Player Matchup

Achilles
Achilles
Ausantix
Achilles
Level 28
God Stats
1W - 3L
1,306 SR
Queue Stats
83W - 101L
1,430 Elo+
Party 2
Hercules
Hercules
LotusFlowerHM
Hercules
Level 49
God Stats
23W - 29L
1,604 SR
Queue Stats
371W - 384L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SadTB
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,492 Elo+
Party 1
Mercury
Mercury
Westfall2004
Mercury
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 145L
1,518 Elo+
Party 2
Tiamat
Tiamat
slipperyChase
Tiamat
Level 19
God Stats
12W - 11L
1,493 SR
Queue Stats
96W - 84L
1,532 Elo+
Party 2
Team Averages
Level 26
1,481 SR
1,484 Elo+

VS

Team Averages
Level 21
1,546 SR
1,421 Elo+
Heimdallr
Heimdallr
AxeThomHunter
Heimdallr
Level 23
God Stats
2W - 4L
1,729 SR
Queue Stats
25W - 37L
1,399 Elo+
Party 3
Eset
Eset
EL_MoutoneBoucle
Eset
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 53L
1,341 Elo+
Party 3
Cerberus
Cerberus
Krusher21445
Cerberus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,417 Elo+
Party 3
Thanatos
Thanatos
Sonnyside
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,447 Elo+
Party 3
Poseidon
Poseidon
yato1984
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ausantix
Achilles
14
2 / 1 / 0
8,676
542
4,335
9,190
4,558
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
LotusFlowerHM
Hercules
14
7 / 3 / 1
8,810
551
7,068
13,029
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
SadTB
Kumbhakarna
11
1 / 0 / 8
7,291
456
2,611
6,510
4,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Westfall2004
Mercury
14
5 / 1 / 4
8,984
562
5,055
8,363
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
13 / 2 / 4
10,780
674
16,186
10,042
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxeThomHunter
Heimdallr
8
2 / 6 / 1
5,986
374
4,418
6,490
1,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 3 / 1
8,921
558
6,326
8,442
2,465
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Krusher21445
Cerberus
9
1 / 4 / 1
6,547
409
3,445
10,569
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Sonnyside
Thanatos
13
2 / 6 / 3
8,597
537
3,417
10,869
3,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
yato1984
Poseidon
11
0 / 9 / 2
6,700
419
1,984
10,731
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
28
Kills
7
7
Deaths
28
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ausantix
Achilles
2
1
0
2
L
Heimdallr
AxeThomHunter
Heimdallr
2
6
1
0.42
L
2
3
1
0.83
L
Cerberus
Krusher21445
Cerberus
1
4
1
0.38
W
Hercules
LotusFlowerHM
Hercules
7
3
1
2.5
W
Kumbhakarna
SadTB
Kumbhakarna
1
0
8
5
L
Thanatos
Sonnyside
Thanatos
2
6
3
0.58
W
Mercury
Westfall2004
Mercury
5
1
4
7
W
13
2
4
7.5
L
Poseidon
yato1984
Poseidon
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
19,590
47,134
Taken
47,101
23,584
Mitigated
14,726
14,694
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ausantix
Achilles
4,335
542
0
3,546
9,190
4,558
123
4,016
5,174
0
44,768
L
Heimdallr
AxeThomHunter
Heimdallr
4,418
2,239
0
120
6,490
1,332
0
2,547
3,869
0
14,096
L
6,326
1,092
0
819
8,442
2,465
684
897
7,517
49,097
0
L
Cerberus
Krusher21445
Cerberus
3,445
199
332
2,766
10,569
4,691
0
4,198
6,284
17,116
0
W
Hercules
LotusFlowerHM
Hercules
7,068
3,040
0
4,961
13,029
6,265
0
1,467
11,554
0
60,375
W
Kumbhakarna
SadTB
Kumbhakarna
2,611
531
0
492
6,510
4,181
71
1,824
4,630
8,246
0
L
Thanatos
Sonnyside
Thanatos
3,417
1,241
0
4,553
10,869
3,450
320
2,028
8,691
0
30,771
W
Mercury
Westfall2004
Mercury
5,055
2,378
0
2,538
8,363
3,854
0
1,100
7,263
0
62,706
W
16,186
1,020
0
3,157
10,042
4,726
2,134
3,133
6,758
78,401
0
L
Poseidon
yato1984
Poseidon
1,984
196
0
210
10,731
2,788
460
8,402
1,943
22,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,541
Gold Earned
36,751
467
Minions Killed
318
0
Camps Cleared
0
1,640,184
Distance Traveled
1,179,612
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,676
542
108
7
0
298,213
3
L
Heimdallr
5,986
374
28
2
0
196,091
1
L
Eset
8,921
558
120
8
0
266,241
5
L
Cerberus
6,547
409
53
3
0
283,286
2
W
Hercules
8,810
551
99
6
0
330,008
0
W
Kumbhakarna
7,291
456
5
0
0
316,700
2
L
Thanatos
8,597
537
64
4
0
212,624
0
W
Mercury
8,984
562
103
6
0
399,562
9
W
Tiamat
10,780
674
152
10
0
295,701
1
L
Poseidon
6,700
419
53
3
0
221,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role