58,041
L
Hou Yi
Zephyrile
Hou Yi
6,118
2,327
0
2,313
11,572
3,966
579
6,457
5,115
0
48,148
L
King Arthur
fluxi7
King Arthur
3,890
667
0
4,024
19,990
9,799
652
1,066
18,452
0
35,941
W
Amaterasu
rubix27
Amaterasu
10,584
4,695
0
5,892
10,642
7,684
2,115
827
9,727
0
63,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
52,683
402
Minions Killed
498
0
Camps Cleared
0
1,515,789
Distance Traveled
1,715,245
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,333
407
79
4
0
326,185
3
L
Cerberus
8,786
488
102
6
0
331,494
1
W
Sol
10,975
610
159
9
0
317,885
1
W
Ymir
9,668
537
17
1
0
341,074
6
W
Baba Yaga
10,586
588
113
6
0
321,460
0
L
Merlin
7,433
413
63
4
0
265,553
0
W
Da Ji
9,936
552
83
5
0
376,718
0
L
Hou Yi
7,566
420
95
5
0
323,745
4
L
King Arthur
7,298
405
63
4
0
268,812
0
W
Amaterasu
11,518
640
126
7
0
358,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role