Player Matchup

Yemoja
Yemoja
Adian_BloodAngel
Yemoja
Level 28
God Stats
10W - 7L
1,521 SR
Queue Stats
50W - 43L
1,393 Elo+
Solo
Olorun
Olorun
Ar Betocsk
Olorun
Level 17
God Stats
6W - 8L
1,785 SR
Queue Stats
90W - 84L
1,363 Elo+
Solo
Kukulkan
Kukulkan
Dabootyhunter707
Kukulkan
Level 26
God Stats
0W - 4L
1,286 SR
Queue Stats
81W - 89L
1,384 Elo+
Solo
Hachiman
Hachiman
darknessinside4
Hachiman
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 42L
1,119 Elo+
Solo
Charybdis
Charybdis
dylan_sonico12
Charybdis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,025 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,257 Elo+

VS

Team Averages
Level 19
1,494 SR
1,364 Elo+
Ra
Ra
Adrian571A
Ra
Level 4
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 6L
1,245 Elo+
Solo
Tiamat
Tiamat
ApochalypseH
Tiamat
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 46L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
InFamous4Lyf
Nu Wa
Level 27
God Stats
17W - 11L
1,559 SR
Queue Stats
49W - 48L
1,449 Elo+
Solo
Thanatos
Thanatos
NezuGhost420
Thanatos
Level 25
God Stats
8W - 17L
1,416 SR
Queue Stats
40W - 50L
1,404 Elo+
Party 1
Merlin
Merlin
macehual
Merlin
Level 17
God Stats
6W - 2L
1,710 SR
Queue Stats
31W - 28L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,890
899
2,604
11,072
4,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Ar Betocsk
Olorun
17
2 / 6 / 3
10,918
993
10,034
21,011
6,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 7
11,512
1,047
15,147
18,404
6,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
17
0 / 15 / 5
9,900
900
4,460
21,917
7,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
dylan_sonico12
Charybdis
16
5 / 12 / 2
10,582
962
13,212
19,097
6,857
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 23
11,163
1,015
7,172
9,278
4,891
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
19
8 / 3 / 19
12,113
1,101
14,605
8,575
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 3 / 12
12,809
1,164
19,095
13,125
5,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
NezuGhost420
Thanatos
19
12 / 1 / 18
13,110
1,192
14,767
9,782
5,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
macehual
Merlin
20
10 / 0 / 22
13,160
1,196
27,761
8,653
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
135
11
Kills
41
41
Deaths
11
19
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
0
4
23
2.88
W
Tiamat
8
3
19
5.83
L
Olorun
Ar Betocsk
Olorun
2
6
3
0.58
L
3
7
7
0.93
W
11
3
12
5.67
W
Thanatos
NezuGhost420
Thanatos
12
1
18
21
L
Hachiman
0
15
5
0.17
L
Charybdis
dylan_sonico12
Charybdis
5
12
2
0.5
W
Merlin
macehual
Merlin
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
83,400
91,501
Taken
49,413
31,277
Mitigated
25,881
11,843
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,604
879
3,716
880
11,072
4,713
0
9,794
1,278
10,675
0
W
7,172
2,839
94
1,400
9,278
4,891
0
4,293
4,985
11,662
0
W
Tiamat
14,605
921
0
1,207
8,575
6,719
0
5,890
2,685
24,121
0
L
Olorun
Ar Betocsk
Olorun
10,034
5,853
1,823
5,128
21,011
6,575
0
17,608
3,403
42,224
0
L
15,147
2,233
0
296
18,404
6,121
0
12,450
5,954
43,792
0
W
19,095
8,397
126
5,914
13,125
5,279
0
7,161
5,964
57,199
0
W
Thanatos
NezuGhost420
Thanatos
14,767
5,128
416
7,255
9,782
5,875
0
4,802
4,980
0
24,310
L
Hachiman
4,460
2,331
0
0
21,917
7,011
0
15,523
6,394
0
16,377
L
Charybdis
dylan_sonico12
Charybdis
13,212
8,763
0
0
19,097
6,857
0
13,258
5,839
0
17,704
W
Merlin
macehual
Merlin
27,761
1,420
0
994
8,653
3,117
0
5,639
3,014
50,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,802
Gold Earned
62,355
171
Minions Killed
198
4
Camps Cleared
7
864,340
Distance Traveled
977,359
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,890
899
23
2
0
159,128
0
W
Ra
11,163
1,015
15
1
0
182,045
3
W
Tiamat
12,113
1,101
29
3
1
218,818
0
L
Olorun
10,918
993
56
5
1
181,672
2
L
Kukulkan
11,512
1,047
73
7
3
172,593
0
W
Nu Wa
12,809
1,164
72
7
4
151,358
0
W
Thanatos
13,110
1,192
20
2
0
205,642
0
L
Hachiman
9,900
900
13
1
0
168,293
0
L
Charybdis
10,582
962
6
1
0
182,654
1
W
Merlin
13,160
1,196
62
6
2
219,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role